wip
This commit is contained in:
		
							
								
								
									
										18
									
								
								packages/backend/migration/1705654039457-reversi-2.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								packages/backend/migration/1705654039457-reversi-2.js
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,18 @@
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/*
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 * SPDX-FileCopyrightText: syuilo and other misskey contributors
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 * SPDX-License-Identifier: AGPL-3.0-only
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 */
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export class Reversi21705654039457 {
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    name = 'Reversi21705654039457'
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    async up(queryRunner) {
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "user1Accepted" TO "user1Ready"`);
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "user2Accepted" TO "user2Ready"`);
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    }
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    async down(queryRunner) {
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "user1Ready" TO "user1Accepted"`);
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "user2Ready" TO "user2Accepted"`);
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    }
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}
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@@ -170,9 +170,7 @@ export interface ReversiEventTypes {
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}
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export interface ReversiGameEventTypes {
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	accept: boolean;
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	cancelAccept: undefined;
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	changeAcceptingStates: {
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	changeReadyStates: {
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		user1: boolean;
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		user2: boolean;
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	};
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@@ -181,7 +179,7 @@ export interface ReversiGameEventTypes {
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		value: any;
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	};
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	putStone: {
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		at: Date;
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		at: number;
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		color: boolean;
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		pos: number;
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		next: boolean;
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@@ -5,7 +5,7 @@
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import { Inject, Injectable } from '@nestjs/common';
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import * as Redis from 'ioredis';
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import * as CRC32 from 'crc-32';
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import CRC32 from 'crc-32';
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import { ModuleRef } from '@nestjs/core';
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import * as Reversi from 'misskey-reversi';
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import { IsNull } from 'typeorm';
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@@ -28,7 +28,7 @@ import { NotificationService } from '@/core/NotificationService.js';
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import { ReversiGameEntityService } from './entities/ReversiGameEntityService.js';
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import type { OnApplicationShutdown, OnModuleInit } from '@nestjs/common';
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const MATCHING_TIMEOUT_MS = 15 * 1000; // 15sec
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const MATCHING_TIMEOUT_MS = 1000 * 15; // 15sec
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@Injectable()
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export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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@@ -61,7 +61,11 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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			throw new Error('You cannot match yourself.');
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		}
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		const invitations = await this.redisClient.zrange(`reversi:matchSpecific:${me.id}`, Date.now() - MATCHING_TIMEOUT_MS, '+inf');
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		const invitations = await this.redisClient.zrange(
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			`reversi:matchSpecific:${me.id}`,
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			Date.now() - MATCHING_TIMEOUT_MS,
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			'+inf',
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			'BYSCORE');
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		if (invitations.includes(targetUser.id)) {
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			await this.redisClient.zrem(`reversi:matchSpecific:${me.id}`, targetUser.id);
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@@ -70,8 +74,8 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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				id: this.idService.gen(),
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				user1Id: targetUser.id,
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				user2Id: me.id,
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				user1Accepted: false,
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				user2Accepted: false,
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				user1Ready: false,
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				user2Ready: false,
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				isStarted: false,
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				isEnded: false,
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				logs: [],
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@@ -97,21 +101,26 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	@bindThis
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	public async matchAnyUser(me: MiUser): Promise<MiReversiGame | null> {
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		const scanRes = await this.redisClient.scan(0, 'MATCH', 'reversi:matchAny:*', 'COUNT', 10);
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		const userIds = scanRes[1].map(key => key.split(':')[2]).filter(id => id !== me.id);
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		const matchings = await this.redisClient.zrange(
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			'reversi:matchAny',
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			Date.now() - MATCHING_TIMEOUT_MS,
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			'+inf',
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			'BYSCORE');
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		const userIds = matchings.filter(id => id !== me.id);
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		if (userIds.length > 0) {
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			// pick random
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			const matchedUserId = userIds[Math.floor(Math.random() * userIds.length)];
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			await this.redisClient.del(`reversi:matchAny:${matchedUserId}`);
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			await this.redisClient.zrem('reversi:matchAny', me.id, matchedUserId);
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			const game = await this.reversiGamesRepository.insert({
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				id: this.idService.gen(),
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				user1Id: matchedUserId,
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				user2Id: me.id,
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				user1Accepted: false,
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				user2Accepted: false,
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				user1Ready: false,
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				user2Ready: false,
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				isStarted: false,
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				isEnded: false,
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				logs: [],
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@@ -125,7 +134,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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			return game;
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		} else {
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			await this.redisClient.setex(`reversi:matchAny:${me.id}`, MATCHING_TIMEOUT_MS / 1000, '');
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			await this.redisClient.zadd('reversi:matchAny', Date.now(), me.id);
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			return null;
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		}
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	}
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@@ -137,47 +146,47 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	@bindThis
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	public async matchAnyUserCancel(user: MiUser) {
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		await this.redisClient.del(`reversi:matchAny:${user.id}`);
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		await this.redisClient.zrem('reversi:matchAny', user.id);
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	}
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	@bindThis
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	public async matchAccept(game: MiReversiGame, user: MiUser, isAccepted: boolean) {
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	public async gameReady(game: MiReversiGame, user: MiUser, ready: boolean) {
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		if (game.isStarted) return;
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		let bothAccepted = false;
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		let isBothReady = false;
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		if (game.user1Id === user.id) {
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			await this.reversiGamesRepository.update(game.id, {
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				user1Accepted: isAccepted,
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				user1Ready: ready,
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			});
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			this.globalEventService.publishReversiGameStream(game.id, 'changeAcceptingStates', {
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				user1: isAccepted,
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				user2: game.user2Accepted,
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			this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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				user1: ready,
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				user2: game.user2Ready,
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			});
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			if (isAccepted && game.user2Accepted) bothAccepted = true;
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			if (ready && game.user2Ready) isBothReady = true;
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		} else if (game.user2Id === user.id) {
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			await this.reversiGamesRepository.update(game.id, {
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				user2Accepted: isAccepted,
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				user2Ready: ready,
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			});
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			this.globalEventService.publishReversiGameStream(game.id, 'changeAcceptingStates', {
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				user1: game.user1Accepted,
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				user2: isAccepted,
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			this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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				user1: game.user1Ready,
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				user2: ready,
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			});
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			if (isAccepted && game.user1Accepted) bothAccepted = true;
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			if (ready && game.user1Ready) isBothReady = true;
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		} else {
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			return;
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		}
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		if (bothAccepted) {
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			// 3秒後、まだacceptされていたらゲーム開始
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		if (isBothReady) {
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			// 3秒後、両者readyならゲーム開始
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			setTimeout(async () => {
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				const freshGame = await this.reversiGamesRepository.findOneBy({ id: game.id });
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				if (freshGame == null || freshGame.isStarted || freshGame.isEnded) return;
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				if (!freshGame.user1Accepted || !freshGame.user2Accepted) return;
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				if (!freshGame.user1Ready || !freshGame.user2Ready) return;
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				let bw: number;
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				if (freshGame.bw === 'random') {
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@@ -239,7 +248,11 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	@bindThis
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	public async getInvitations(user: MiUser): Promise<MiUser['id'][]> {
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		const invitations = await this.redisClient.zrange(`reversi:matchSpecific:${user.id}`, Date.now() - MATCHING_TIMEOUT_MS, '+inf');
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		const invitations = await this.redisClient.zrange(
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			`reversi:matchSpecific:${user.id}`,
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			Date.now() - MATCHING_TIMEOUT_MS,
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			'+inf',
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			'BYSCORE');
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		return invitations;
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	}
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@@ -247,8 +260,8 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	public async updateSettings(game: MiReversiGame, user: MiUser, key: string, value: any) {
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		if (game.isStarted) return;
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		if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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		if ((game.user1Id === user.id) && game.user1Accepted) return;
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		||||
		if ((game.user2Id === user.id) && game.user2Accepted) return;
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		||||
		if ((game.user1Id === user.id) && game.user1Ready) return;
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		||||
		if ((game.user2Id === user.id) && game.user2Ready) return;
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		||||
 | 
			
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		if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return;
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		||||
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		||||
@@ -301,7 +314,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
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		const log = {
 | 
			
		||||
			at: new Date(),
 | 
			
		||||
			at: Date.now(),
 | 
			
		||||
			color: myColor,
 | 
			
		||||
			pos,
 | 
			
		||||
		};
 | 
			
		||||
@@ -317,9 +330,10 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
 | 
			
		||||
			logs: game.logs,
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		||||
		});
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		||||
		this.globalEventService.publishReversiGameStream(game.id, 'putStone', Object.assign(log, {
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		this.globalEventService.publishReversiGameStream(game.id, 'putStone', {
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		||||
			...log,
 | 
			
		||||
			next: o.turn,
 | 
			
		||||
		}));
 | 
			
		||||
		});
 | 
			
		||||
 | 
			
		||||
		if (o.isEnded) {
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			this.globalEventService.publishReversiGameStream(game.id, 'ended', {
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 | 
			
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@@ -41,8 +41,8 @@ export class ReversiGameEntityService {
 | 
			
		||||
			isEnded: game.isEnded,
 | 
			
		||||
			form1: game.form1,
 | 
			
		||||
			form2: game.form2,
 | 
			
		||||
			user1Accepted: game.user1Accepted,
 | 
			
		||||
			user2Accepted: game.user2Accepted,
 | 
			
		||||
			user1Ready: game.user1Ready,
 | 
			
		||||
			user2Ready: game.user2Ready,
 | 
			
		||||
			user1Id: game.user1Id,
 | 
			
		||||
			user2Id: game.user2Id,
 | 
			
		||||
			user1: this.userEntityService.pack(game.user1Id, me),
 | 
			
		||||
@@ -56,7 +56,7 @@ export class ReversiGameEntityService {
 | 
			
		||||
			canPutEverywhere: game.canPutEverywhere,
 | 
			
		||||
			loopedBoard: game.loopedBoard,
 | 
			
		||||
			logs: game.logs.map(log => ({
 | 
			
		||||
				at: log.at.toISOString(),
 | 
			
		||||
				at: log.at,
 | 
			
		||||
				color: log.color,
 | 
			
		||||
				pos: log.pos,
 | 
			
		||||
			})),
 | 
			
		||||
@@ -87,8 +87,8 @@ export class ReversiGameEntityService {
 | 
			
		||||
			isEnded: game.isEnded,
 | 
			
		||||
			form1: game.form1,
 | 
			
		||||
			form2: game.form2,
 | 
			
		||||
			user1Accepted: game.user1Accepted,
 | 
			
		||||
			user2Accepted: game.user2Accepted,
 | 
			
		||||
			user1Ready: game.user1Ready,
 | 
			
		||||
			user2Ready: game.user2Ready,
 | 
			
		||||
			user1Id: game.user1Id,
 | 
			
		||||
			user2Id: game.user2Id,
 | 
			
		||||
			user1: this.userEntityService.pack(game.user1Id, me),
 | 
			
		||||
 
 | 
			
		||||
@@ -34,12 +34,12 @@ export class MiReversiGame {
 | 
			
		||||
	@Column('boolean', {
 | 
			
		||||
		default: false,
 | 
			
		||||
	})
 | 
			
		||||
	public user1Accepted: boolean;
 | 
			
		||||
	public user1Ready: boolean;
 | 
			
		||||
 | 
			
		||||
	@Column('boolean', {
 | 
			
		||||
		default: false,
 | 
			
		||||
	})
 | 
			
		||||
	public user2Accepted: boolean;
 | 
			
		||||
	public user2Ready: boolean;
 | 
			
		||||
 | 
			
		||||
	/**
 | 
			
		||||
	 * どちらのプレイヤーが先行(黒)か
 | 
			
		||||
@@ -77,7 +77,7 @@ export class MiReversiGame {
 | 
			
		||||
		default: [],
 | 
			
		||||
	})
 | 
			
		||||
	public logs: {
 | 
			
		||||
		at: Date;
 | 
			
		||||
		at: number;
 | 
			
		||||
		color: boolean;
 | 
			
		||||
		pos: number;
 | 
			
		||||
	}[];
 | 
			
		||||
 
 | 
			
		||||
@@ -37,11 +37,11 @@ export const packedReversiGameLiteSchema = {
 | 
			
		||||
			type: 'any',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
		},
 | 
			
		||||
		user1Accepted: {
 | 
			
		||||
		user1Ready: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
		user2Accepted: {
 | 
			
		||||
		user2Ready: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
@@ -137,11 +137,11 @@ export const packedReversiGameDetailedSchema = {
 | 
			
		||||
			type: 'any',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
		},
 | 
			
		||||
		user1Accepted: {
 | 
			
		||||
		user1Ready: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
		user2Accepted: {
 | 
			
		||||
		user2Ready: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
@@ -208,9 +208,8 @@ export const packedReversiGameDetailedSchema = {
 | 
			
		||||
				optional: false, nullable: false,
 | 
			
		||||
				properties: {
 | 
			
		||||
					at: {
 | 
			
		||||
						type: 'string',
 | 
			
		||||
						type: 'number',
 | 
			
		||||
						optional: false, nullable: false,
 | 
			
		||||
						format: 'date-time',
 | 
			
		||||
					},
 | 
			
		||||
					color: {
 | 
			
		||||
						type: 'boolean',
 | 
			
		||||
 
 | 
			
		||||
@@ -22,9 +22,13 @@ import { SigninApiService } from './api/SigninApiService.js';
 | 
			
		||||
import { SigninService } from './api/SigninService.js';
 | 
			
		||||
import { SignupApiService } from './api/SignupApiService.js';
 | 
			
		||||
import { StreamingApiServerService } from './api/StreamingApiServerService.js';
 | 
			
		||||
import { OpenApiServerService } from './api/openapi/OpenApiServerService.js';
 | 
			
		||||
import { ClientServerService } from './web/ClientServerService.js';
 | 
			
		||||
import { FeedService } from './web/FeedService.js';
 | 
			
		||||
import { UrlPreviewService } from './web/UrlPreviewService.js';
 | 
			
		||||
import { ClientLoggerService } from './web/ClientLoggerService.js';
 | 
			
		||||
import { OAuth2ProviderService } from './oauth/OAuth2ProviderService.js';
 | 
			
		||||
 | 
			
		||||
import { MainChannelService } from './api/stream/channels/main.js';
 | 
			
		||||
import { AdminChannelService } from './api/stream/channels/admin.js';
 | 
			
		||||
import { AntennaChannelService } from './api/stream/channels/antenna.js';
 | 
			
		||||
@@ -38,10 +42,9 @@ import { LocalTimelineChannelService } from './api/stream/channels/local-timelin
 | 
			
		||||
import { QueueStatsChannelService } from './api/stream/channels/queue-stats.js';
 | 
			
		||||
import { ServerStatsChannelService } from './api/stream/channels/server-stats.js';
 | 
			
		||||
import { UserListChannelService } from './api/stream/channels/user-list.js';
 | 
			
		||||
import { OpenApiServerService } from './api/openapi/OpenApiServerService.js';
 | 
			
		||||
import { ClientLoggerService } from './web/ClientLoggerService.js';
 | 
			
		||||
import { RoleTimelineChannelService } from './api/stream/channels/role-timeline.js';
 | 
			
		||||
import { OAuth2ProviderService } from './oauth/OAuth2ProviderService.js';
 | 
			
		||||
import { ReversiChannelService } from './api/stream/channels/reversi.js';
 | 
			
		||||
import { ReversiGameChannelService } from './api/stream/channels/reversi-game.js';
 | 
			
		||||
 | 
			
		||||
@Module({
 | 
			
		||||
	imports: [
 | 
			
		||||
@@ -77,6 +80,8 @@ import { OAuth2ProviderService } from './oauth/OAuth2ProviderService.js';
 | 
			
		||||
		GlobalTimelineChannelService,
 | 
			
		||||
		HashtagChannelService,
 | 
			
		||||
		RoleTimelineChannelService,
 | 
			
		||||
		ReversiChannelService,
 | 
			
		||||
		ReversiGameChannelService,
 | 
			
		||||
		HomeTimelineChannelService,
 | 
			
		||||
		HybridTimelineChannelService,
 | 
			
		||||
		LocalTimelineChannelService,
 | 
			
		||||
 
 | 
			
		||||
@@ -43,8 +43,7 @@ class ReversiGameChannel extends Channel {
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public onMessage(type: string, body: any) {
 | 
			
		||||
		switch (type) {
 | 
			
		||||
			case 'accept': this.accept(true); break;
 | 
			
		||||
			case 'cancelAccept': this.accept(false); break;
 | 
			
		||||
			case 'ready': this.ready(body); break;
 | 
			
		||||
			case 'updateSettings': this.updateSettings(body.key, body.value); break;
 | 
			
		||||
			case 'putStone': this.putStone(body.pos); break;
 | 
			
		||||
			case 'syncState': this.syncState(body.crc32); break;
 | 
			
		||||
@@ -63,13 +62,13 @@ class ReversiGameChannel extends Channel {
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	private async accept(accept: boolean) {
 | 
			
		||||
	private async ready(ready: boolean) {
 | 
			
		||||
		if (this.user == null) return;
 | 
			
		||||
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
 | 
			
		||||
		this.reversiService.matchAccept(game, this.user, accept);
 | 
			
		||||
		this.reversiService.gameReady(game, this.user, ready);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								packages/frontend/assets/reversi/logo.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								packages/frontend/assets/reversi/logo.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 94 KiB  | 
@@ -41,6 +41,7 @@
 | 
			
		||||
		"chartjs-plugin-zoom": "2.0.1",
 | 
			
		||||
		"chromatic": "10.1.0",
 | 
			
		||||
		"compare-versions": "6.1.0",
 | 
			
		||||
		"crc-32": "^1.2.2",
 | 
			
		||||
		"cropperjs": "2.0.0-beta.4",
 | 
			
		||||
		"date-fns": "2.30.0",
 | 
			
		||||
		"escape-regexp": "0.0.1",
 | 
			
		||||
 
 | 
			
		||||
@@ -52,7 +52,7 @@ const props = defineProps<{
 | 
			
		||||
}>();
 | 
			
		||||
 | 
			
		||||
const emit = defineEmits<{
 | 
			
		||||
	(ev: 'change', _ev: KeyboardEvent): void;
 | 
			
		||||
	(ev: 'changeByUser'): void;
 | 
			
		||||
	(ev: 'update:modelValue', value: string | null): void;
 | 
			
		||||
}>();
 | 
			
		||||
 | 
			
		||||
@@ -77,7 +77,6 @@ const height =
 | 
			
		||||
const focus = () => inputEl.value.focus();
 | 
			
		||||
const onInput = (ev) => {
 | 
			
		||||
	changed.value = true;
 | 
			
		||||
	emit('change', ev);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const updated = () => {
 | 
			
		||||
@@ -136,6 +135,7 @@ function show(ev: MouseEvent) {
 | 
			
		||||
			active: computed(() => v.value === option.props.value),
 | 
			
		||||
			action: () => {
 | 
			
		||||
				v.value = option.props.value;
 | 
			
		||||
				emit('changeByUser', v.value);
 | 
			
		||||
			},
 | 
			
		||||
		});
 | 
			
		||||
	};
 | 
			
		||||
 
 | 
			
		||||
@@ -85,7 +85,7 @@ const recentUsers = ref<Misskey.entities.UserDetailed[]>([]);
 | 
			
		||||
const selected = ref<Misskey.entities.UserDetailed | null>(null);
 | 
			
		||||
const dialogEl = ref();
 | 
			
		||||
 | 
			
		||||
const search = () => {
 | 
			
		||||
function search() {
 | 
			
		||||
	if (username.value === '' && host.value === '') {
 | 
			
		||||
		users.value = [];
 | 
			
		||||
		return;
 | 
			
		||||
@@ -98,9 +98,9 @@ const search = () => {
 | 
			
		||||
	}).then(_users => {
 | 
			
		||||
		users.value = _users;
 | 
			
		||||
	});
 | 
			
		||||
};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const ok = () => {
 | 
			
		||||
function ok() {
 | 
			
		||||
	if (selected.value == null) return;
 | 
			
		||||
	emit('ok', selected.value);
 | 
			
		||||
	dialogEl.value.close();
 | 
			
		||||
@@ -110,12 +110,12 @@ const ok = () => {
 | 
			
		||||
	recents = recents.filter(x => x !== selected.value.id);
 | 
			
		||||
	recents.unshift(selected.value.id);
 | 
			
		||||
	defaultStore.set('recentlyUsedUsers', recents.splice(0, 16));
 | 
			
		||||
};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const cancel = () => {
 | 
			
		||||
function cancel() {
 | 
			
		||||
	emit('cancel');
 | 
			
		||||
	dialogEl.value.close();
 | 
			
		||||
};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
onMounted(() => {
 | 
			
		||||
	misskeyApi('users/show', {
 | 
			
		||||
 
 | 
			
		||||
@@ -15,6 +15,7 @@ const page = (loader: AsyncComponentLoader<any>) => defineAsyncComponent({
 | 
			
		||||
	loadingComponent: MkLoading,
 | 
			
		||||
	errorComponent: MkError,
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
const routes = [{
 | 
			
		||||
	path: '/@:initUser/pages/:initPageName/view-source',
 | 
			
		||||
	component: page(() => import('@/pages/page-editor/page-editor.vue')),
 | 
			
		||||
@@ -523,18 +524,26 @@ const routes = [{
 | 
			
		||||
	path: '/timeline/antenna/:antennaId',
 | 
			
		||||
	component: page(() => import('@/pages/antenna-timeline.vue')),
 | 
			
		||||
	loginRequired: true,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/games',
 | 
			
		||||
	component: page(() => import('@/pages/games.vue')),
 | 
			
		||||
	loginRequired: true,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/clicker',
 | 
			
		||||
	component: page(() => import('@/pages/clicker.vue')),
 | 
			
		||||
	loginRequired: true,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/games',
 | 
			
		||||
	component: page(() => import('@/pages/games.vue')),
 | 
			
		||||
	loginRequired: false,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/bubble-game',
 | 
			
		||||
	component: page(() => import('@/pages/drop-and-fusion.vue')),
 | 
			
		||||
	loginRequired: true,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/reversi',
 | 
			
		||||
	component: page(() => import('@/pages/reversi/index.vue')),
 | 
			
		||||
	loginRequired: false,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/reversi/g/:gameId',
 | 
			
		||||
	component: page(() => import('@/pages/reversi/game.vue')),
 | 
			
		||||
	loginRequired: false,
 | 
			
		||||
}, {
 | 
			
		||||
	path: '/timeline',
 | 
			
		||||
	component: page(() => import('@/pages/timeline.vue')),
 | 
			
		||||
 
 | 
			
		||||
@@ -419,7 +419,7 @@ export function form(title, form) {
 | 
			
		||||
	});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export async function selectUser(opts: { includeSelf?: boolean } = {}) {
 | 
			
		||||
export async function selectUser(opts: { includeSelf?: boolean } = {}): Promise<Misskey.entities.UserLite> {
 | 
			
		||||
	return new Promise((resolve, reject) => {
 | 
			
		||||
		popup(defineAsyncComponent(() => import('@/components/MkUserSelectDialog.vue')), {
 | 
			
		||||
			includeSelf: opts.includeSelf,
 | 
			
		||||
 
 | 
			
		||||
@@ -7,10 +7,17 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
<MkStickyContainer>
 | 
			
		||||
	<template #header><MkPageHeader/></template>
 | 
			
		||||
	<MkSpacer :contentMax="800">
 | 
			
		||||
		<div class="_panel">
 | 
			
		||||
			<MkA to="/bubble-game">
 | 
			
		||||
				<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
 | 
			
		||||
			</MkA>
 | 
			
		||||
		<div class="_gaps">
 | 
			
		||||
			<div class="_panel">
 | 
			
		||||
				<MkA to="/bubble-game">
 | 
			
		||||
					<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
 | 
			
		||||
				</MkA>
 | 
			
		||||
			</div>
 | 
			
		||||
			<div class="_panel">
 | 
			
		||||
				<MkA to="/reversi">
 | 
			
		||||
					<img src="/client-assets/reversi/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
 | 
			
		||||
				</MkA>
 | 
			
		||||
			</div>
 | 
			
		||||
		</div>
 | 
			
		||||
	</MkSpacer>
 | 
			
		||||
</MkStickyContainer>
 | 
			
		||||
 
 | 
			
		||||
@@ -4,490 +4,430 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
<template>
 | 
			
		||||
<div class="xqnhankfuuilcwvhgsopeqncafzsquya">
 | 
			
		||||
	<header><b><MkA :to="userPage(blackUser)"><MkUserName :user="blackUser"/></MkA></b>({{ i18n.ts._reversi.black }}) vs <b><MkA :to="userPage(whiteUser)"><MkUserName :user="whiteUser"/></MkA></b>({{ i18n.ts._reversi.white }})</header>
 | 
			
		||||
<MkSpacer :contentMax="600">
 | 
			
		||||
	<div :class="$style.root">
 | 
			
		||||
		<header><b><MkA :to="userPage(blackUser)"><MkUserName :user="blackUser"/></MkA></b>({{ i18n.ts._reversi.black }}) vs <b><MkA :to="userPage(whiteUser)"><MkUserName :user="whiteUser"/></MkA></b>({{ i18n.ts._reversi.white }})</header>
 | 
			
		||||
 | 
			
		||||
	<div style="overflow: hidden; line-height: 28px;">
 | 
			
		||||
		<p v-if="!iAmPlayer && !game.isEnded" class="turn">
 | 
			
		||||
			<Mfm :key="'turn:' + turnUser().name" :text="$t('_reversi.turnOf', { name: turnUser().name })" :plain="true" :customEmojis="turnUser().emojis"/>
 | 
			
		||||
			<MkEllipsis/>
 | 
			
		||||
		</p>
 | 
			
		||||
		<p v-if="logPos != logs.length" class="turn">
 | 
			
		||||
			<Mfm :key="'past-turn-of:' + turnUser().name" :text="$t('_reversi.pastTurnOf', { name: turnUser().name })" :plain="true" :customEmojis="turnUser().emojis"/>
 | 
			
		||||
		</p>
 | 
			
		||||
		<p v-if="iAmPlayer && !game.isEnded && !isMyTurn()" class="turn1">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/></p>
 | 
			
		||||
		<p v-if="iAmPlayer && !game.isEnded && isMyTurn()" class="turn2" style="animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</p>
 | 
			
		||||
		<p v-if="game.isEnded && logPos == logs.length" class="result">
 | 
			
		||||
			<template v-if="game.winner">
 | 
			
		||||
				<Mfm :key="'won'" :text="$t('_reversi.won', { name: game.winner.name })" :plain="true" :customEmojis="game.winner.emojis"/>
 | 
			
		||||
				<span v-if="game.surrendered != null"> ({{ i18n.ts._reversi.surrendered }})</span>
 | 
			
		||||
			</template>
 | 
			
		||||
			<template v-else>{{ i18n.ts._reversi.drawn }}</template>
 | 
			
		||||
		</p>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<div class="board">
 | 
			
		||||
		<div v-if="$store.state.gamesReversiShowBoardLabels" class="labels-x">
 | 
			
		||||
			<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
 | 
			
		||||
		<div style="overflow: hidden; line-height: 28px;">
 | 
			
		||||
			<p v-if="!iAmPlayer && !game.isEnded" class="turn">
 | 
			
		||||
				<Mfm :key="'turn:' + turnUser.name" :text="i18n.t('_reversi.turnOf', { name: turnUser.name })" :plain="true" :customEmojis="turnUser.emojis"/>
 | 
			
		||||
				<MkEllipsis/>
 | 
			
		||||
			</p>
 | 
			
		||||
			<p v-if="logPos != logs.length" class="turn">
 | 
			
		||||
				<Mfm :key="'past-turn-of:' + turnUser.name" :text="i18n.t('_reversi.pastTurnOf', { name: turnUser.name })" :plain="true" :customEmojis="turnUser.emojis"/>
 | 
			
		||||
			</p>
 | 
			
		||||
			<p v-if="iAmPlayer && !game.isEnded && !isMyTurn" class="turn1">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/></p>
 | 
			
		||||
			<p v-if="iAmPlayer && !game.isEnded && isMyTurn" class="turn2" style="animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</p>
 | 
			
		||||
			<p v-if="game.isEnded && logPos == logs.length" class="result">
 | 
			
		||||
				<template v-if="game.winner">
 | 
			
		||||
					<Mfm :key="'won'" :text="i18n.t('_reversi.won', { name: game.winner.name })" :plain="true" :customEmojis="game.winner.emojis"/>
 | 
			
		||||
					<span v-if="game.surrendered != null"> ({{ i18n.ts._reversi.surrendered }})</span>
 | 
			
		||||
				</template>
 | 
			
		||||
				<template v-else>{{ i18n.ts._reversi.drawn }}</template>
 | 
			
		||||
			</p>
 | 
			
		||||
		</div>
 | 
			
		||||
		<div class="flex">
 | 
			
		||||
			<div v-if="$store.state.gamesReversiShowBoardLabels" class="labels-y">
 | 
			
		||||
				<div v-for="i in game.map.length">{{ i }}</div>
 | 
			
		||||
 | 
			
		||||
		<div :class="$style.board">
 | 
			
		||||
			<div v-if="showBoardLabels" :class="$style.labelsX">
 | 
			
		||||
				<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
 | 
			
		||||
			</div>
 | 
			
		||||
			<div class="cells" :style="cellsStyle">
 | 
			
		||||
				<div
 | 
			
		||||
					v-for="(stone, i) in o.board"
 | 
			
		||||
					:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn(), can: turnUser() ? o.canPut(turnUser().id == blackUser.id, i) : null, prev: o.prevPos == i }"
 | 
			
		||||
					:title="`${String.fromCharCode(65 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`"
 | 
			
		||||
					@click="set(i)"
 | 
			
		||||
				>
 | 
			
		||||
					<template v-if="$store.state.gamesReversiUseAvatarStones || true">
 | 
			
		||||
						<img v-if="stone === true" :src="blackUser.avatarUrl" alt="black">
 | 
			
		||||
						<img v-if="stone === false" :src="whiteUser.avatarUrl" alt="white">
 | 
			
		||||
					</template>
 | 
			
		||||
					<template v-else>
 | 
			
		||||
						<i v-if="stone === true" class="fas fa-circle"></i>
 | 
			
		||||
						<i v-if="stone === false" class="far fa-circle"></i>
 | 
			
		||||
					</template>
 | 
			
		||||
			<div style="display: flex;">
 | 
			
		||||
				<div v-if="showBoardLabels" :class="$style.labelsY">
 | 
			
		||||
					<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
 | 
			
		||||
				</div>
 | 
			
		||||
				<div :class="$style.boardCells" :style="cellsStyle">
 | 
			
		||||
					<div
 | 
			
		||||
						v-for="(stone, i) in engine.board"
 | 
			
		||||
						v-tooltip="`${String.fromCharCode(65 + engine.posToXy(i)[0])}${engine.posToXy(i)[1] + 1}`"
 | 
			
		||||
						:class="[$style.boardCell, {
 | 
			
		||||
							[$style.boardCell_empty]: stone == null,
 | 
			
		||||
							[$style.boardCell_none]: engine.map[i] === 'null',
 | 
			
		||||
							[$style.boardCell_isEnded]: game.isEnded,
 | 
			
		||||
							[$style.boardCell_myTurn]: !game.isEnded && isMyTurn,
 | 
			
		||||
							[$style.boardCell_can]: turnUser ? engine.canPut(turnUser.id === blackUser.id, i) : null,
 | 
			
		||||
							[$style.boardCell_prev]: engine.prevPos === i
 | 
			
		||||
						}]"
 | 
			
		||||
						@click="putStone(i)"
 | 
			
		||||
					>
 | 
			
		||||
						<img v-if="stone === true" style="pointer-events: none; user-select: none; display: block; width: 100%; height: 100%;" :src="blackUser.avatarUrl">
 | 
			
		||||
						<img v-if="stone === false" style="pointer-events: none; user-select: none; display: block; width: 100%; height: 100%;" :src="whiteUser.avatarUrl">
 | 
			
		||||
					</div>
 | 
			
		||||
				</div>
 | 
			
		||||
				<div v-if="showBoardLabels" :class="$style.labelsY">
 | 
			
		||||
					<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
 | 
			
		||||
				</div>
 | 
			
		||||
			</div>
 | 
			
		||||
			<div v-if="$store.state.gamesReversiShowBoardLabels" class="labels-y">
 | 
			
		||||
				<div v-for="i in game.map.length">{{ i }}</div>
 | 
			
		||||
			<div v-if="showBoardLabels" :class="$style.labelsX">
 | 
			
		||||
				<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
 | 
			
		||||
			</div>
 | 
			
		||||
		</div>
 | 
			
		||||
		<div v-if="$store.state.gamesReversiShowBoardLabels" class="labels-x">
 | 
			
		||||
			<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
 | 
			
		||||
 | 
			
		||||
		<p class="status"><b>{{ i18n.t('_reversi.turnCount', { count: logPos }) }}</b> {{ i18n.ts._reversi.black }}:{{ engine.blackCount }} {{ i18n.ts._reversi.white }}:{{ engine.whiteCount }} {{ i18n.ts._reversi.total }}:{{ engine.blackCount + engine.whiteCount }}</p>
 | 
			
		||||
 | 
			
		||||
		<div v-if="!game.isEnded && iAmPlayer" class="_buttonsCenter">
 | 
			
		||||
			<MkButton danger @click="surrender">{{ i18n.ts._reversi.surrender }}</MkButton>
 | 
			
		||||
		</div>
 | 
			
		||||
 | 
			
		||||
		<div v-if="game.isEnded" class="player">
 | 
			
		||||
			<span>{{ logPos }} / {{ logs.length }}</span>
 | 
			
		||||
			<div v-if="!autoplaying" class="buttons">
 | 
			
		||||
				<MkButton inline :disabled="logPos == 0" @click="logPos = 0"><i class="fas fa-angle-double-left"></i></MkButton>
 | 
			
		||||
				<MkButton inline :disabled="logPos == 0" @click="logPos--"><i class="fas fa-angle-left"></i></MkButton>
 | 
			
		||||
				<MkButton inline :disabled="logPos == logs.length" @click="logPos++"><i class="fas fa-angle-right"></i></MkButton>
 | 
			
		||||
				<MkButton inline :disabled="logPos == logs.length" @click="logPos = logs.length"><i class="fas fa-angle-double-right"></i></MkButton>
 | 
			
		||||
			</div>
 | 
			
		||||
			<MkButton :disabled="autoplaying" style="margin: var(--margin) auto 0 auto;" @click="autoplay()"><i class="fas fa-play"></i></MkButton>
 | 
			
		||||
		</div>
 | 
			
		||||
 | 
			
		||||
		<div class="info">
 | 
			
		||||
			<p v-if="game.isLlotheo">{{ i18n.ts._reversi.isLlotheo }}</p>
 | 
			
		||||
			<p v-if="game.loopedBoard">{{ i18n.ts._reversi.loopedMap }}</p>
 | 
			
		||||
			<p v-if="game.canPutEverywhere">{{ i18n.ts._reversi.canPutEverywhere }}</p>
 | 
			
		||||
		</div>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<p class="status"><b>{{ $t('_reversi.turnCount', { count: logPos }) }}</b> {{ i18n.ts._reversi.black }}:{{ o.blackCount }} {{ i18n.ts._reversi.white }}:{{ o.whiteCount }} {{ i18n.ts._reversi.total }}:{{ o.blackCount + o.whiteCount }}</p>
 | 
			
		||||
 | 
			
		||||
	<div v-if="!game.isEnded && iAmPlayer" class="actions">
 | 
			
		||||
		<MkButton inline @click="surrender">{{ i18n.ts._reversi.surrender }}</MkButton>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<div v-if="game.isEnded" class="player">
 | 
			
		||||
		<span>{{ logPos }} / {{ logs.length }}</span>
 | 
			
		||||
		<div v-if="!autoplaying" class="buttons">
 | 
			
		||||
			<MkButton inline :disabled="logPos == 0" @click="logPos = 0"><i class="fas fa-angle-double-left"></i></MkButton>
 | 
			
		||||
			<MkButton inline :disabled="logPos == 0" @click="logPos--"><i class="fas fa-angle-left"></i></MkButton>
 | 
			
		||||
			<MkButton inline :disabled="logPos == logs.length" @click="logPos++"><i class="fas fa-angle-right"></i></MkButton>
 | 
			
		||||
			<MkButton inline :disabled="logPos == logs.length" @click="logPos = logs.length"><i class="fas fa-angle-double-right"></i></MkButton>
 | 
			
		||||
		</div>
 | 
			
		||||
		<MkButton :disabled="autoplaying" style="margin: var(--margin) auto 0 auto;" @click="autoplay()"><i class="fas fa-play"></i></MkButton>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<div class="info">
 | 
			
		||||
		<p v-if="game.isLlotheo">{{ i18n.ts._reversi.isLlotheo }}</p>
 | 
			
		||||
		<p v-if="game.loopedBoard">{{ i18n.ts._reversi.loopedMap }}</p>
 | 
			
		||||
		<p v-if="game.canPutEverywhere">{{ i18n.ts._reversi.canPutEverywhere }}</p>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<div class="watchers">
 | 
			
		||||
		<MkAvatar v-for="user in watchers" :key="user.id" :user="user" class="avatar"/>
 | 
			
		||||
	</div>
 | 
			
		||||
</div>
 | 
			
		||||
</MkSpacer>
 | 
			
		||||
</template>
 | 
			
		||||
 | 
			
		||||
<script lang="ts">
 | 
			
		||||
import { defineComponent } from 'vue';
 | 
			
		||||
<script lang="ts" setup>
 | 
			
		||||
import { computed, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
 | 
			
		||||
import * as CRC32 from 'crc-32';
 | 
			
		||||
import Reversi, { Color } from '@/scripts/games/reversi/core';
 | 
			
		||||
import { url } from '@/config';
 | 
			
		||||
import MkButton from '@/components/ui/button.vue';
 | 
			
		||||
import { userPage } from '@/filters/user';
 | 
			
		||||
import * as os from '@/os';
 | 
			
		||||
import * as sound from '@/scripts/sound';
 | 
			
		||||
import * as Misskey from 'misskey-js';
 | 
			
		||||
import * as Reversi from 'misskey-reversi';
 | 
			
		||||
import MkButton from '@/components/MkButton.vue';
 | 
			
		||||
import { deepClone } from '@/scripts/clone.js';
 | 
			
		||||
import { useInterval } from '@/scripts/use-interval.js';
 | 
			
		||||
import { signinRequired } from '@/account.js';
 | 
			
		||||
import { i18n } from '@/i18n.js';
 | 
			
		||||
import { misskeyApi } from '@/scripts/misskey-api.js';
 | 
			
		||||
import { userPage } from '@/filters/user.js';
 | 
			
		||||
 | 
			
		||||
export default defineComponent({
 | 
			
		||||
	components: {
 | 
			
		||||
		MkButton,
 | 
			
		||||
	},
 | 
			
		||||
const $i = signinRequired();
 | 
			
		||||
 | 
			
		||||
	props: {
 | 
			
		||||
		initGame: {
 | 
			
		||||
			type: Object,
 | 
			
		||||
			require: true,
 | 
			
		||||
		},
 | 
			
		||||
		connection: {
 | 
			
		||||
			type: Object,
 | 
			
		||||
			require: true,
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
const props = defineProps<{
 | 
			
		||||
	game: Misskey.entities.ReversiGameDetailed;
 | 
			
		||||
	connection: Misskey.ChannelConnection;
 | 
			
		||||
}>();
 | 
			
		||||
 | 
			
		||||
	data() {
 | 
			
		||||
		return {
 | 
			
		||||
			game: JSON.parse(JSON.stringify(this.initGame)),
 | 
			
		||||
			o: null as Reversi,
 | 
			
		||||
			logs: [],
 | 
			
		||||
			logPos: 0,
 | 
			
		||||
			watchers: [],
 | 
			
		||||
			pollingClock: null,
 | 
			
		||||
		};
 | 
			
		||||
	},
 | 
			
		||||
const showBoardLabels = true;
 | 
			
		||||
const autoplaying = ref<boolean>(false);
 | 
			
		||||
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
 | 
			
		||||
const logs = ref<Misskey.entities.ReversiLog[]>(game.value.logs);
 | 
			
		||||
const logPos = ref<number>(logs.value.length);
 | 
			
		||||
const engine = shallowRef<Reversi.Game>(new Reversi.Game(game.value.map, {
 | 
			
		||||
	isLlotheo: game.value.isLlotheo,
 | 
			
		||||
	canPutEverywhere: game.value.canPutEverywhere,
 | 
			
		||||
	loopedBoard: game.value.loopedBoard,
 | 
			
		||||
}));
 | 
			
		||||
 | 
			
		||||
	computed: {
 | 
			
		||||
		iAmPlayer(): boolean {
 | 
			
		||||
			if (!this.$i) return false;
 | 
			
		||||
			return this.game.user1Id == this.$i.id || this.game.user2Id == this.$i.id;
 | 
			
		||||
		},
 | 
			
		||||
for (const log of game.value.logs) {
 | 
			
		||||
	engine.value.put(log.color, log.pos);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		myColor(): Color {
 | 
			
		||||
			if (!this.iAmPlayer) return null;
 | 
			
		||||
			if (this.game.user1Id == this.$i.id && this.game.black == 1) return true;
 | 
			
		||||
			if (this.game.user2Id == this.$i.id && this.game.black == 2) return true;
 | 
			
		||||
			return false;
 | 
			
		||||
		},
 | 
			
		||||
const iAmPlayer = computed(() => {
 | 
			
		||||
	return game.value.user1Id === $i.id || game.value.user2Id === $i.id;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
		opColor(): Color {
 | 
			
		||||
			if (!this.iAmPlayer) return null;
 | 
			
		||||
			return this.myColor === true ? false : true;
 | 
			
		||||
		},
 | 
			
		||||
const myColor = computed(() => {
 | 
			
		||||
	if (!iAmPlayer.value) return null;
 | 
			
		||||
	if (game.value.user1Id === $i.id && game.value.black === 1) return true;
 | 
			
		||||
	if (game.value.user2Id === $i.id && game.value.black === 2) return true;
 | 
			
		||||
	return false;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
		blackUser(): any {
 | 
			
		||||
			return this.game.black == 1 ? this.game.user1 : this.game.user2;
 | 
			
		||||
		},
 | 
			
		||||
const opColor = computed(() => {
 | 
			
		||||
	if (!iAmPlayer.value) return null;
 | 
			
		||||
	return !myColor.value;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
		whiteUser(): any {
 | 
			
		||||
			return this.game.black == 1 ? this.game.user2 : this.game.user1;
 | 
			
		||||
		},
 | 
			
		||||
const blackUser = computed(() => {
 | 
			
		||||
	return game.value.black === 1 ? game.value.user1 : game.value.user2;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
		cellsStyle(): any {
 | 
			
		||||
			return {
 | 
			
		||||
				'grid-template-rows': `repeat(${this.game.map.length}, 1fr)`,
 | 
			
		||||
				'grid-template-columns': `repeat(${this.game.map[0].length}, 1fr)`,
 | 
			
		||||
			};
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
const whiteUser = computed(() => {
 | 
			
		||||
	return game.value.black === 1 ? game.value.user2 : game.value.user1;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
	watch: {
 | 
			
		||||
		logPos(v) {
 | 
			
		||||
			if (!this.game.isEnded) return;
 | 
			
		||||
			const o = new Reversi(this.game.map, {
 | 
			
		||||
				isLlotheo: this.game.isLlotheo,
 | 
			
		||||
				canPutEverywhere: this.game.canPutEverywhere,
 | 
			
		||||
				loopedBoard: this.game.loopedBoard,
 | 
			
		||||
			});
 | 
			
		||||
			for (const log of this.logs.slice(0, v)) {
 | 
			
		||||
				o.put(log.color, log.pos);
 | 
			
		||||
			}
 | 
			
		||||
			this.o = o;
 | 
			
		||||
			//this.$forceUpdate();
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
const turnUser = computed(() => {
 | 
			
		||||
	if (engine.value.turn === true) {
 | 
			
		||||
		return game.value.black === 1 ? game.value.user1 : game.value.user2;
 | 
			
		||||
	} else if (engine.value.turn === false) {
 | 
			
		||||
		return game.value.black === 1 ? game.value.user2 : game.value.user1;
 | 
			
		||||
	} else {
 | 
			
		||||
		return null;
 | 
			
		||||
	}
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
	created() {
 | 
			
		||||
		this.o = new Reversi(this.game.map, {
 | 
			
		||||
			isLlotheo: this.game.isLlotheo,
 | 
			
		||||
			canPutEverywhere: this.game.canPutEverywhere,
 | 
			
		||||
			loopedBoard: this.game.loopedBoard,
 | 
			
		||||
const isMyTurn = computed(() => {
 | 
			
		||||
	if (!iAmPlayer.value) return false;
 | 
			
		||||
	const u = turnUser.value;
 | 
			
		||||
	if (u == null) return false;
 | 
			
		||||
	return u.id === $i.id;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
const cellsStyle = computed(() => {
 | 
			
		||||
	return {
 | 
			
		||||
		'grid-template-rows': `repeat(${game.value.map.length}, 1fr)`,
 | 
			
		||||
		'grid-template-columns': `repeat(${game.value.map[0].length}, 1fr)`,
 | 
			
		||||
	};
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
watch(logPos, (v) => {
 | 
			
		||||
	if (!game.value.isEnded) return;
 | 
			
		||||
	const _o = new Reversi.Game(game.value.map, {
 | 
			
		||||
		isLlotheo: game.value.isLlotheo,
 | 
			
		||||
		canPutEverywhere: game.value.canPutEverywhere,
 | 
			
		||||
		loopedBoard: game.value.loopedBoard,
 | 
			
		||||
	});
 | 
			
		||||
	for (const log of logs.value.slice(0, v)) {
 | 
			
		||||
		_o.put(log.color, log.pos);
 | 
			
		||||
	}
 | 
			
		||||
	engine.value = _o;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
if (game.value.isStarted && !game.value.isEnded) {
 | 
			
		||||
	useInterval(() => {
 | 
			
		||||
		if (game.value.isEnded) return;
 | 
			
		||||
		const crc32 = CRC32.str(logs.value.map(x => x.pos.toString()).join(''));
 | 
			
		||||
		props.connection.send('syncState', {
 | 
			
		||||
			crc32: crc32,
 | 
			
		||||
		});
 | 
			
		||||
	}, 3000, { immediate: false, afterMounted: true });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		for (const log of this.game.logs) {
 | 
			
		||||
			this.o.put(log.color, log.pos);
 | 
			
		||||
function putStone(pos) {
 | 
			
		||||
	if (game.value.isEnded) return;
 | 
			
		||||
	if (!iAmPlayer.value) return;
 | 
			
		||||
	if (!isMyTurn.value) return;
 | 
			
		||||
	if (!engine.value.canPut(myColor.value!, pos)) return;
 | 
			
		||||
 | 
			
		||||
	engine.value.put(myColor.value!, pos);
 | 
			
		||||
	triggerRef(engine);
 | 
			
		||||
 | 
			
		||||
	// サウンドを再生する
 | 
			
		||||
	//sound.play(myColor.value ? 'reversiPutBlack' : 'reversiPutWhite');
 | 
			
		||||
 | 
			
		||||
	props.connection.send('putStone', {
 | 
			
		||||
		pos: pos,
 | 
			
		||||
	});
 | 
			
		||||
 | 
			
		||||
	checkEnd();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onPutStone(x) {
 | 
			
		||||
	logs.value.push(x);
 | 
			
		||||
	logPos.value++;
 | 
			
		||||
	engine.value.put(x.color, x.pos);
 | 
			
		||||
	triggerRef(engine);
 | 
			
		||||
	checkEnd();
 | 
			
		||||
 | 
			
		||||
	// サウンドを再生する
 | 
			
		||||
	if (x.color !== myColor.value) {
 | 
			
		||||
		//sound.play(x.color ? 'reversiPutBlack' : 'reversiPutWhite');
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onEnded(x) {
 | 
			
		||||
	game.value = deepClone(x.game);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function checkEnd() {
 | 
			
		||||
	game.value.isEnded = engine.value.isEnded;
 | 
			
		||||
	if (game.value.isEnded) {
 | 
			
		||||
		if (engine.value.winner === true) {
 | 
			
		||||
			game.value.winnerId = game.value.black === 1 ? game.value.user1Id : game.value.user2Id;
 | 
			
		||||
			game.value.winner = game.value.black === 1 ? game.value.user1 : game.value.user2;
 | 
			
		||||
		} else if (engine.value.winner === false) {
 | 
			
		||||
			game.value.winnerId = game.value.black === 1 ? game.value.user2Id : game.value.user1Id;
 | 
			
		||||
			game.value.winner = game.value.black === 1 ? game.value.user2 : game.value.user1;
 | 
			
		||||
		} else {
 | 
			
		||||
			game.value.winnerId = null;
 | 
			
		||||
			game.value.winner = null;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		this.logs = this.game.logs;
 | 
			
		||||
		this.logPos = this.logs.length;
 | 
			
		||||
function onRescue(_game) {
 | 
			
		||||
	game.value = deepClone(_game);
 | 
			
		||||
 | 
			
		||||
		// 通信を取りこぼしてもいいように定期的にポーリングさせる
 | 
			
		||||
		if (this.game.isStarted && !this.game.isEnded) {
 | 
			
		||||
			this.pollingClock = setInterval(() => {
 | 
			
		||||
				if (this.game.isEnded) return;
 | 
			
		||||
				const crc32 = CRC32.str(this.logs.map(x => x.pos.toString()).join(''));
 | 
			
		||||
				this.connection.send('check', {
 | 
			
		||||
					crc32: crc32,
 | 
			
		||||
				});
 | 
			
		||||
			}, 3000);
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	engine.value = new Reversi.Game(game.value.map, {
 | 
			
		||||
		isLlotheo: game.value.isLlotheo,
 | 
			
		||||
		canPutEverywhere: game.value.canPutEverywhere,
 | 
			
		||||
		loopedBoard: game.value.loopedBoard,
 | 
			
		||||
	});
 | 
			
		||||
 | 
			
		||||
	mounted() {
 | 
			
		||||
		this.connection.on('set', this.onSet);
 | 
			
		||||
		this.connection.on('rescue', this.onRescue);
 | 
			
		||||
		this.connection.on('ended', this.onEnded);
 | 
			
		||||
		this.connection.on('watchers', this.onWatchers);
 | 
			
		||||
	},
 | 
			
		||||
	for (const log of game.value.logs) {
 | 
			
		||||
		engine.value.put(log.color, log.pos);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	beforeUnmount() {
 | 
			
		||||
		this.connection.off('set', this.onSet);
 | 
			
		||||
		this.connection.off('rescue', this.onRescue);
 | 
			
		||||
		this.connection.off('ended', this.onEnded);
 | 
			
		||||
		this.connection.off('watchers', this.onWatchers);
 | 
			
		||||
	triggerRef(engine);
 | 
			
		||||
 | 
			
		||||
		clearInterval(this.pollingClock);
 | 
			
		||||
	},
 | 
			
		||||
	logs.value = game.value.logs;
 | 
			
		||||
	logPos.value = logs.value.length;
 | 
			
		||||
 | 
			
		||||
	methods: {
 | 
			
		||||
		userPage,
 | 
			
		||||
	checkEnd();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		// this.o がリアクティブになった折にはcomputedにできる
 | 
			
		||||
		turnUser(): any {
 | 
			
		||||
			if (this.o.turn === true) {
 | 
			
		||||
				return this.game.black == 1 ? this.game.user1 : this.game.user2;
 | 
			
		||||
			} else if (this.o.turn === false) {
 | 
			
		||||
				return this.game.black == 1 ? this.game.user2 : this.game.user1;
 | 
			
		||||
			} else {
 | 
			
		||||
				return null;
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
function surrender() {
 | 
			
		||||
	misskeyApi('reversi/surrender', {
 | 
			
		||||
		gameId: game.value.id,
 | 
			
		||||
	});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		// this.o がリアクティブになった折にはcomputedにできる
 | 
			
		||||
		isMyTurn(): boolean {
 | 
			
		||||
			if (!this.iAmPlayer) return false;
 | 
			
		||||
			if (this.turnUser() == null) return false;
 | 
			
		||||
			return this.turnUser().id == this.$i.id;
 | 
			
		||||
		},
 | 
			
		||||
function autoplay() {
 | 
			
		||||
	autoplaying.value = true;
 | 
			
		||||
	logPos.value = 0;
 | 
			
		||||
 | 
			
		||||
		set(pos) {
 | 
			
		||||
			if (this.game.isEnded) return;
 | 
			
		||||
			if (!this.iAmPlayer) return;
 | 
			
		||||
			if (!this.isMyTurn()) return;
 | 
			
		||||
			if (!this.o.canPut(this.myColor, pos)) return;
 | 
			
		||||
 | 
			
		||||
			this.o.put(this.myColor, pos);
 | 
			
		||||
 | 
			
		||||
			// サウンドを再生する
 | 
			
		||||
			sound.play(this.myColor ? 'reversiPutBlack' : 'reversiPutWhite');
 | 
			
		||||
 | 
			
		||||
			this.connection.send('set', {
 | 
			
		||||
				pos: pos,
 | 
			
		||||
			});
 | 
			
		||||
 | 
			
		||||
			this.checkEnd();
 | 
			
		||||
 | 
			
		||||
			this.$forceUpdate();
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		onSet(x) {
 | 
			
		||||
			this.logs.push(x);
 | 
			
		||||
			this.logPos++;
 | 
			
		||||
			this.o.put(x.color, x.pos);
 | 
			
		||||
			this.checkEnd();
 | 
			
		||||
			this.$forceUpdate();
 | 
			
		||||
 | 
			
		||||
			// サウンドを再生する
 | 
			
		||||
			if (x.color !== this.myColor) {
 | 
			
		||||
				sound.play(x.color ? 'reversiPutBlack' : 'reversiPutWhite');
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		onEnded(x) {
 | 
			
		||||
			this.game = JSON.parse(JSON.stringify(x.game));
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		checkEnd() {
 | 
			
		||||
			this.game.isEnded = this.o.isEnded;
 | 
			
		||||
			if (this.game.isEnded) {
 | 
			
		||||
				if (this.o.winner === true) {
 | 
			
		||||
					this.game.winnerId = this.game.black == 1 ? this.game.user1Id : this.game.user2Id;
 | 
			
		||||
					this.game.winner = this.game.black == 1 ? this.game.user1 : this.game.user2;
 | 
			
		||||
				} else if (this.o.winner === false) {
 | 
			
		||||
					this.game.winnerId = this.game.black == 1 ? this.game.user2Id : this.game.user1Id;
 | 
			
		||||
					this.game.winner = this.game.black == 1 ? this.game.user2 : this.game.user1;
 | 
			
		||||
				} else {
 | 
			
		||||
					this.game.winnerId = null;
 | 
			
		||||
					this.game.winner = null;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		// 正しいゲーム情報が送られてきたとき
 | 
			
		||||
		onRescue(game) {
 | 
			
		||||
			this.game = JSON.parse(JSON.stringify(game));
 | 
			
		||||
 | 
			
		||||
			this.o = new Reversi(this.game.map, {
 | 
			
		||||
				isLlotheo: this.game.isLlotheo,
 | 
			
		||||
				canPutEverywhere: this.game.canPutEverywhere,
 | 
			
		||||
				loopedBoard: this.game.loopedBoard,
 | 
			
		||||
			});
 | 
			
		||||
 | 
			
		||||
			for (const log of this.game.logs) {
 | 
			
		||||
				this.o.put(log.color, log.pos, true);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			this.logs = this.game.logs;
 | 
			
		||||
			this.logPos = this.logs.length;
 | 
			
		||||
 | 
			
		||||
			this.checkEnd();
 | 
			
		||||
			this.$forceUpdate();
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		onWatchers(users) {
 | 
			
		||||
			this.watchers = users;
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		surrender() {
 | 
			
		||||
			os.api('games/reversi/games/surrender', {
 | 
			
		||||
				gameId: this.game.id,
 | 
			
		||||
			});
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		autoplay() {
 | 
			
		||||
			this.autoplaying = true;
 | 
			
		||||
			this.logPos = 0;
 | 
			
		||||
	window.setTimeout(() => {
 | 
			
		||||
		logPos.value = 1;
 | 
			
		||||
 | 
			
		||||
		let i = 1;
 | 
			
		||||
		let previousLog = game.value.logs[0];
 | 
			
		||||
		const tick = () => {
 | 
			
		||||
			const log = game.value.logs[i];
 | 
			
		||||
			const time = new Date(log.at).getTime() - new Date(previousLog.at).getTime();
 | 
			
		||||
			setTimeout(() => {
 | 
			
		||||
				this.logPos = 1;
 | 
			
		||||
				i++;
 | 
			
		||||
				logPos.value++;
 | 
			
		||||
				previousLog = log;
 | 
			
		||||
 | 
			
		||||
				let i = 1;
 | 
			
		||||
				let previousLog = this.game.logs[0];
 | 
			
		||||
				const tick = () => {
 | 
			
		||||
					const log = this.game.logs[i];
 | 
			
		||||
					const time = new Date(log.at).getTime() - new Date(previousLog.at).getTime();
 | 
			
		||||
					setTimeout(() => {
 | 
			
		||||
						i++;
 | 
			
		||||
						this.logPos++;
 | 
			
		||||
						previousLog = log;
 | 
			
		||||
				if (i < game.value.logs.length) {
 | 
			
		||||
					tick();
 | 
			
		||||
				} else {
 | 
			
		||||
					autoplaying.value = false;
 | 
			
		||||
				}
 | 
			
		||||
			}, time);
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
						if (i < this.game.logs.length) {
 | 
			
		||||
							tick();
 | 
			
		||||
						} else {
 | 
			
		||||
							this.autoplaying = false;
 | 
			
		||||
						}
 | 
			
		||||
					}, time);
 | 
			
		||||
				};
 | 
			
		||||
		tick();
 | 
			
		||||
	}, 1000);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
				tick();
 | 
			
		||||
			}, 1000);
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
onMounted(() => {
 | 
			
		||||
	props.connection.on('putStone', onPutStone);
 | 
			
		||||
	props.connection.on('rescue', onRescue);
 | 
			
		||||
	props.connection.on('ended', onEnded);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
onUnmounted(() => {
 | 
			
		||||
	props.connection.off('putStone', onPutStone);
 | 
			
		||||
	props.connection.off('rescue', onRescue);
 | 
			
		||||
	props.connection.off('ended', onEnded);
 | 
			
		||||
});
 | 
			
		||||
</script>
 | 
			
		||||
 | 
			
		||||
<style lang="scss" module>
 | 
			
		||||
@use "sass:math";
 | 
			
		||||
 | 
			
		||||
$label-size: 16px;
 | 
			
		||||
$gap: 4px;
 | 
			
		||||
 | 
			
		||||
.root {
 | 
			
		||||
	text-align: center;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.board {
 | 
			
		||||
	width: calc(100% - 16px);
 | 
			
		||||
	max-width: 500px;
 | 
			
		||||
	margin: 0 auto;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.labelsX {
 | 
			
		||||
	height: $label-size;
 | 
			
		||||
	padding: 0 $label-size;
 | 
			
		||||
	display: flex;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.labelsXLabel {
 | 
			
		||||
	flex: 1;
 | 
			
		||||
	display: flex;
 | 
			
		||||
	align-items: center;
 | 
			
		||||
	justify-content: center;
 | 
			
		||||
	font-size: 0.8em;
 | 
			
		||||
 | 
			
		||||
	&:first-child {
 | 
			
		||||
		margin-left: -(math.div($gap, 2));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&:last-child {
 | 
			
		||||
		margin-right: -(math.div($gap, 2));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.labelsY {
 | 
			
		||||
	width: $label-size;
 | 
			
		||||
	display: flex;
 | 
			
		||||
	flex-direction: column;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.labelsYLabel {
 | 
			
		||||
	flex: 1;
 | 
			
		||||
	display: flex;
 | 
			
		||||
	align-items: center;
 | 
			
		||||
	justify-content: center;
 | 
			
		||||
	font-size: 12px;
 | 
			
		||||
 | 
			
		||||
	&:first-child {
 | 
			
		||||
		margin-top: -(math.div($gap, 2));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&:last-child {
 | 
			
		||||
		margin-bottom: -(math.div($gap, 2));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.boardCells {
 | 
			
		||||
	flex: 1;
 | 
			
		||||
	display: grid;
 | 
			
		||||
	grid-gap: $gap;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.boardCell {
 | 
			
		||||
	background: transparent;
 | 
			
		||||
	border-radius: 6px;
 | 
			
		||||
	overflow: clip;
 | 
			
		||||
 | 
			
		||||
	&.boardCell_empty {
 | 
			
		||||
		border: solid 2px var(--divider);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&.boardCell_empty.boardCell_can {
 | 
			
		||||
		border-color: var(--accent);
 | 
			
		||||
		opacity: 0.5;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&.boardCell_empty.boardCell_myTurn {
 | 
			
		||||
		border-color: var(--divider);
 | 
			
		||||
		opacity: 1;
 | 
			
		||||
 | 
			
		||||
		&.boardCell_can {
 | 
			
		||||
			border-color: var(--accent);
 | 
			
		||||
			cursor: pointer;
 | 
			
		||||
 | 
			
		||||
			&:hover {
 | 
			
		||||
				background: var(--accent);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&.boardCell_prev {
 | 
			
		||||
		box-shadow: 0 0 0 4px var(--accent);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&.boardCell_isEnded {
 | 
			
		||||
		border-color: var(--divider);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	&.boardCell_none {
 | 
			
		||||
		border-color: transparent !important;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
</style>
 | 
			
		||||
 | 
			
		||||
	<style lang="scss" scoped>
 | 
			
		||||
 | 
			
		||||
	@use "sass:math";
 | 
			
		||||
 | 
			
		||||
	.xqnhankfuuilcwvhgsopeqncafzsquya {
 | 
			
		||||
		text-align: center;
 | 
			
		||||
 | 
			
		||||
		> .go-index {
 | 
			
		||||
			position: absolute;
 | 
			
		||||
			top: 0;
 | 
			
		||||
			left: 0;
 | 
			
		||||
			z-index: 1;
 | 
			
		||||
			width: 42px;
 | 
			
		||||
			height :42px;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		> header {
 | 
			
		||||
			padding: 8px;
 | 
			
		||||
			border-bottom: dashed 1px var(--divider);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		> .board {
 | 
			
		||||
			width: calc(100% - 16px);
 | 
			
		||||
			max-width: 500px;
 | 
			
		||||
			margin: 0 auto;
 | 
			
		||||
 | 
			
		||||
			$label-size: 16px;
 | 
			
		||||
			$gap: 4px;
 | 
			
		||||
 | 
			
		||||
			> .labels-x {
 | 
			
		||||
				height: $label-size;
 | 
			
		||||
				padding: 0 $label-size;
 | 
			
		||||
				display: flex;
 | 
			
		||||
 | 
			
		||||
				> * {
 | 
			
		||||
					flex: 1;
 | 
			
		||||
					display: flex;
 | 
			
		||||
					align-items: center;
 | 
			
		||||
					justify-content: center;
 | 
			
		||||
					font-size: 0.8em;
 | 
			
		||||
 | 
			
		||||
					&:first-child {
 | 
			
		||||
						margin-left: -(math.div($gap, 2));
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					&:last-child {
 | 
			
		||||
						margin-right: -(math.div($gap, 2));
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			> .flex {
 | 
			
		||||
				display: flex;
 | 
			
		||||
 | 
			
		||||
				> .labels-y {
 | 
			
		||||
					width: $label-size;
 | 
			
		||||
					display: flex;
 | 
			
		||||
					flex-direction: column;
 | 
			
		||||
 | 
			
		||||
					> * {
 | 
			
		||||
						flex: 1;
 | 
			
		||||
						display: flex;
 | 
			
		||||
						align-items: center;
 | 
			
		||||
						justify-content: center;
 | 
			
		||||
						font-size: 12px;
 | 
			
		||||
 | 
			
		||||
						&:first-child {
 | 
			
		||||
							margin-top: -(math.div($gap, 2));
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&:last-child {
 | 
			
		||||
							margin-bottom: -(math.div($gap, 2));
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				> .cells {
 | 
			
		||||
					flex: 1;
 | 
			
		||||
					display: grid;
 | 
			
		||||
					grid-gap: $gap;
 | 
			
		||||
 | 
			
		||||
					> div {
 | 
			
		||||
						background: transparent;
 | 
			
		||||
						border-radius: 6px;
 | 
			
		||||
						overflow: hidden;
 | 
			
		||||
 | 
			
		||||
						* {
 | 
			
		||||
							pointer-events: none;
 | 
			
		||||
							user-select: none;
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.empty {
 | 
			
		||||
							border: solid 2px var(--divider);
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.empty.can {
 | 
			
		||||
							border-color: var(--accent);
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.empty.myTurn {
 | 
			
		||||
							border-color: var(--divider);
 | 
			
		||||
 | 
			
		||||
							&.can {
 | 
			
		||||
								border-color: var(--accent);
 | 
			
		||||
								cursor: pointer;
 | 
			
		||||
 | 
			
		||||
								&:hover {
 | 
			
		||||
									background: var(--accent);
 | 
			
		||||
								}
 | 
			
		||||
							}
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.prev {
 | 
			
		||||
							box-shadow: 0 0 0 4px var(--accent);
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.isEnded {
 | 
			
		||||
							border-color: var(--divider);
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						&.none {
 | 
			
		||||
							border-color: transparent !important;
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						> svg, > img {
 | 
			
		||||
							display: block;
 | 
			
		||||
							width: 100%;
 | 
			
		||||
							height: 100%;
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		> .status {
 | 
			
		||||
			margin: 0;
 | 
			
		||||
@@ -517,18 +457,5 @@ export default defineComponent({
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		> .watchers {
 | 
			
		||||
			padding: 0 0 16px 0;
 | 
			
		||||
 | 
			
		||||
			&:empty {
 | 
			
		||||
				display: none;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			> .avatar {
 | 
			
		||||
				width: 32px;
 | 
			
		||||
				height: 32px;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	</style>
 | 
			
		||||
 
 | 
			
		||||
@@ -4,86 +4,82 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
<template>
 | 
			
		||||
<div class="urbixznjwwuukfsckrwzwsqzsxornqij">
 | 
			
		||||
	<header><b><MkUserName :user="game.user1"/></b> vs <b><MkUserName :user="game.user2"/></b></header>
 | 
			
		||||
<MkStickyContainer>
 | 
			
		||||
	<MkSpacer :contentMax="600">
 | 
			
		||||
		<header><b><MkUserName :user="game.user1"/></b> vs <b><MkUserName :user="game.user2"/></b></header>
 | 
			
		||||
 | 
			
		||||
	<div>
 | 
			
		||||
		<p>{{ i18n.ts._reversi.gameSettings }}</p>
 | 
			
		||||
		<div class="_gaps">
 | 
			
		||||
			<p>{{ i18n.ts._reversi.gameSettings }}</p>
 | 
			
		||||
 | 
			
		||||
		<div class="card map _panel">
 | 
			
		||||
			<header>
 | 
			
		||||
				<select v-model="mapName" :placeholder="i18n.ts._reversi.chooseBoard" @change="onMapChange">
 | 
			
		||||
					<option v-if="mapName == '-Custom-'" label="-Custom-" :value="mapName"/>
 | 
			
		||||
					<option :label="i18n.ts.random" :value="null"/>
 | 
			
		||||
					<optgroup v-for="c in mapCategories" :key="c" :label="c">
 | 
			
		||||
						<option v-for="m in Object.values(Reversi.maps).filter(m => m.category == c)" :key="m.name" :label="m.name" :value="m.name">{{ m.name }}</option>
 | 
			
		||||
					</optgroup>
 | 
			
		||||
				</select>
 | 
			
		||||
			</header>
 | 
			
		||||
			<div class="_panel">
 | 
			
		||||
				<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
 | 
			
		||||
					<div>{{ mapName }}</div>
 | 
			
		||||
					<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
 | 
			
		||||
				</div>
 | 
			
		||||
 | 
			
		||||
			<div>
 | 
			
		||||
				<div v-if="game.map == null" class="random"><i class="ti ti-dice"></i></div>
 | 
			
		||||
				<div v-else class="board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
 | 
			
		||||
					<div v-for="(x, i) in game.map.join('')" :class="{ none: x == ' ' }" @click="onMapCellClick(i, x)">
 | 
			
		||||
						<i v-if="x === 'b'" class="ti ti-circle-filled"></i>
 | 
			
		||||
						<i v-if="x === 'w'" class="ti ti-circle"></i>
 | 
			
		||||
				<div style="padding: 16px;">
 | 
			
		||||
					<div v-if="game.map == null"><i class="ti ti-dice"></i></div>
 | 
			
		||||
					<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
 | 
			
		||||
						<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
 | 
			
		||||
							<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none; width: 100%; height: 100%;" :class="x === 'b' ? 'ti ti-circle-filled' : 'ti ti-circle'"></i>
 | 
			
		||||
						</div>
 | 
			
		||||
					</div>
 | 
			
		||||
				</div>
 | 
			
		||||
			</div>
 | 
			
		||||
		</div>
 | 
			
		||||
 | 
			
		||||
		<div class="card _panel">
 | 
			
		||||
			<header>
 | 
			
		||||
				<span>{{ i18n.ts._reversi.blackOrWhite }}</span>
 | 
			
		||||
			</header>
 | 
			
		||||
			<div class="_panel" style="padding: 16px;">
 | 
			
		||||
				<header>
 | 
			
		||||
					<span>{{ i18n.ts._reversi.blackOrWhite }}</span>
 | 
			
		||||
				</header>
 | 
			
		||||
 | 
			
		||||
			<div>
 | 
			
		||||
				<MkRadio v-model="game.bw" value="random" @update:modelValue="updateSettings('bw')">{{ i18n.ts.random }}</MkRadio>
 | 
			
		||||
				<MkRadio v-model="game.bw" :value="'1'" @update:modelValue="updateSettings('bw')">
 | 
			
		||||
					<I18n :src="i18n.ts._reversi.blackIs" tag="span">
 | 
			
		||||
						<template #name>
 | 
			
		||||
							<b><MkUserName :user="game.user1"/></b>
 | 
			
		||||
						</template>
 | 
			
		||||
					</I18n>
 | 
			
		||||
				</MkRadio>
 | 
			
		||||
				<MkRadio v-model="game.bw" :value="'2'" @update:modelValue="updateSettings('bw')">
 | 
			
		||||
					<I18n :src="i18n.ts._reversi.blackIs" tag="span">
 | 
			
		||||
						<template #name>
 | 
			
		||||
							<b><MkUserName :user="game.user2"/></b>
 | 
			
		||||
						</template>
 | 
			
		||||
					</I18n>
 | 
			
		||||
				</MkRadio>
 | 
			
		||||
				<div>
 | 
			
		||||
					<MkRadio v-model="game.bw" value="random" @update:modelValue="updateSettings('bw')">{{ i18n.ts.random }}</MkRadio>
 | 
			
		||||
					<MkRadio v-model="game.bw" :value="'1'" @update:modelValue="updateSettings('bw')">
 | 
			
		||||
						<I18n :src="i18n.ts._reversi.blackIs" tag="span">
 | 
			
		||||
							<template #name>
 | 
			
		||||
								<b><MkUserName :user="game.user1"/></b>
 | 
			
		||||
							</template>
 | 
			
		||||
						</I18n>
 | 
			
		||||
					</MkRadio>
 | 
			
		||||
					<MkRadio v-model="game.bw" :value="'2'" @update:modelValue="updateSettings('bw')">
 | 
			
		||||
						<I18n :src="i18n.ts._reversi.blackIs" tag="span">
 | 
			
		||||
							<template #name>
 | 
			
		||||
								<b><MkUserName :user="game.user2"/></b>
 | 
			
		||||
							</template>
 | 
			
		||||
						</I18n>
 | 
			
		||||
					</MkRadio>
 | 
			
		||||
				</div>
 | 
			
		||||
			</div>
 | 
			
		||||
 | 
			
		||||
			<MkFolder :defaultOpen="true">
 | 
			
		||||
				<template #label>{{ i18n.ts._reversi.rules }}</template>
 | 
			
		||||
 | 
			
		||||
				<div class="_gaps_s">
 | 
			
		||||
					<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
 | 
			
		||||
					<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
 | 
			
		||||
					<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
 | 
			
		||||
				</div>
 | 
			
		||||
			</MkFolder>
 | 
			
		||||
		</div>
 | 
			
		||||
 | 
			
		||||
		<div class="card _panel">
 | 
			
		||||
			<header>
 | 
			
		||||
				<span>{{ i18n.ts._reversi.rules }}</span>
 | 
			
		||||
			</header>
 | 
			
		||||
 | 
			
		||||
			<div>
 | 
			
		||||
				<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
 | 
			
		||||
				<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
 | 
			
		||||
				<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
 | 
			
		||||
			</div>
 | 
			
		||||
	</MkSpacer>
 | 
			
		||||
	<template #footer>
 | 
			
		||||
		<div :class="$style.footer">
 | 
			
		||||
			<MkSpacer :contentMax="700" :marginMin="16" :marginMax="16">
 | 
			
		||||
				<div style="text-align: center; margin-bottom: 10px;">
 | 
			
		||||
					<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
 | 
			
		||||
					<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
 | 
			
		||||
					<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
 | 
			
		||||
					<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
 | 
			
		||||
				</div>
 | 
			
		||||
				<div class="_buttonsCenter">
 | 
			
		||||
					<MkButton rounded danger @click="exit">{{ i18n.ts.cancel }}</MkButton>
 | 
			
		||||
					<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
 | 
			
		||||
					<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
 | 
			
		||||
				</div>
 | 
			
		||||
			</MkSpacer>
 | 
			
		||||
		</div>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	<footer class="_acrylic">
 | 
			
		||||
		<p class="status">
 | 
			
		||||
			<template v-if="isAccepted && isOpAccepted">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
 | 
			
		||||
			<template v-if="isAccepted && !isOpAccepted">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
 | 
			
		||||
			<template v-if="!isAccepted && isOpAccepted">{{ i18n.ts._reversi.waitingForMe }}</template>
 | 
			
		||||
			<template v-if="!isAccepted && !isOpAccepted">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
 | 
			
		||||
		</p>
 | 
			
		||||
 | 
			
		||||
		<div class="actions">
 | 
			
		||||
			<MkButton inline @click="exit">{{ i18n.ts.cancel }}</MkButton>
 | 
			
		||||
			<MkButton v-if="!isAccepted" inline primary @click="accept">{{ i18n.ts._reversi.ready }}</MkButton>
 | 
			
		||||
			<MkButton v-if="isAccepted" inline primary @click="cancel">{{ i18n.ts._reversi.cancelReady }}</MkButton>
 | 
			
		||||
		</div>
 | 
			
		||||
	</footer>
 | 
			
		||||
</div>
 | 
			
		||||
	</template>
 | 
			
		||||
</MkStickyContainer>
 | 
			
		||||
</template>
 | 
			
		||||
 | 
			
		||||
<script lang="ts" setup>
 | 
			
		||||
@@ -94,45 +90,90 @@ import { misskeyApi } from '@/scripts/misskey-api.js';
 | 
			
		||||
import { useStream } from '@/stream.js';
 | 
			
		||||
import { i18n } from '@/i18n.js';
 | 
			
		||||
import { signinRequired } from '@/account.js';
 | 
			
		||||
import { deepClone } from '@/scripts/clone.js';
 | 
			
		||||
import MkButton from '@/components/MkButton.vue';
 | 
			
		||||
import MkSelect from '@/components/MkSelect.vue';
 | 
			
		||||
import MkRadio from '@/components/MkRadio.vue';
 | 
			
		||||
import MkSwitch from '@/components/MkSwitch.vue';
 | 
			
		||||
import MkFolder from '@/components/MkFolder.vue';
 | 
			
		||||
import * as os from '@/os.js';
 | 
			
		||||
import { MenuItem } from '@/types/menu.js';
 | 
			
		||||
 | 
			
		||||
const $i = signinRequired();
 | 
			
		||||
 | 
			
		||||
const mapCategories = Array.from(new Set(Object.values(Reversi.maps).map(x => x.category)));
 | 
			
		||||
 | 
			
		||||
const props = defineProps<{
 | 
			
		||||
		game: Misskey.entities.ReversiGameDetailed;
 | 
			
		||||
		connection: Misskey.ChannelConnection;
 | 
			
		||||
	}>();
 | 
			
		||||
	game: Misskey.entities.ReversiGameDetailed;
 | 
			
		||||
	connection: Misskey.ChannelConnection;
 | 
			
		||||
}>();
 | 
			
		||||
 | 
			
		||||
const game = ref<Misskey.entities.ReversiGameDetailed>(props.game);
 | 
			
		||||
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
 | 
			
		||||
const isLlotheo = ref<boolean>(false);
 | 
			
		||||
const mapName = ref<string>(Reversi.maps.eighteight.name!);
 | 
			
		||||
const isAccepted = computed(() => {
 | 
			
		||||
	if (game.value.user1Id === $i.id && game.value.user1Accepted) return true;
 | 
			
		||||
	if (game.value.user2Id === $i.id && game.value.user2Accepted) return true;
 | 
			
		||||
const mapName = computed(() => {
 | 
			
		||||
	if (game.value.map == null) return 'Random';
 | 
			
		||||
	const found = Object.values(Reversi.maps).find(x => x.data.join('') === game.value.map.join(''));
 | 
			
		||||
	return found ? found.name! : '-Custom-';
 | 
			
		||||
});
 | 
			
		||||
const isReady = computed(() => {
 | 
			
		||||
	if (game.value.user1Id === $i.id && game.value.user1Ready) return true;
 | 
			
		||||
	if (game.value.user2Id === $i.id && game.value.user2Ready) return true;
 | 
			
		||||
	return false;
 | 
			
		||||
});
 | 
			
		||||
const isOpAccepted = computed(() => {
 | 
			
		||||
	if (game.value.user1Id !== $i.id && game.value.user1Accepted) return true;
 | 
			
		||||
	if (game.value.user2Id !== $i.id && game.value.user2Accepted) return true;
 | 
			
		||||
const isOpReady = computed(() => {
 | 
			
		||||
	if (game.value.user1Id !== $i.id && game.value.user1Ready) return true;
 | 
			
		||||
	if (game.value.user2Id !== $i.id && game.value.user2Ready) return true;
 | 
			
		||||
	return false;
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
function chooseMap(ev: MouseEvent) {
 | 
			
		||||
	const menu: MenuItem[] = [{
 | 
			
		||||
		text: i18n.ts.random,
 | 
			
		||||
		icon: 'ti ti-dice',
 | 
			
		||||
		action: () => {
 | 
			
		||||
			game.value.map = null;
 | 
			
		||||
			updateSettings('map');
 | 
			
		||||
		},
 | 
			
		||||
	}];
 | 
			
		||||
 | 
			
		||||
	for (const c of mapCategories) {
 | 
			
		||||
		const maps = Object.values(Reversi.maps).filter(x => x.category === c);
 | 
			
		||||
		if (maps.length === 0) continue;
 | 
			
		||||
		if (c != null) {
 | 
			
		||||
			menu.push({
 | 
			
		||||
				type: 'label',
 | 
			
		||||
				text: c,
 | 
			
		||||
			});
 | 
			
		||||
		}
 | 
			
		||||
		for (const m of maps) {
 | 
			
		||||
			menu.push({
 | 
			
		||||
				text: m.name!,
 | 
			
		||||
				action: () => {
 | 
			
		||||
					game.value.map = m.data;
 | 
			
		||||
					updateSettings('map');
 | 
			
		||||
				},
 | 
			
		||||
			});
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	os.popupMenu(menu, ev.currentTarget ?? ev.target);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function exit() {
 | 
			
		||||
	props.connection.send('exit', {});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function accept() {
 | 
			
		||||
	props.connection.send('accept', {});
 | 
			
		||||
function ready() {
 | 
			
		||||
	props.connection.send('ready', true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function cancel() {
 | 
			
		||||
	props.connection.send('cancelAccept', {});
 | 
			
		||||
function unready() {
 | 
			
		||||
	props.connection.send('ready', false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onChangeAcceptingStates(acceptingStates) {
 | 
			
		||||
	game.value.user1Accepted = acceptingStates.user1;
 | 
			
		||||
	game.value.user2Accepted = acceptingStates.user2;
 | 
			
		||||
function onChangeReadyStates(states) {
 | 
			
		||||
	game.value.user1Ready = states.user1;
 | 
			
		||||
	game.value.user2Ready = states.user2;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function updateSettings(key: keyof Misskey.entities.ReversiGameDetailed) {
 | 
			
		||||
@@ -144,21 +185,6 @@ function updateSettings(key: keyof Misskey.entities.ReversiGameDetailed) {
 | 
			
		||||
 | 
			
		||||
function onUpdateSettings({ key, value }: { key: keyof Misskey.entities.ReversiGameDetailed; value: any; }) {
 | 
			
		||||
	game.value[key] = value;
 | 
			
		||||
	if (game.value.map == null) {
 | 
			
		||||
		mapName.value = null;
 | 
			
		||||
	} else {
 | 
			
		||||
		const found = Object.values(Reversi.maps).find(x => x.data.join('') === game.value.map.join(''));
 | 
			
		||||
		mapName.value = found ? found.name! : '-Custom-';
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onMapChange() {
 | 
			
		||||
	if (mapName.value == null) {
 | 
			
		||||
		game.value.map = null;
 | 
			
		||||
	} else {
 | 
			
		||||
		game.value.map = Object.values(Reversi.maps).find(x => x.name === mapName.value)!.data;
 | 
			
		||||
	}
 | 
			
		||||
	updateSettings('map');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onMapCellClick(pos: number, pixel: string) {
 | 
			
		||||
@@ -175,11 +201,41 @@ function onMapCellClick(pos: number, pixel: string) {
 | 
			
		||||
	updateSettings('map');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
props.connection.on('changeAcceptingStates', onChangeAcceptingStates);
 | 
			
		||||
props.connection.on('changeReadyStates', onChangeReadyStates);
 | 
			
		||||
props.connection.on('updateSettings', onUpdateSettings);
 | 
			
		||||
 | 
			
		||||
onUnmounted(() => {
 | 
			
		||||
	props.connection.off('changeAcceptingStates', onChangeAcceptingStates);
 | 
			
		||||
	props.connection.off('changeReadyStates', onChangeReadyStates);
 | 
			
		||||
	props.connection.off('updateSettings', onUpdateSettings);
 | 
			
		||||
});
 | 
			
		||||
</script>
 | 
			
		||||
 | 
			
		||||
<style lang="scss" module>
 | 
			
		||||
.board {
 | 
			
		||||
	display: grid;
 | 
			
		||||
	grid-gap: 4px;
 | 
			
		||||
	width: 300px;
 | 
			
		||||
	height: 300px;
 | 
			
		||||
	margin: 0 auto;
 | 
			
		||||
	color: var(--fg);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.boardCell {
 | 
			
		||||
	background: transparent;
 | 
			
		||||
	border: solid 2px var(--divider);
 | 
			
		||||
	border-radius: 6px;
 | 
			
		||||
	overflow: clip;
 | 
			
		||||
	cursor: pointer;
 | 
			
		||||
}
 | 
			
		||||
.boardCellNone {
 | 
			
		||||
	border-color: transparent;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.footer {
 | 
			
		||||
	-webkit-backdrop-filter: var(--blur, blur(15px));
 | 
			
		||||
	backdrop-filter: var(--blur, blur(15px));
 | 
			
		||||
	background: var(--acrylicBg);
 | 
			
		||||
	border-top: solid 0.5px var(--divider);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
</style>
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,8 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
 | 
			
		||||
<template>
 | 
			
		||||
<div v-if="game == null || connection == null"><MkLoading/></div>
 | 
			
		||||
<GameSetting v-else-if="!game.isStarted" :initGame="game" :connection="connection"/>
 | 
			
		||||
<GameBoard v-else :initGame="game" :connection="connection"/>
 | 
			
		||||
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection"/>
 | 
			
		||||
<GameBoard v-else :game="game" :connection="connection"/>
 | 
			
		||||
</template>
 | 
			
		||||
 | 
			
		||||
<script lang="ts" setup>
 | 
			
		||||
@@ -42,8 +42,8 @@ async function fetchGame() {
 | 
			
		||||
	connection.value = useStream().useChannel('reversiGame', {
 | 
			
		||||
		gameId: game.value.id,
 | 
			
		||||
	});
 | 
			
		||||
	connection.value.on('started', g => {
 | 
			
		||||
		game.value = g;
 | 
			
		||||
	connection.value.on('started', x => {
 | 
			
		||||
		game.value = x.game;
 | 
			
		||||
	});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -4,14 +4,15 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
<template>
 | 
			
		||||
<div v-if="!matching" class="bgvwxkhb">
 | 
			
		||||
<MkSpacer v-if="!matchingAny && !matchingUser" :contentMax="600" class="bgvwxkhb">
 | 
			
		||||
	<h1>Misskey {{ i18n.ts._reversi.reversi }}</h1>
 | 
			
		||||
 | 
			
		||||
	<div class="play">
 | 
			
		||||
		<MkButton primary round style="margin: var(--margin) auto 0 auto;" @click="match">{{ i18n.ts.invite }}</MkButton>
 | 
			
		||||
	</div>
 | 
			
		||||
	<div class="_gaps">
 | 
			
		||||
		<div class="_buttonsCenter">
 | 
			
		||||
			<MkButton primary rounded @click="matchAny">Match</MkButton>
 | 
			
		||||
			<MkButton primary rounded @click="matchUser">{{ i18n.ts.invite }}</MkButton>
 | 
			
		||||
		</div>
 | 
			
		||||
 | 
			
		||||
	<div class="_section">
 | 
			
		||||
		<MkFolder v-if="invitations.length > 0">
 | 
			
		||||
			<template #header>{{ i18n.ts.invitations }}</template>
 | 
			
		||||
			<div class="nfcacttm">
 | 
			
		||||
@@ -24,165 +25,180 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		||||
			</div>
 | 
			
		||||
		</MkFolder>
 | 
			
		||||
 | 
			
		||||
		<MkFolder v-if="myGames.length > 0">
 | 
			
		||||
			<template #header>{{ i18n.ts._reversi.myGames }}</template>
 | 
			
		||||
			<div class="knextgwz">
 | 
			
		||||
				<MkA v-for="g in myGames" :key="g.id" class="game _panel" tabindex="-1" :to="`/games/reversi/${g.id}`">
 | 
			
		||||
					<div class="players">
 | 
			
		||||
						<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
 | 
			
		||||
		<MkFolder v-if="$i" :defaultOpen="true">
 | 
			
		||||
			<template #label>{{ i18n.ts._reversi.myGames }}</template>
 | 
			
		||||
			<MkPagination :pagination="myGamesPagination">
 | 
			
		||||
				<template #default="{ items }">
 | 
			
		||||
					<div class="knextgwz">
 | 
			
		||||
						<MkA v-for="g in items" :key="g.id" class="game _panel" tabindex="-1" :to="`/games/reversi/${g.id}`">
 | 
			
		||||
							<div class="players">
 | 
			
		||||
								<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
 | 
			
		||||
							</div>
 | 
			
		||||
							<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span><MkTime class="time" :time="g.createdAt"/></footer>
 | 
			
		||||
						</MkA>
 | 
			
		||||
					</div>
 | 
			
		||||
					<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span><MkTime class="time" :time="g.createdAt"/></footer>
 | 
			
		||||
				</MkA>
 | 
			
		||||
			</div>
 | 
			
		||||
				</template>
 | 
			
		||||
			</MkPagination>
 | 
			
		||||
		</MkFolder>
 | 
			
		||||
 | 
			
		||||
		<MkFolder v-if="games.length > 0">
 | 
			
		||||
			<template #header>{{ i18n.ts._reversi.allGames }}</template>
 | 
			
		||||
			<div class="knextgwz">
 | 
			
		||||
				<MkA v-for="g in games" :key="g.id" class="game _panel" tabindex="-1" :to="`/games/reversi/${g.id}`">
 | 
			
		||||
					<div class="players">
 | 
			
		||||
						<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
 | 
			
		||||
		<MkFolder :defaultOpen="true">
 | 
			
		||||
			<template #label>{{ i18n.ts._reversi.allGames }}</template>
 | 
			
		||||
			<MkPagination :pagination="gamesPagination">
 | 
			
		||||
				<template #default="{ items }">
 | 
			
		||||
					<div class="knextgwz">
 | 
			
		||||
						<MkA v-for="g in items" :key="g.id" class="game _panel" tabindex="-1" :to="`/games/reversi/${g.id}`">
 | 
			
		||||
							<div class="players">
 | 
			
		||||
								<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
 | 
			
		||||
							</div>
 | 
			
		||||
							<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span><MkTime class="time" :time="g.createdAt"/></footer>
 | 
			
		||||
						</MkA>
 | 
			
		||||
					</div>
 | 
			
		||||
					<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span><MkTime class="time" :time="g.createdAt"/></footer>
 | 
			
		||||
				</MkA>
 | 
			
		||||
			</div>
 | 
			
		||||
				</template>
 | 
			
		||||
			</MkPagination>
 | 
			
		||||
		</MkFolder>
 | 
			
		||||
	</div>
 | 
			
		||||
</div>
 | 
			
		||||
</MkSpacer>
 | 
			
		||||
<div v-else class="sazhgisb">
 | 
			
		||||
	<h1>
 | 
			
		||||
	<h1 v-if="matchingUser">
 | 
			
		||||
		<I18n :src="i18n.ts.waitingFor" tag="span">
 | 
			
		||||
			<template #x>
 | 
			
		||||
				<b><MkUserName :user="matching"/></b>
 | 
			
		||||
				<b><MkUserName :user="matchingUser"/></b>
 | 
			
		||||
			</template>
 | 
			
		||||
		</I18n>
 | 
			
		||||
		<MkEllipsis/>
 | 
			
		||||
	</h1>
 | 
			
		||||
	<h1 v-else>
 | 
			
		||||
		Matching
 | 
			
		||||
		<MkEllipsis/>
 | 
			
		||||
	</h1>
 | 
			
		||||
	<div class="cancel">
 | 
			
		||||
		<MkButton inline round @click="cancel">{{ i18n.ts.cancel }}</MkButton>
 | 
			
		||||
		<MkButton inline round @click="cancelMatching">{{ i18n.ts.cancel }}</MkButton>
 | 
			
		||||
	</div>
 | 
			
		||||
</div>
 | 
			
		||||
</template>
 | 
			
		||||
 | 
			
		||||
<script lang="ts">
 | 
			
		||||
import { defineComponent, markRaw } from 'vue';
 | 
			
		||||
import * as os from '@/os';
 | 
			
		||||
import MkButton from '@/components/ui/button.vue';
 | 
			
		||||
import MkFolder from '@/components/ui/folder.vue';
 | 
			
		||||
import * as symbols from '@/symbols';
 | 
			
		||||
<script lang="ts" setup>
 | 
			
		||||
import { computed, onMounted, onUnmounted, ref } from 'vue';
 | 
			
		||||
import * as Misskey from 'misskey-js';
 | 
			
		||||
import { misskeyApi } from '@/scripts/misskey-api.js';
 | 
			
		||||
import { definePageMetadata } from '@/scripts/page-metadata.js';
 | 
			
		||||
import { useStream } from '@/stream.js';
 | 
			
		||||
import MkButton from '@/components/MkButton.vue';
 | 
			
		||||
import MkFolder from '@/components/MkFolder.vue';
 | 
			
		||||
import { i18n } from '@/i18n.js';
 | 
			
		||||
import { $i } from '@/account.js';
 | 
			
		||||
import MkPagination from '@/components/MkPagination.vue';
 | 
			
		||||
import { useRouter } from '@/global/router/supplier.js';
 | 
			
		||||
import * as os from '@/os.js';
 | 
			
		||||
import { useInterval } from '@/scripts/use-interval.js';
 | 
			
		||||
 | 
			
		||||
export default defineComponent({
 | 
			
		||||
	components: {
 | 
			
		||||
		MkButton, MkFolder,
 | 
			
		||||
const myGamesPagination = {
 | 
			
		||||
	endpoint: 'reversi/games' as const,
 | 
			
		||||
	limit: 10,
 | 
			
		||||
	params: {
 | 
			
		||||
		my: true,
 | 
			
		||||
	},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
	inject: ['navHook'],
 | 
			
		||||
const gamesPagination = {
 | 
			
		||||
	endpoint: 'reversi/games' as const,
 | 
			
		||||
	limit: 10,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
	data() {
 | 
			
		||||
		return {
 | 
			
		||||
			[symbols.PAGE_INFO]: {
 | 
			
		||||
				title: this.i18n.ts._reversi.reversi,
 | 
			
		||||
				icon: 'fas fa-gamepad',
 | 
			
		||||
			},
 | 
			
		||||
			games: [],
 | 
			
		||||
			gamesFetching: true,
 | 
			
		||||
			gamesMoreFetching: false,
 | 
			
		||||
			myGames: [],
 | 
			
		||||
			matching: null,
 | 
			
		||||
			invitations: [],
 | 
			
		||||
			connection: null,
 | 
			
		||||
			pingClock: null,
 | 
			
		||||
		};
 | 
			
		||||
	},
 | 
			
		||||
const router = useRouter();
 | 
			
		||||
 | 
			
		||||
	mounted() {
 | 
			
		||||
		if (this.$i) {
 | 
			
		||||
			this.connection = markRaw(os.stream.useChannel('gamesReversi'));
 | 
			
		||||
if ($i) {
 | 
			
		||||
	const connection = useStream().useChannel('reversi');
 | 
			
		||||
 | 
			
		||||
			this.connection.on('invited', this.onInvited);
 | 
			
		||||
	connection.on('matched', x => {
 | 
			
		||||
		startGame(x.game);
 | 
			
		||||
	});
 | 
			
		||||
 | 
			
		||||
			this.connection.on('matched', this.onMatched);
 | 
			
		||||
	connection.on('invited', invite => {
 | 
			
		||||
		invitations.value.unshift(invite);
 | 
			
		||||
	});
 | 
			
		||||
 | 
			
		||||
			this.pingClock = setInterval(() => {
 | 
			
		||||
				if (this.matching) {
 | 
			
		||||
					this.connection.send('ping', {
 | 
			
		||||
						id: this.matching.id,
 | 
			
		||||
					});
 | 
			
		||||
				}
 | 
			
		||||
			}, 3000);
 | 
			
		||||
	onUnmounted(() => {
 | 
			
		||||
		connection.dispose();
 | 
			
		||||
	});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
			os.api('games/reversi/games', {
 | 
			
		||||
				my: true,
 | 
			
		||||
			}).then(games => {
 | 
			
		||||
				this.myGames = games;
 | 
			
		||||
			});
 | 
			
		||||
const invitations = ref<Misskey.entities.UserLite[]>([]);
 | 
			
		||||
const matchingUser = ref<Misskey.entities.UserLite | null>(null);
 | 
			
		||||
const matchingAny = ref<boolean>(false);
 | 
			
		||||
 | 
			
		||||
			os.api('games/reversi/invitations').then(invitations => {
 | 
			
		||||
				this.invitations = this.invitations.concat(invitations);
 | 
			
		||||
			});
 | 
			
		||||
		}
 | 
			
		||||
function startGame(game: Misskey.entities.ReversiGameDetailed) {
 | 
			
		||||
	matchingUser.value = null;
 | 
			
		||||
	matchingAny.value = false;
 | 
			
		||||
	router.push(`/reversi/g/${game.id}`);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		os.api('games/reversi/games').then(games => {
 | 
			
		||||
			this.games = games;
 | 
			
		||||
			this.gamesFetching = false;
 | 
			
		||||
async function matchHeatbeat() {
 | 
			
		||||
	if (matchingUser.value) {
 | 
			
		||||
		const res = await misskeyApi('reversi/match', {
 | 
			
		||||
			userId: matchingUser.value.id,
 | 
			
		||||
		});
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	beforeUnmount() {
 | 
			
		||||
		if (this.connection) {
 | 
			
		||||
			this.connection.dispose();
 | 
			
		||||
			clearInterval(this.pingClock);
 | 
			
		||||
		if (res != null) {
 | 
			
		||||
			startGame(res);
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	} else if (matchingAny.value) {
 | 
			
		||||
		const res = await misskeyApi('reversi/match', {
 | 
			
		||||
			userId: null,
 | 
			
		||||
		});
 | 
			
		||||
 | 
			
		||||
	methods: {
 | 
			
		||||
		go(game) {
 | 
			
		||||
			const url = '/games/reversi/' + game.id;
 | 
			
		||||
			if (this.navHook) {
 | 
			
		||||
				this.navHook(url);
 | 
			
		||||
			} else {
 | 
			
		||||
				this.$router.push(url);
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
		if (res != null) {
 | 
			
		||||
			startGame(res);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		async match() {
 | 
			
		||||
			const user = await os.selectUser({ local: true });
 | 
			
		||||
			if (user == null) return;
 | 
			
		||||
			os.api('games/reversi/match', {
 | 
			
		||||
				userId: user.id,
 | 
			
		||||
			}).then(res => {
 | 
			
		||||
				if (res == null) {
 | 
			
		||||
					this.matching = user;
 | 
			
		||||
				} else {
 | 
			
		||||
					this.go(res);
 | 
			
		||||
				}
 | 
			
		||||
			});
 | 
			
		||||
		},
 | 
			
		||||
async function matchUser() {
 | 
			
		||||
	const user = await os.selectUser({ local: true });
 | 
			
		||||
	if (user == null) return;
 | 
			
		||||
 | 
			
		||||
		cancel() {
 | 
			
		||||
			this.matching = null;
 | 
			
		||||
			os.api('games/reversi/match/cancel');
 | 
			
		||||
		},
 | 
			
		||||
	matchingUser.value = user;
 | 
			
		||||
 | 
			
		||||
		accept(invitation) {
 | 
			
		||||
			os.api('games/reversi/match', {
 | 
			
		||||
				userId: invitation.parent.id,
 | 
			
		||||
			}).then(game => {
 | 
			
		||||
				if (game) {
 | 
			
		||||
					this.go(game);
 | 
			
		||||
				}
 | 
			
		||||
			});
 | 
			
		||||
		},
 | 
			
		||||
	matchHeatbeat();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		onMatched(game) {
 | 
			
		||||
			this.go(game);
 | 
			
		||||
		},
 | 
			
		||||
async function matchAny() {
 | 
			
		||||
	matchingAny.value = true;
 | 
			
		||||
 | 
			
		||||
		onInvited(invite) {
 | 
			
		||||
			this.invitations.unshift(invite);
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	matchHeatbeat();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function cancelMatching() {
 | 
			
		||||
	if (matchingUser.value) {
 | 
			
		||||
		misskeyApi('reversi/cancel-match', { userId: matchingUser.value.id });
 | 
			
		||||
		matchingUser.value = null;
 | 
			
		||||
	} else if (matchingAny.value) {
 | 
			
		||||
		misskeyApi('reversi/cancel-match', { userId: null });
 | 
			
		||||
		matchingAny.value = false;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async function accept(invitation) {
 | 
			
		||||
	const game = await misskeyApi('reversi/match', {
 | 
			
		||||
		userId: invitation.parent.id,
 | 
			
		||||
	});
 | 
			
		||||
	if (game) {
 | 
			
		||||
		startGame(game);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
useInterval(matchHeatbeat, 1000 * 10, { immediate: false, afterMounted: true });
 | 
			
		||||
 | 
			
		||||
onMounted(() => {
 | 
			
		||||
	misskeyApi('reversi/invitations').then(_invitations => {
 | 
			
		||||
		invitations.value = _invitations;
 | 
			
		||||
	});
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
definePageMetadata(computed(() => ({
 | 
			
		||||
	title: 'Reversi',
 | 
			
		||||
	icon: 'ti ti-device-gamepad',
 | 
			
		||||
})));
 | 
			
		||||
</script>
 | 
			
		||||
 | 
			
		||||
	<style lang="scss" scoped>
 | 
			
		||||
 
 | 
			
		||||
@@ -103,7 +103,7 @@ export function getConfig(): UserConfig {
 | 
			
		||||
 | 
			
		||||
		// https://vitejs.dev/guide/dep-pre-bundling.html#monorepos-and-linked-dependencies
 | 
			
		||||
		optimizeDeps: {
 | 
			
		||||
			include: ['misskey-js'],
 | 
			
		||||
			include: ['misskey-js', 'misskey-reversi'],
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
		build: {
 | 
			
		||||
@@ -135,7 +135,7 @@ export function getConfig(): UserConfig {
 | 
			
		||||
 | 
			
		||||
			// https://vitejs.dev/guide/dep-pre-bundling.html#monorepos-and-linked-dependencies
 | 
			
		||||
			commonjsOptions: {
 | 
			
		||||
				include: [/misskey-js/, /node_modules/],
 | 
			
		||||
				include: [/misskey-js/, /misskey-reversi/, /node_modules/],
 | 
			
		||||
			},
 | 
			
		||||
		},
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-19T01:59:26.059Z
 | 
			
		||||
 * generatedAt: 2024-01-19T08:51:50.618Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import type { SwitchCaseResponseType } from '../api.js';
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-19T01:59:26.057Z
 | 
			
		||||
 * generatedAt: 2024-01-19T08:51:50.615Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import type {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-19T01:59:26.055Z
 | 
			
		||||
 * generatedAt: 2024-01-19T08:51:50.614Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import { operations } from './types.js';
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-19T01:59:26.054Z
 | 
			
		||||
 * generatedAt: 2024-01-19T08:51:50.613Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import { components } from './types.js';
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-19T01:59:25.971Z
 | 
			
		||||
 * generatedAt: 2024-01-19T08:51:50.533Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -4469,8 +4469,8 @@ export type components = {
 | 
			
		||||
      isEnded: boolean;
 | 
			
		||||
      form1: Record<string, never> | null;
 | 
			
		||||
      form2: Record<string, never> | null;
 | 
			
		||||
      user1Accepted: boolean;
 | 
			
		||||
      user2Accepted: boolean;
 | 
			
		||||
      user1Ready: boolean;
 | 
			
		||||
      user2Ready: boolean;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      user1Id: string;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
@@ -4499,8 +4499,8 @@ export type components = {
 | 
			
		||||
      isEnded: boolean;
 | 
			
		||||
      form1: Record<string, never> | null;
 | 
			
		||||
      form2: Record<string, never> | null;
 | 
			
		||||
      user1Accepted: boolean;
 | 
			
		||||
      user2Accepted: boolean;
 | 
			
		||||
      user1Ready: boolean;
 | 
			
		||||
      user2Ready: boolean;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      user1Id: string;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user