refactor(frontend): asとanyをすぐなおせる範囲で除去 (#14848)

* refactor(frontend): できるだけanyを除去

* refactor

* lint

* fix

* remove unused

* Update packages/frontend/src/components/MkReactionsViewer.details.vue

* Update packages/frontend/src/components/MkUsersTooltip.vue

---------

Co-authored-by: syuilo <4439005+syuilo@users.noreply.github.com>
This commit is contained in:
かっこかり
2024-10-31 13:46:42 +09:00
committed by GitHub
parent 7fc8a2a7b0
commit 17d9aca5a7
56 changed files with 250 additions and 192 deletions

View File

@@ -132,7 +132,7 @@ const mapCategories = Array.from(new Set(Object.values(Reversi.maps).map(x => x.
const props = defineProps<{
game: Misskey.entities.ReversiGameDetailed;
connection: Misskey.ChannelConnection;
connection: Misskey.ChannelConnection<Misskey.Channels['reversiGame']>;
}>();
const shareWhenStart = defineModel<boolean>('shareWhenStart', { default: false });
@@ -217,14 +217,14 @@ function onChangeReadyStates(states) {
game.value.user2Ready = states.user2;
}
function updateSettings(key: keyof Misskey.entities.ReversiGameDetailed) {
function updateSettings(key: typeof Misskey.reversiUpdateKeys[number]) {
props.connection.send('updateSettings', {
key: key,
value: game.value[key],
});
}
function onUpdateSettings({ userId, key, value }: { userId: string; key: keyof Misskey.entities.ReversiGameDetailed; value: any; }) {
function onUpdateSettings<K extends typeof Misskey.reversiUpdateKeys[number]>({ userId, key, value }: { userId: string; key: K; value: Misskey.entities.ReversiGameDetailed[K]; }) {
if (userId === $i.id) return;
if (game.value[key] === value) return;
game.value[key] = value;