Files
gaseous-server/gaseous-server/Classes/GameLibrary.cs
2024-09-06 01:59:59 +10:00

240 lines
9.3 KiB
C#

using System;
using System.Data;
using gaseous_server.Classes;
using gaseous_server.Classes.Metadata;
using IGDB.Models;
using Microsoft.CodeAnalysis.FlowAnalysis.DataFlow;
namespace gaseous_server
{
public static class GameLibrary
{
// exceptions
public class PathExists : Exception
{
public PathExists(string path) : base("The library path " + path + " already exists.")
{ }
}
public class PathNotFound : Exception
{
public PathNotFound(string path) : base("The path " + path + " does not exist.")
{ }
}
public class LibraryNotFound : Exception
{
public LibraryNotFound(int LibraryId) : base("Library id " + LibraryId + " does not exist.")
{ }
}
public class CannotDeleteDefaultLibrary : Exception
{
public CannotDeleteDefaultLibrary() : base("Unable to delete the default library.")
{ }
}
public class CannotDeleteLibraryWhileScanIsActive : Exception
{
public CannotDeleteLibraryWhileScanIsActive() : base("Unable to delete library while a library scan is active. Wait for all scans to complete and try again")
{ }
}
// code
public static LibraryItem GetDefaultLibrary
{
get
{
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "SELECT * FROM GameLibraries WHERE DefaultLibrary=1 LIMIT 1";
DataTable data = db.ExecuteCMD(sql);
DataRow row = data.Rows[0];
LibraryItem library = new LibraryItem((int)row["Id"], (string)row["Name"], (string)row["Path"], (long)row["DefaultPlatform"], Convert.ToBoolean((int)row["DefaultLibrary"]));
if (!Directory.Exists(library.Path))
{
Directory.CreateDirectory(library.Path);
}
return library;
}
}
public static List<LibraryItem> GetLibraries
{
get
{
List<LibraryItem> libraryItems = new List<LibraryItem>();
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "SELECT * FROM GameLibraries ORDER BY `Name`;";
DataTable data = db.ExecuteCMD(sql);
foreach (DataRow row in data.Rows)
{
LibraryItem library = new LibraryItem((int)row["Id"], (string)row["Name"], (string)row["Path"], (long)row["DefaultPlatform"], Convert.ToBoolean((int)row["DefaultLibrary"]));
libraryItems.Add(library);
if (library.IsDefaultLibrary == true)
{
// check directory exists
if (!Directory.Exists(library.Path))
{
Directory.CreateDirectory(library.Path);
}
}
}
return libraryItems;
}
}
public static LibraryItem AddLibrary(string Name, string Path, long DefaultPlatformId)
{
string PathName = Common.NormalizePath(Path);
// check path isn't already in place
foreach (LibraryItem item in GetLibraries)
{
if (Common.NormalizePath(PathName) == Common.NormalizePath(item.Path))
{
// already existing path!
throw new PathExists(PathName);
}
}
if (!System.IO.Path.Exists(PathName))
{
throw new PathNotFound(PathName);
}
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "INSERT INTO GameLibraries (Name, Path, DefaultPlatform, DefaultLibrary) VALUES (@name, @path, @defaultplatform, 0); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("name", Name);
dbDict.Add("path", PathName);
dbDict.Add("defaultplatform", DefaultPlatformId);
DataTable data = db.ExecuteCMD(sql, dbDict);
int newLibraryId = (int)(long)data.Rows[0][0];
Logging.Log(Logging.LogType.Information, "Library Management", "Created library " + Name + " at directory " + PathName);
LibraryItem library = GetLibrary(newLibraryId);
return library;
}
public static void DeleteLibrary(int LibraryId)
{
LibraryItem library = GetLibrary(LibraryId);
if (library.IsDefaultLibrary == false)
{
// check for active library scans
foreach (ProcessQueue.QueueItem item in ProcessQueue.QueueItems)
{
if (
(item.ItemType == ProcessQueue.QueueItemType.LibraryScan && item.ItemState == ProcessQueue.QueueItemState.Running) ||
(item.ItemType == ProcessQueue.QueueItemType.LibraryScanWorker && item.ItemState == ProcessQueue.QueueItemState.Running)
)
{
Logging.Log(Logging.LogType.Warning, "Library Management", "Unable to delete libraries while a library scan is running. Wait until the the library scan is completed and try again.");
throw new CannotDeleteLibraryWhileScanIsActive();
}
}
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "DELETE FROM Games_Roms WHERE LibraryId=@id; DELETE FROM GameLibraries WHERE Id=@id;";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("id", LibraryId);
db.ExecuteCMD(sql, dbDict);
Logging.Log(Logging.LogType.Information, "Library Management", "Deleted library " + library.Name + " at path " + library.Path);
}
else
{
Logging.Log(Logging.LogType.Warning, "Library Management", "Unable to delete the default library.");
throw new CannotDeleteDefaultLibrary();
}
}
public static LibraryItem GetLibrary(int LibraryId)
{
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "SELECT * FROM GameLibraries WHERE Id=@id";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("id", LibraryId);
DataTable data = db.ExecuteCMD(sql, dbDict);
if (data.Rows.Count > 0)
{
DataRow row = data.Rows[0];
LibraryItem library = new LibraryItem((int)row["Id"], (string)row["Name"], (string)row["Path"], (long)row["DefaultPlatform"], Convert.ToBoolean((int)row["DefaultLibrary"]));
return library;
}
else
{
throw new LibraryNotFound(LibraryId);
}
}
public static LibraryItem ScanLibrary(int LibraryId)
{
// add the library to scan to the queue
LibraryItem library = GetLibrary(LibraryId);
ImportGame.LibrariesToScan.Add(library);
// start the library scan if it's not already running
foreach (ProcessQueue.QueueItem item in ProcessQueue.QueueItems)
{
if (item.ItemType == ProcessQueue.QueueItemType.LibraryScan && item.ItemState != ProcessQueue.QueueItemState.Running)
{
item.ForceExecute();
}
}
return library;
}
public class LibraryItem
{
public LibraryItem(int Id, string Name, string Path, long DefaultPlatformId, bool IsDefaultLibrary)
{
_Id = Id;
_Name = Name;
_Path = Path;
_DefaultPlatformId = DefaultPlatformId;
_IsDefaultLibrary = IsDefaultLibrary;
if (!Directory.Exists(Path))
{
Directory.CreateDirectory(Path);
}
}
int _Id = 0;
string _Name = "";
string _Path = "";
long _DefaultPlatformId = 0;
bool _IsDefaultLibrary = false;
public int Id => _Id;
public string Name => _Name;
public string Path => _Path;
public long DefaultPlatformId => _DefaultPlatformId;
public string? DefaultPlatformName
{
get
{
if (_DefaultPlatformId != 0)
{
Platform platform = Platforms.GetPlatform(_DefaultPlatformId);
return platform.Name;
}
else
{
return "";
}
}
}
public bool IsDefaultLibrary => _IsDefaultLibrary;
}
}
}