
* Merged all IGDB API communications into one class * Added code to handle IGDB's rate limiter * Revised IGDB rate limit avoidance and recovery times
109 lines
3.8 KiB
C#
109 lines
3.8 KiB
C#
using System;
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using IGDB;
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using IGDB.Models;
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namespace gaseous_server.Classes.Metadata
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{
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public class MultiplayerModes
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{
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const string fieldList = "fields campaigncoop,checksum,dropin,game,lancoop,offlinecoop,offlinecoopmax,offlinemax,onlinecoop,onlinecoopmax,onlinemax,platform,splitscreen,splitscreenonline;";
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public MultiplayerModes()
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{
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}
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public static MultiplayerMode? GetGame_MultiplayerModes(long? Id)
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{
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if ((Id == 0) || (Id == null))
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{
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return null;
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}
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else
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{
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Task<MultiplayerMode> RetVal = _GetGame_MultiplayerModes(SearchUsing.id, Id);
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return RetVal.Result;
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}
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}
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public static MultiplayerMode GetGame_MultiplayerModes(string Slug)
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{
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Task<MultiplayerMode> RetVal = _GetGame_MultiplayerModes(SearchUsing.slug, Slug);
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return RetVal.Result;
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}
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private static async Task<MultiplayerMode> _GetGame_MultiplayerModes(SearchUsing searchUsing, object searchValue)
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{
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// check database first
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Storage.CacheStatus? cacheStatus = new Storage.CacheStatus();
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if (searchUsing == SearchUsing.id)
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{
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cacheStatus = Storage.GetCacheStatus("MultiplayerMode", (long)searchValue);
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}
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else
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{
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cacheStatus = Storage.GetCacheStatus("MultiplayerMode", (string)searchValue);
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}
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// set up where clause
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string WhereClause = "";
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switch (searchUsing)
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{
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case SearchUsing.id:
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WhereClause = "where id = " + searchValue;
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break;
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case SearchUsing.slug:
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WhereClause = "where slug = " + searchValue;
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break;
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default:
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throw new Exception("Invalid search type");
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}
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MultiplayerMode returnValue = new MultiplayerMode();
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switch (cacheStatus)
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{
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case Storage.CacheStatus.NotPresent:
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returnValue = await GetObjectFromServer(WhereClause);
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Storage.NewCacheValue(returnValue);
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break;
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case Storage.CacheStatus.Expired:
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try
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{
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returnValue = await GetObjectFromServer(WhereClause);
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Storage.NewCacheValue(returnValue, true);
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}
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catch (Exception ex)
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{
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Logging.Log(Logging.LogType.Warning, "Metadata: " + returnValue.GetType().Name, "An error occurred while connecting to IGDB. WhereClause: " + WhereClause, ex);
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returnValue = Storage.GetCacheValue<MultiplayerMode>(returnValue, "id", (long)searchValue);
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}
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break;
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case Storage.CacheStatus.Current:
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returnValue = Storage.GetCacheValue<MultiplayerMode>(returnValue, "id", (long)searchValue);
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break;
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default:
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throw new Exception("How did you get here?");
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}
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return returnValue;
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}
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private enum SearchUsing
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{
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id,
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slug
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}
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private static async Task<MultiplayerMode> GetObjectFromServer(string WhereClause)
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{
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// get Game_MultiplayerModes metadata
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Communications comms = new Communications();
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var results = await comms.APIComm<MultiplayerMode>(IGDBClient.Endpoints.MultiplayerModes, fieldList, WhereClause);
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var result = results.First();
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return result;
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}
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}
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}
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