This commit is contained in:
syuilo
2024-01-31 18:31:02 +09:00
parent 8121f8f40f
commit 3c97164cf2
12 changed files with 382 additions and 37 deletions

View File

@@ -9,20 +9,28 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.centerPanel">
<div style="text-align: center;">
<div :class="$style.centerPanelTickerToi">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))] }}</span>
<div style="position: absolute; left: 10px; bottom: 5px;">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse)) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))] }}</span>
</div>
</div>
<div :class="$style.centerPanelTickerKami">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.prevHouse(engine.myHouse) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.prevHouse(engine.myHouse) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.prevHouse(engine.myHouse) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.prevHouse(engine.myHouse)] }}</span>
<div style="position: absolute; left: 10px; bottom: 5px;">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.prevHouse(engine.myHouse) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.prevHouse(engine.myHouse) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.prevHouse(engine.myHouse) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.prevHouse(engine.myHouse)] }}</span>
</div>
</div>
<div :class="$style.centerPanelTickerSimo">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.nextHouse(engine.myHouse) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.nextHouse(engine.myHouse) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.nextHouse(engine.myHouse) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.nextHouse(engine.myHouse)] }}</span>
<div style="position: absolute; left: 10px; bottom: 5px;">
<span :class="$style.centerPanelHouse">{{ Mahjong.Utils.nextHouse(engine.myHouse) === 'e' ? i18n.ts._mahjong.east : Mahjong.Utils.nextHouse(engine.myHouse) === 's' ? i18n.ts._mahjong.south : Mahjong.Utils.nextHouse(engine.myHouse) === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[Mahjong.Utils.nextHouse(engine.myHouse)] }}</span>
</div>
</div>
<div :class="$style.centerPanelTickerMe">
<span :class="$style.centerPanelHouse">{{ engine.myHouse === 'e' ? i18n.ts._mahjong.east : engine.myHouse === 's' ? i18n.ts._mahjong.south : engine.myHouse === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[engine.myHouse] }}</span>
<div style="position: absolute; left: 10px; bottom: 5px;">
<span :class="$style.centerPanelHouse">{{ engine.myHouse === 'e' ? i18n.ts._mahjong.east : engine.myHouse === 's' ? i18n.ts._mahjong.south : engine.myHouse === 'w' ? i18n.ts._mahjong.west : i18n.ts._mahjong.north }}</span>
<span :class="$style.centerPanelPoint">{{ engine.state.points[engine.myHouse] }}</span>
</div>
</div>
</div>
</div>
@@ -49,28 +57,28 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.hoTilesContainerOfToimen">
<div :class="$style.hoTilesOfToimen">
<div v-for="(tile, i) in engine.state.hoTiles[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :class="$style.hoTile" :style="{ zIndex: engine.state.hoTiles[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))].length - i }">
<XTile :tile="tile" variation="2"/>
<XTile :tile="tile" variation="2" :doras="engine.doras"/>
</div>
</div>
</div>
<div :class="$style.hoTilesContainerOfKamitya">
<div :class="$style.hoTilesOfKamitya">
<div v-for="tile in engine.state.hoTiles[Mahjong.Utils.prevHouse(engine.myHouse)]" :class="$style.hoTile">
<XTile :tile="tile" variation="4"/>
<XTile :tile="tile" variation="4" :doras="engine.doras"/>
</div>
</div>
</div>
<div :class="$style.hoTilesContainerOfSimotya">
<div :class="$style.hoTilesOfSimotya">
<div v-for="(tile, i) in engine.state.hoTiles[Mahjong.Utils.nextHouse(engine.myHouse)]" :class="$style.hoTile" :style="{ zIndex: engine.state.hoTiles[Mahjong.Utils.nextHouse(engine.myHouse)].length - i }">
<XTile :tile="tile" variation="5"/>
<XTile :tile="tile" variation="5" :doras="engine.doras"/>
</div>
</div>
</div>
<div :class="$style.hoTilesContainerOfMe">
<div :class="$style.hoTilesOfMe">
<div v-for="tile in engine.state.hoTiles[engine.myHouse]" :class="$style.hoTile">
<XTile :tile="tile" variation="1"/>
<XTile :tile="tile" variation="1" :doras="engine.doras"/>
</div>
</div>
</div>
@@ -79,7 +87,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.handTilesOfMe">
<div
v-for="tile in Mahjong.Utils.sortTiles((isMyTurn && iTsumoed) ? engine.myHandTiles.slice(0, engine.myHandTiles.length - 1) : engine.myHandTiles)"
:class="[$style.myTile, { [$style.myTileNonSelectable]: selectableTiles != null && !selectableTiles.includes(tile) }]"
:class="[$style.myTile, { [$style.myTileNonSelectable]: selectableTiles != null && !selectableTiles.includes(tile), [$style.myTileDora]: engine.doras.includes(tile) }]"
@click="chooseTile(tile, $event)"
>
<img :src="`/client-assets/mahjong/tile-front.png`" :class="$style.myTileBg"/>
@@ -88,7 +96,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<div
v-if="isMyTurn && iTsumoed"
style="display: inline-block; margin-left: 5px;"
:class="[$style.myTile, { [$style.myTileNonSelectable]: selectableTiles != null && !selectableTiles.includes(tile) }]"
:class="[$style.myTile, { [$style.myTileNonSelectable]: selectableTiles != null && !selectableTiles.includes(engine.myHandTiles.at(-1)), [$style.myTileDora]: engine.doras.includes(engine.myHandTiles.at(-1)) }]"
@click="chooseTile(engine.myHandTiles.at(-1), $event)"
>
<img :src="`/client-assets/mahjong/tile-front.png`" :class="$style.myTileBg"/>
@@ -99,23 +107,57 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.huroTilesOfMe">
<div v-for="huro in engine.state.huros[engine.myHouse]" style="display: inline-block;">
<div v-if="huro.type === 'pon'">
<XTile :tile="huro.tile" variation="1"/>
<XTile :tile="huro.tile" variation="1"/>
<XTile :tile="huro.tile" variation="1"/>
<XTile :tile="huro.tile" variation="1" :doras="engine.doras"/>
<XTile :tile="huro.tile" variation="1" :doras="engine.doras"/>
<XTile :tile="huro.tile" variation="1" :doras="engine.doras"/>
</div>
</div>
</div>
<div :class="$style.serifContainer">
<div :class="$style.serifContainerOfToimen">
<img v-if="ronSerifHouses[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :src="`/client-assets/mahjong/ron.png`" style="display: block; width: 100%;"/>
<img v-else-if="ciiSerifHouses[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :src="`/client-assets/mahjong/cii.png`" style="display: block; width: 100%;"/>
<img v-else-if="ponSerifHouses[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :src="`/client-assets/mahjong/pon.png`" style="display: block; width: 100%;"/>
<img v-else-if="kanSerifHouses[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :src="`/client-assets/mahjong/kan.png`" style="display: block; width: 100%;"/>
<img v-else-if="tsumoSerifHouses[Mahjong.Utils.prevHouse(Mahjong.Utils.prevHouse(engine.myHouse))]" :src="`/client-assets/mahjong/tsumo.png`" style="display: block; width: 100%;"/>
</div>
<div :class="$style.serifContainerOfKamitya">
<img v-if="ronSerifHouses[Mahjong.Utils.prevHouse(engine.myHouse)]" :src="`/client-assets/mahjong/ron.png`" style="display: block; width: 100%;"/>
<img v-else-if="ciiSerifHouses[Mahjong.Utils.prevHouse(engine.myHouse)]" :src="`/client-assets/mahjong/cii.png`" style="display: block; width: 100%;"/>
<img v-else-if="ponSerifHouses[Mahjong.Utils.prevHouse(engine.myHouse)]" :src="`/client-assets/mahjong/pon.png`" style="display: block; width: 100%;"/>
<img v-else-if="kanSerifHouses[Mahjong.Utils.prevHouse(engine.myHouse)]" :src="`/client-assets/mahjong/kan.png`" style="display: block; width: 100%;"/>
<img v-else-if="tsumoSerifHouses[Mahjong.Utils.prevHouse(engine.myHouse)]" :src="`/client-assets/mahjong/tsumo.png`" style="display: block; width: 100%;"/>
</div>
<div :class="$style.serifContainerOfSimotya">
<img v-if="ronSerifHouses[Mahjong.Utils.nextHouse(engine.myHouse)]" :src="`/client-assets/mahjong/ron.png`" style="display: block; width: 100%;"/>
<img v-else-if="ciiSerifHouses[Mahjong.Utils.nextHouse(engine.myHouse)]" :src="`/client-assets/mahjong/cii.png`" style="display: block; width: 100%;"/>
<img v-else-if="ponSerifHouses[Mahjong.Utils.nextHouse(engine.myHouse)]" :src="`/client-assets/mahjong/pon.png`" style="display: block; width: 100%;"/>
<img v-else-if="kanSerifHouses[Mahjong.Utils.nextHouse(engine.myHouse)]" :src="`/client-assets/mahjong/kan.png`" style="display: block; width: 100%;"/>
<img v-else-if="tsumoSerifHouses[Mahjong.Utils.nextHouse(engine.myHouse)]" :src="`/client-assets/mahjong/tsumo.png`" style="display: block; width: 100%;"/>
</div>
<div :class="$style.serifContainerOfMe">
<img v-if="ronSerifHouses[engine.myHouse]" :src="`/client-assets/mahjong/ron.png`" style="display: block; width: 100%;"/>
<img v-else-if="ciiSerifHouses[engine.myHouse]" :src="`/client-assets/mahjong/cii.png`" style="display: block; width: 100%;"/>
<img v-else-if="ponSerifHouses[engine.myHouse]" :src="`/client-assets/mahjong/pon.png`" style="display: block; width: 100%;"/>
<img v-else-if="kanSerifHouses[engine.myHouse]" :src="`/client-assets/mahjong/kan.png`" style="display: block; width: 100%;"/>
<img v-else-if="tsumoSerifHouses[engine.myHouse]" :src="`/client-assets/mahjong/tsumo.png`" style="display: block; width: 100%;"/>
</div>
</div>
<div :class="$style.actions" class="_buttons">
<MkButton v-if="engine.state.canRonSource != null" primary gradate @click="ron">Ron</MkButton>
<MkButton v-if="engine.state.canPonSource != null" primary @click="pon">Pon</MkButton>
<MkButton v-if="engine.state.canRonSource != null || engine.state.canPonSource != null" @click="skip">Skip</MkButton>
<MkButton v-if="isMyTurn && canHora" primary gradate @click="hora">Tsumo</MkButton>
<MkButton v-if="isMyTurn && engine.canRiichi()" primary @click="riichi">Riichi</MkButton>
</div>
</div>
<MkButton v-if="engine.state.canRonSource != null" primary gradate @click="ron">Ron</MkButton>
<MkButton v-if="engine.state.canPonSource != null" primary @click="pon">Pon</MkButton>
<MkButton v-if="engine.state.canRonSource != null || engine.state.canPonSource != null" @click="skip">Skip</MkButton>
<MkButton v-if="isMyTurn && canHora" primary gradate @click="hora">Tsumo</MkButton>
<MkButton v-if="isMyTurn && engine.canRiichi()" primary @click="riichi">Riichi</MkButton>
</div>
</template>
<script lang="ts" setup>
import { computed, onActivated, onDeactivated, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
import { computed, onActivated, onDeactivated, onMounted, onUnmounted, reactive, ref, shallowRef, triggerRef, watch } from 'vue';
import * as Misskey from 'misskey-js';
import * as Mahjong from 'misskey-mahjong';
import XTile from './tile.vue';
@@ -152,6 +194,11 @@ const canHora = computed(() => {
});
const selectableTiles = ref<Mahjong.Common.Tile[] | null>(null);
const ronSerifHouses = reactive<Record<Mahjong.Common.House, boolean>>({ e: false, s: false, w: false, n: false });
const ciiSerifHouses = reactive<Record<Mahjong.Common.House, boolean>>({ e: false, s: false, w: false, n: false });
const ponSerifHouses = reactive<Record<Mahjong.Common.House, boolean>>({ e: false, s: false, w: false, n: false });
const kanSerifHouses = reactive<Record<Mahjong.Common.House, boolean>>({ e: false, s: false, w: false, n: false });
const tsumoSerifHouses = reactive<Record<Mahjong.Common.House, boolean>>({ e: false, s: false, w: false, n: false });
/*
console.log(Mahjong.Utils.getTilesForRiichi([
@@ -252,6 +299,7 @@ function riichi() {
riichiSelect = true;
selectableTiles.value = Mahjong.Utils.getTilesForRiichi(engine.value.myHandTiles);
console.log(Mahjong.Utils.getTilesForRiichi(engine.value.myHandTiles));
}
function kakan() {
@@ -286,12 +334,15 @@ function skip() {
}
const iTsumoed = ref(false);
const kyokuEnded = ref(false);
function kyokuEnd() {
kyokuEnded.value = true;
}
function onStreamDahai(log) {
console.log('onStreamDahai', log);
if (log.house === engine.value.myHouse) return;
sound.playUrl('/client-assets/mahjong/dahai.mp3', {
volume: 1,
playbackRate: 1,
@@ -377,22 +428,29 @@ function onStreamPonned(log) {
engine.value.commit_pon(log.caller, log.callee);
triggerRef(engine);
ponSerifHouses[log.house] = true;
window.setTimeout(() => {
ponSerifHouses[log.house] = false;
}, 2000);
myTurnTimerRmain.value = room.value.timeLimitForEachTurn;
}
function onStreamRonned(log) {
console.log('onStreamRonned', log);
engine.value.commit_ron(log.callers, log.callee);
engine.value.commit_ron(log.callers, log.callee, log.handTiles);
triggerRef(engine);
alert('end kyoku');
for (const caller of log.callers) {
ronSerifHouses[caller] = true;
}
}
function onStreamHora(log) {
console.log('onStreamHora', log);
window.alert('end kyoku');
tsumoSerifHouses[log.house] = true;
}
function restoreRoom(_room) {
@@ -447,6 +505,11 @@ onUnmounted(() => {
</script>
<style lang="scss" module>
@keyframes shine {
0% { translate: -30px; }
100% { translate: -130px; }
}
.root {
background: #3C7A43;
background-image: url('/client-assets/mahjong/bg.jpg');
@@ -485,26 +548,42 @@ onUnmounted(() => {
}
.centerPanelTickerToi {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
bottom: 0;
right: 0;
rotate: 180deg;
}
.centerPanelTickerKami {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
bottom: 0;
right: 0;
rotate: 90deg;
}
.centerPanelTickerSimo {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
bottom: 0;
right: 0;
rotate: -90deg;
}
.centerPanelTickerMe {
position: absolute;
bottom: 0;
width: 100%;
height: 100%;
top: 0;
left: 0;
bottom: 0;
right: 0;
}
.centerPanelHouse {
font-weight: bold;
@@ -618,6 +697,52 @@ onUnmounted(() => {
grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr;
}
.serifContainer {
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
z-index: 100;
pointer-events: none;
}
.serifContainerOfKamitya {
position: absolute;
top: 0;
bottom: 0;
left: 0;
margin: auto;
width: 200px;
height: min-content;
}
.serifContainerOfSimotya {
position: absolute;
top: 0;
bottom: 0;
right: 0;
margin: auto;
width: 200px;
height: min-content;
}
.serifContainerOfToimen {
position: absolute;
top: 0;
left: 0;
right: 0;
margin: auto;
width: 200px;
height: min-content;
}
.serifContainerOfMe {
position: absolute;
bottom: 0;
left: 0;
right: 0;
margin: auto;
width: 200px;
height: min-content;
}
.sideTile {
margin-bottom: -26px;
}
@@ -644,11 +769,28 @@ onUnmounted(() => {
opacity: 0.7;
pointer-events: none;
}
.myTileDora {
&:after {
content: "";
display: block;
position: absolute;
top: 30px;
width: 200px;
height: 8px;
rotate: -45deg;
translate: -30px;
background: #ffffffee;
animation: shine 2s infinite;
pointer-events: none;
}
}
.myTileBg {
position: absolute;
top: 0;
left: 0;
width: 100%;
pointer-events: none;
user-select: none;
}
.myTileFg {
position: absolute;
@@ -657,5 +799,13 @@ onUnmounted(() => {
width: 100%;
height: 70%;
object-fit: contain;
pointer-events: none;
user-select: none;
}
.actions {
position: absolute;
bottom: 80px;
right: 50px;
}
</style>