Files
gaseous-server/gaseous-server/Classes/Metadata/Games.cs

171 lines
6.3 KiB
C#

using System;
using gaseous_tools;
using IGDB;
using IGDB.Models;
namespace gaseous_server.Classes.Metadata
{
public class Games
{
const string fieldList = "fields age_ratings,aggregated_rating,aggregated_rating_count,alternative_names,artworks,bundles,category,checksum,collection,cover,created_at,dlcs,expanded_games,expansions,external_games,first_release_date,follows,forks,franchise,franchises,game_engines,game_localizations,game_modes,genres,hypes,involved_companies,keywords,language_supports,multiplayer_modes,name,parent_game,platforms,player_perspectives,ports,rating,rating_count,release_dates,remakes,remasters,screenshots,similar_games,slug,standalone_expansions,status,storyline,summary,tags,themes,total_rating,total_rating_count,updated_at,url,version_parent,version_title,videos,websites;";
public Games()
{
}
private static IGDBClient igdb = new IGDBClient(
// Found in Twitch Developer portal for your app
Config.IGDB.ClientId,
Config.IGDB.Secret
);
public static Game? GetGame(long Id)
{
if (Id == 0)
{
return null;
}
else
{
Task<Game> RetVal = _GetGame(SearchUsing.id, Id);
return RetVal.Result;
}
}
public static Game GetGame(string Slug)
{
Task<Game> RetVal = _GetGame(SearchUsing.slug, Slug);
return RetVal.Result;
}
private static async Task<Game> _GetGame(SearchUsing searchUsing, object searchValue)
{
// check database first
Storage.CacheStatus? cacheStatus = new Storage.CacheStatus();
if (searchUsing == SearchUsing.id)
{
cacheStatus = Storage.GetCacheStatus("Game", (long)searchValue);
}
else
{
cacheStatus = Storage.GetCacheStatus("Game", (string)searchValue);
}
// set up where clause
string WhereClause = "";
switch (searchUsing)
{
case SearchUsing.id:
WhereClause = "where id = " + searchValue;
break;
case SearchUsing.slug:
WhereClause = "where slug = " + searchValue;
break;
default:
throw new Exception("Invalid search type");
}
Game returnValue = new Game();
switch (cacheStatus)
{
case Storage.CacheStatus.NotPresent:
returnValue = await GetObjectFromServer(WhereClause);
Storage.NewCacheValue(returnValue);
UpdateSubClasses(returnValue);
return returnValue;
case Storage.CacheStatus.Expired:
returnValue = await GetObjectFromServer(WhereClause);
Storage.NewCacheValue(returnValue, true);
UpdateSubClasses(returnValue);
return returnValue;
case Storage.CacheStatus.Current:
return Storage.GetCacheValue<Game>(returnValue, "id", (long)searchValue);
default:
throw new Exception("How did you get here?");
}
}
private static void UpdateSubClasses(Game Game)
{
if (Game.Artworks != null)
{
foreach (long ArtworkId in Game.Artworks.Ids)
{
Artwork GameArtwork = Artworks.GetArtwork(ArtworkId, Config.LibraryConfiguration.LibraryMetadataDirectory_Game(Game));
}
}
if (Game.Cover != null)
{
Cover GameCover = Covers.GetCover(Game.Cover.Id, Config.LibraryConfiguration.LibraryMetadataDirectory_Game(Game));
}
if (Game.Platforms != null)
{
foreach (long PlatformId in Game.Platforms.Ids)
{
Platform GamePlatform = Platforms.GetPlatform(PlatformId);
}
}
if (Game.Screenshots != null)
{
foreach (long ScreenshotId in Game.Screenshots.Ids)
{
Screenshot GameScreenshot = Screenshots.GetScreenshot(ScreenshotId, Config.LibraryConfiguration.LibraryMetadataDirectory_Game(Game));
}
}
}
private enum SearchUsing
{
id,
slug
}
private static async Task<Game> GetObjectFromServer(string WhereClause)
{
// get Game metadata
var results = await igdb.QueryAsync<Game>(IGDBClient.Endpoints.Games, query: fieldList + " " + WhereClause + ";");
var result = results.First();
return result;
}
public static Game[] SearchForGame(string SearchString, long PlatformId, SearchType searchType)
{
Task<Game[]> games = _SearchForGame(SearchString, PlatformId, searchType);
return games.Result;
}
private static async Task<Game[]> _SearchForGame(string SearchString, long PlatformId, SearchType searchType)
{
string searchBody = "";
searchBody += "fields id,name,slug,platforms,summary; ";
switch (searchType)
{
case SearchType.search:
searchBody += "search \"" + SearchString + "\"; ";
searchBody += "where platforms = (" + PlatformId + ");";
break;
case SearchType.wherefuzzy:
searchBody += "where platforms = (" + PlatformId + ") & name ~ *\"" + SearchString + "\"*;";
break;
case SearchType.where:
searchBody += "where platforms = (" + PlatformId + ") & name ~ \"" + SearchString + "\";";
break;
}
// get Game metadata
var results = await igdb.QueryAsync<Game>(IGDBClient.Endpoints.Games, query: searchBody);
return results;
}
public enum SearchType
{
where = 0,
wherefuzzy = 1,
search = 2
}
}
}