Files
gaseous-server/gaseous-server/Classes/ImportGames.cs

103 lines
3.4 KiB
C#

using System;
using System.Data;
using System.Threading.Tasks;
using gaseous_tools;
namespace gaseous_server.Classes
{
public class ImportGames
{
public ImportGames(string ImportPath)
{
if (Directory.Exists(ImportPath))
{
string[] importContents_Files = Directory.GetFiles(ImportPath);
string[] importContents_Directories = Directory.GetDirectories(ImportPath);
// import files first
foreach (string importContent in importContents_Files) {
ImportGame importGame = new ImportGame();
importGame.ImportGameFile(importContent);
}
}
else
{
Logging.Log(Logging.LogType.Critical, "Import Games", "The import directory " + ImportPath + " does not exist.");
throw new DirectoryNotFoundException("Invalid path: " + ImportPath);
}
}
}
public class ImportGame
{
private Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
public void ImportGameFile(string GameFileImportPath, bool IsDirectory = false)
{
Logging.Log(Logging.LogType.Information, "Import Game", "Processing item " + GameFileImportPath);
if (IsDirectory == false)
{
FileInfo fi = new FileInfo(GameFileImportPath);
// process as a single file
// check 1: do we have a signature for it?
Common.hashObject hash = new Common.hashObject(GameFileImportPath);
gaseous_server.Controllers.SignaturesController sc = new Controllers.SignaturesController();
List<Models.Signatures_Games> signatures = sc.GetSignature(hash.md5hash);
if (signatures.Count == 0)
{
// no md5 signature found - try sha1
signatures = sc.GetSignature("", hash.sha1hash);
}
Models.Signatures_Games discoveredSignature = new Models.Signatures_Games();
if (signatures.Count == 1)
{
// only 1 signature found!
discoveredSignature = signatures.ElementAt(0);
gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
}
else if (signatures.Count > 1)
{
// more than one signature found - find one with highest score
foreach(Models.Signatures_Games Sig in signatures)
{
if (Sig.Score > discoveredSignature.Score)
{
discoveredSignature = Sig;
gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
}
}
}
else
{
// no signature match found - try alternate methods
Models.Signatures_Games.GameItem gi = new Models.Signatures_Games.GameItem();
Models.Signatures_Games.RomItem ri = new Models.Signatures_Games.RomItem();
// game title is the file name without the extension or path
gi.Name = Path.GetFileNameWithoutExtension(GameFileImportPath);
// guess platform
gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, true);
// get rom data
ri.Name = Path.GetFileName(GameFileImportPath);
ri.Md5 = hash.md5hash;
ri.Sha1 = hash.sha1hash;
discoveredSignature.Game = gi;
discoveredSignature.Rom = ri;
}
//Console.WriteLine(Newtonsoft.Json.JsonConvert.SerializeObject(discoveredSignature));
IGDB.Models.Platform determinedPlatform = Platforms.GetPlatform(discoveredSignature.Flags.IGDBPlatformId);
}
}
}
}