wip
This commit is contained in:
@@ -134,6 +134,7 @@
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"microformats-parser": "2.0.2",
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"mime-types": "2.1.35",
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"misskey-js": "workspace:*",
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"misskey-reversi": "workspace:*",
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"ms": "3.0.0-canary.1",
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"nanoid": "5.0.4",
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"nested-property": "4.0.0",
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@@ -7,32 +7,26 @@ import { Inject, Injectable } from '@nestjs/common';
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import * as Redis from 'ioredis';
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import { In } from 'typeorm';
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import { ModuleRef } from '@nestjs/core';
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import * as Reversi from 'misskey-reversi';
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import type {
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MiReversiGame,
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MiRole,
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MiRoleAssignment,
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ReversiGamesRepository,
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ReversiMatchingsRepository,
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RoleAssignmentsRepository,
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RolesRepository,
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UsersRepository,
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} from '@/models/_.js';
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import { MemoryKVCache, MemorySingleCache } from '@/misc/cache.js';
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import type { MiUser } from '@/models/User.js';
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import { DI } from '@/di-symbols.js';
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import { bindThis } from '@/decorators.js';
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import { MetaService } from '@/core/MetaService.js';
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import { CacheService } from '@/core/CacheService.js';
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import type { RoleCondFormulaValue } from '@/models/Role.js';
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import { UserEntityService } from '@/core/entities/UserEntityService.js';
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import type { GlobalEvents } from '@/core/GlobalEventService.js';
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import { GlobalEventService } from '@/core/GlobalEventService.js';
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import { IdService } from '@/core/IdService.js';
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import { ModerationLogService } from '@/core/ModerationLogService.js';
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import type { Packed } from '@/misc/json-schema.js';
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import { FanoutTimelineService } from '@/core/FanoutTimelineService.js';
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import { NotificationService } from '@/core/NotificationService.js';
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import { ReversiMatchingEntityService } from '@/core/entities/ReversiMatchingEntityService.js';
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import { ReversiGameEntityService } from './entities/ReversiGameEntityService.js';
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import type { OnApplicationShutdown, OnModuleInit } from '@nestjs/common';
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@Injectable()
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@@ -64,6 +58,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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private cacheService: CacheService,
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private userEntityService: UserEntityService,
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private globalEventService: GlobalEventService,
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private reversiGameEntityService: ReversiGameEntityService,
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private reversiMatchingsEntityService: ReversiMatchingEntityService,
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private idService: IdService,
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) {
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@@ -96,18 +91,18 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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isStarted: false,
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isEnded: false,
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logs: [],
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map: eighteight.data,
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map: Reversi.maps.eighteight.data,
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bw: 'random',
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isLlotheo: false,
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}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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publishReversiStream(exist.parentId, 'matched', await ReversiGames.pack(game, { id: exist.parentId }));
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publishReversiStream(exist.parentId, 'matched', await this.reversiGameEntityService.pack(game, { id: exist.parentId }));
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const other = await this.reversiMatchingsRepository.countBy({
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childId: me.id,
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});
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if (other == 0) {
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if (other === 0) {
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publishMainStream(me.id, 'reversiNoInvites');
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}
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@@ -133,6 +128,18 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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}
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}
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@bindThis
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public async matchCancel(user: MiUser) {
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await this.reversiMatchingsRepository.delete({
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parentId: user.id,
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});
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}
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@bindThis
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public async get(id: MiReversiGame['id']) {
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return this.reversiGamesRepository.findOneBy({ id });
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}
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@bindThis
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public dispose(): void {
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}
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@@ -0,0 +1,38 @@
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/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { Injectable } from '@nestjs/common';
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import { Endpoint } from '@/server/api/endpoint-base.js';
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import { ReversiService } from '@/core/ReversiService.js';
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export const meta = {
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requireCredential: true,
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kind: 'write:account',
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errors: {
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},
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res: {
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},
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} as const;
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export const paramDef = {
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type: 'object',
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properties: {
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},
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required: [],
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} as const;
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@Injectable()
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export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-disable-line import/no-default-export
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constructor(
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private reversiService: ReversiService,
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) {
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super(meta, paramDef, async (ps, me) => {
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await this.reversiService.matchCancel(me);
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});
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}
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}
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@@ -0,0 +1,52 @@
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/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { Injectable } from '@nestjs/common';
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import { Endpoint } from '@/server/api/endpoint-base.js';
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import { ReversiService } from '@/core/ReversiService.js';
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import { ReversiGameEntityService } from '@/core/entities/ReversiGameEntityService.js';
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import { ApiError } from '../../error.js';
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export const meta = {
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requireCredential: false,
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errors: {
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noSuchGame: {
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message: 'No such game.',
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code: 'NO_SUCH_GAME',
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id: 'f13a03db-fae1-46c9-87f3-43c8165419e1',
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},
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},
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res: {
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ref: 'ReversiGame',
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},
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} as const;
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export const paramDef = {
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type: 'object',
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properties: {
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gameId: { type: 'string', format: 'misskey:id' },
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},
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required: ['gameId'],
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} as const;
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@Injectable()
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export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-disable-line import/no-default-export
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constructor(
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private reversiService: ReversiService,
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private reversiGameEntityService: ReversiGameEntityService,
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) {
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super(meta, paramDef, async (ps, me) => {
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const game = await this.reversiService.get(ps.gameId);
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if (game == null) {
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throw new ApiError(meta.errors.noSuchGame);
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}
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return await this.reversiGameEntityService.pack(game, me);
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});
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}
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}
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@@ -53,6 +53,7 @@
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"matter-js": "0.19.0",
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"mfm-js": "0.24.0",
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"misskey-js": "workspace:*",
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"misskey-reversi": "workspace:*",
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"photoswipe": "5.4.3",
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"punycode": "2.3.1",
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"rollup": "4.9.1",
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@@ -1,5 +1,5 @@
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{
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"name": "reversi",
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"name": "misskey-reversi",
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"version": "0.0.1",
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"main": "./built/index.js",
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"types": "./built/index.d.ts",
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@@ -11,10 +11,10 @@
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"lint": "pnpm typecheck && pnpm eslint"
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},
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"devDependencies": {
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"@misskey-dev/eslint-plugin": "^1.0.0",
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"@types/node": "20.10.5",
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"@typescript-eslint/eslint-plugin": "6.14.0",
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"@typescript-eslint/parser": "6.14.0",
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"@misskey-dev/eslint-plugin": "1.0.0",
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"@types/node": "20.11.5",
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"@typescript-eslint/eslint-plugin": "6.19.0",
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"@typescript-eslint/parser": "6.19.0",
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"eslint": "8.56.0",
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"typescript": "5.3.3"
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},
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@@ -31,7 +31,7 @@ export type Undo = {
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turn: Color | null;
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};
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export class ReversiGame {
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export class Game {
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public map: MapCell[];
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public mapWidth: number;
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public mapHeight: number;
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@@ -79,13 +79,13 @@ export class ReversiGame {
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return this.board.filter(x => x === WHITE).length;
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}
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public transformPosToXy(pos: number): number[] {
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public posToXy(pos: number): number[] {
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const x = pos % this.mapWidth;
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const y = Math.floor(pos / this.mapWidth);
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return [x, y];
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}
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public transformXyToPos(x: number, y: number): number {
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public xyToPos(x: number, y: number): number {
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return x + (y * this.mapWidth);
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}
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@@ -136,7 +136,7 @@ export class ReversiGame {
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}
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public mapDataGet(pos: number): MapCell {
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const [x, y] = this.transformPosToXy(pos);
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const [x, y] = this.posToXy(pos);
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return x < 0 || y < 0 || x >= this.mapWidth || y >= this.mapHeight ? 'null' : this.map[pos];
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}
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@@ -164,26 +164,26 @@ export class ReversiGame {
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const enemyColor = !color;
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const diffVectors: [number, number][] = [
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[ 0, -1], // 上
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[ +1, -1], // 右上
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[ +1, 0], // 右
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[ +1, +1], // 右下
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[ 0, +1], // 下
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[ -1, +1], // 左下
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[ -1, 0], // 左
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[ -1, -1] // 左上
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[ 0, -1], // 上
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[+1, -1], // 右上
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[+1, 0], // 右
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[+1, +1], // 右下
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[ 0, +1], // 下
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[-1, +1], // 左下
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[-1, 0], // 左
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[-1, -1] // 左上
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];
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const effectsInLine = ([dx, dy]: [number, number]): number[] => {
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const nextPos = (x: number, y: number): [number, number] => [x + dx, y + dy];
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const found: number[] = []; // 挟めるかもしれない相手の石を入れておく配列
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let [x, y] = this.transformPosToXy(initPos);
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let [x, y] = this.posToXy(initPos);
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while (true) {
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[x, y] = nextPos(x, y);
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// 座標が指し示す位置がボード外に出たとき
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if (this.opts.loopedBoard && this.transformXyToPos(
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if (this.opts.loopedBoard && this.xyToPos(
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(x = ((x % this.mapWidth) + this.mapWidth) % this.mapWidth),
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(y = ((y % this.mapHeight) + this.mapHeight) % this.mapHeight)) === initPos)
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// 盤面の境界でループし、自分が石を置く位置に戻ってきたとき、挟めるようにしている (ref: Test4のマップ)
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@@ -191,7 +191,7 @@ export class ReversiGame {
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else if (x === -1 || y === -1 || x === this.mapWidth || y === this.mapHeight)
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return []; // 挟めないことが確定 (盤面外に到達)
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const pos = this.transformXyToPos(x, y);
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const pos = this.xyToPos(x, y);
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if (this.mapDataGet(pos) === 'null') return []; // 挟めないことが確定 (配置不可能なマスに到達)
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const stone = this.board[pos];
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if (stone === null) return []; // 挟めないことが確定 (石が置かれていないマスに到達)
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7
packages/misskey-reversi/src/index.ts
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7
packages/misskey-reversi/src/index.ts
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@@ -0,0 +1,7 @@
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import { Game } from './game.js';
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export {
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Game,
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};
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export * as maps from './maps.js';
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