Files
gaseous-server/gaseous-server/Classes/ImportGames.cs
Michael Green 0c645d04aa v1.7.0 git sync
2024-07-06 19:54:56 +10:00

813 lines
37 KiB
C#

using System;
using System.Data;
using System.IO.Compression;
using System.Security.Authentication;
using System.Security.Policy;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using gaseous_server.Classes.Metadata;
using gaseous_server.Models;
using IGDB.Models;
using NuGet.Common;
using NuGet.LibraryModel;
using static gaseous_server.Classes.Metadata.Games;
using static gaseous_server.Classes.FileSignature;
using HasheousClient.Models;
namespace gaseous_server.Classes
{
public class ImportGame : QueueItemStatus
{
public void ProcessDirectory(string ImportPath)
{
if (Directory.Exists(ImportPath))
{
string[] importContents = Directory.GetFiles(ImportPath, "*.*", SearchOption.AllDirectories);
Logging.Log(Logging.LogType.Information, "Import Games", "Found " + importContents.Length + " files to process in import directory: " + ImportPath);
// import files first
int importCount = 1;
foreach (string importContent in importContents)
{
SetStatus(importCount, importContents.Length, "Importing file: " + importContent);
ImportGameFile(importContent, null);
importCount += 1;
}
ClearStatus();
DeleteOrphanedDirectories(ImportPath);
}
else
{
Logging.Log(Logging.LogType.Critical, "Import Games", "The import directory " + ImportPath + " does not exist.");
throw new DirectoryNotFoundException("Invalid path: " + ImportPath);
}
}
public void ImportGameFile(string GameFileImportPath, IGDB.Models.Platform? OverridePlatform)
{
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
if (Common.SkippableFiles.Contains<string>(Path.GetFileName(GameFileImportPath), StringComparer.OrdinalIgnoreCase))
{
Logging.Log(Logging.LogType.Debug, "Import Game", "Skipping item " + GameFileImportPath);
}
else
{
FileInfo fi = new FileInfo(GameFileImportPath);
Common.hashObject hash = new Common.hashObject(GameFileImportPath);
Models.PlatformMapping.PlatformMapItem? IsBios = Classes.Bios.BiosHashSignatureLookup(hash.md5hash);
if (IsBios == null)
{
// file is a rom
// check to make sure we don't already have this file imported
sql = "SELECT COUNT(Id) AS count FROM Games_Roms WHERE MD5=@md5 AND SHA1=@sha1";
dbDict.Add("md5", hash.md5hash);
dbDict.Add("sha1", hash.sha1hash);
DataTable importDB = db.ExecuteCMD(sql, dbDict);
if ((Int64)importDB.Rows[0]["count"] > 0)
{
// import source was the import directory
if (GameFileImportPath.StartsWith(Config.LibraryConfiguration.LibraryImportDirectory))
{
Logging.Log(Logging.LogType.Warning, "Import Game", " " + GameFileImportPath + " already in database - moving to " + Config.LibraryConfiguration.LibraryImportDuplicatesDirectory);
string targetPathWithFileName = GameFileImportPath.Replace(Config.LibraryConfiguration.LibraryImportDirectory, Config.LibraryConfiguration.LibraryImportDuplicatesDirectory);
string targetPath = Path.GetDirectoryName(targetPathWithFileName);
if (!Directory.Exists(targetPath))
{
Directory.CreateDirectory(targetPath);
}
File.Move(GameFileImportPath, targetPathWithFileName, true);
}
// import source was the upload directory
if (GameFileImportPath.StartsWith(Config.LibraryConfiguration.LibraryUploadDirectory))
{
Logging.Log(Logging.LogType.Warning, "Import Game", " " + GameFileImportPath + " already in database - skipping import");
}
}
else
{
Logging.Log(Logging.LogType.Information, "Import Game", " " + GameFileImportPath + " not in database - processing");
FileSignature fileSignature = new FileSignature();
gaseous_server.Models.Signatures_Games discoveredSignature = fileSignature.GetFileSignature(GameLibrary.GetDefaultLibrary, hash, fi, GameFileImportPath);
// get discovered platform
IGDB.Models.Platform? determinedPlatform = null;
if (OverridePlatform == null)
{
determinedPlatform = Metadata.Platforms.GetPlatform(discoveredSignature.Flags.IGDBPlatformId);
if (determinedPlatform == null)
{
determinedPlatform = new IGDB.Models.Platform();
}
}
else
{
determinedPlatform = OverridePlatform;
discoveredSignature.Flags.IGDBPlatformId = (long)determinedPlatform.Id;
discoveredSignature.Flags.IGDBPlatformName = determinedPlatform.Name;
}
IGDB.Models.Game determinedGame = SearchForGame(discoveredSignature, discoveredSignature.Flags.IGDBPlatformId, true);
// add to database
StoreROM(GameLibrary.GetDefaultLibrary, hash, determinedGame, determinedPlatform, discoveredSignature, GameFileImportPath);
}
}
else
{
// file is a bios
if (IsBios.WebEmulator != null)
{
foreach (Classes.Bios.BiosItem biosItem in Classes.Bios.GetBios())
{
if (biosItem.Available == false && biosItem.hash == hash.md5hash)
{
string biosPath = biosItem.biosPath.Replace(biosItem.filename, "");
if (!Directory.Exists(biosPath))
{
Directory.CreateDirectory(biosPath);
}
File.Move(GameFileImportPath, biosItem.biosPath, true);
break;
}
}
}
}
}
}
public static IGDB.Models.Game SearchForGame(gaseous_server.Models.Signatures_Games Signature, long PlatformId, bool FullDownload)
{
if (Signature.Flags != null)
{
if (Signature.Flags.IGDBGameId != null && Signature.Flags.IGDBGameId != 0)
{
// game was determined elsewhere - probably a Hasheous server
try
{
return Games.GetGame(Signature.Flags.IGDBGameId, false, false, FullDownload);
}
catch (Exception ex)
{
Logging.Log(Logging.LogType.Warning, "Import Game", "Provided game id resulted in a failed game lookup", ex);
}
}
}
// search discovered game - case insensitive exact match first
IGDB.Models.Game determinedGame = new IGDB.Models.Game();
string GameName = Signature.Game.Name;
List<string> SearchCandidates = GetSearchCandidates(GameName);
foreach (string SearchCandidate in SearchCandidates)
{
bool GameFound = false;
Logging.Log(Logging.LogType.Information, "Import Game", " Searching for title: " + SearchCandidate);
foreach (Metadata.Games.SearchType searchType in Enum.GetValues(typeof(Metadata.Games.SearchType)))
{
Logging.Log(Logging.LogType.Information, "Import Game", " Search type: " + searchType.ToString());
IGDB.Models.Game[] games = Metadata.Games.SearchForGame(SearchCandidate, PlatformId, searchType);
if (games.Length == 1)
{
// exact match!
determinedGame = Metadata.Games.GetGame((long)games[0].Id, false, false, false);
Logging.Log(Logging.LogType.Information, "Import Game", " IGDB game: " + determinedGame.Name);
GameFound = true;
break;
}
else if (games.Length > 0)
{
Logging.Log(Logging.LogType.Information, "Import Game", " " + games.Length + " search results found");
// quite likely we've found sequels and alternate types
foreach (Game game in games)
{
if (game.Name == SearchCandidate)
{
// found game title matches the search candidate
determinedGame = Metadata.Games.GetGame((long)games[0].Id, false, false, false);
Logging.Log(Logging.LogType.Information, "Import Game", "Found exact match!");
GameFound = true;
break;
}
}
}
else
{
Logging.Log(Logging.LogType.Information, "Import Game", " No search results found");
}
}
if (GameFound == true) { break; }
}
if (determinedGame == null)
{
determinedGame = new IGDB.Models.Game();
}
string destSlug = "";
if (determinedGame.Id == null)
{
Logging.Log(Logging.LogType.Information, "Import Game", " Unable to determine game");
}
return determinedGame;
}
public static List<IGDB.Models.Game> SearchForGame_GetAll(string GameName, long PlatformId)
{
List<IGDB.Models.Game> searchResults = new List<IGDB.Models.Game>();
List<string> SearchCandidates = GetSearchCandidates(GameName);
foreach (string SearchCandidate in SearchCandidates)
{
foreach (Metadata.Games.SearchType searchType in Enum.GetValues(typeof(Metadata.Games.SearchType)))
{
if ((PlatformId == 0 && searchType == SearchType.searchNoPlatform) || (PlatformId != 0 && searchType != SearchType.searchNoPlatform))
{
IGDB.Models.Game[] games = Metadata.Games.SearchForGame(SearchCandidate, PlatformId, searchType);
foreach (IGDB.Models.Game foundGame in games)
{
bool gameInResults = false;
foreach (IGDB.Models.Game searchResult in searchResults)
{
if (searchResult.Id == foundGame.Id)
{
gameInResults = true;
}
}
if (gameInResults == false)
{
searchResults.Add(foundGame);
}
}
}
}
}
return searchResults;
}
private static List<string> GetSearchCandidates(string GameName)
{
// remove version numbers from name
GameName = Regex.Replace(GameName, @"v(\d+\.)?(\d+\.)?(\*|\d+)$", "").Trim();
GameName = Regex.Replace(GameName, @"Rev (\d+\.)?(\d+\.)?(\*|\d+)$", "").Trim();
// assumption: no games have () in their titles so we'll remove them
int idx = GameName.IndexOf('(');
if (idx >= 0)
{
GameName = GameName.Substring(0, idx);
}
List<string> SearchCandidates = new List<string>();
SearchCandidates.Add(GameName.Trim());
if (GameName.Contains(" - "))
{
SearchCandidates.Add(GameName.Replace(" - ", ": ").Trim());
SearchCandidates.Add(GameName.Substring(0, GameName.IndexOf(" - ")).Trim());
}
if (GameName.Contains(": "))
{
SearchCandidates.Add(GameName.Substring(0, GameName.IndexOf(": ")).Trim());
}
Logging.Log(Logging.LogType.Information, "Import Game", " Search candidates: " + String.Join(", ", SearchCandidates));
return SearchCandidates;
}
public static long StoreROM(GameLibrary.LibraryItem library, Common.hashObject hash, IGDB.Models.Game determinedGame, IGDB.Models.Platform determinedPlatform, gaseous_server.Models.Signatures_Games discoveredSignature, string GameFileImportPath, long UpdateId = 0)
{
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
if (UpdateId == 0)
{
sql = "INSERT INTO Games_Roms (PlatformId, GameId, Name, Size, CRC, MD5, SHA1, DevelopmentStatus, Attributes, RomType, RomTypeMedia, MediaLabel, Path, MetadataSource, MetadataGameName, MetadataVersion, LibraryId) VALUES (@platformid, @gameid, @name, @size, @crc, @md5, @sha1, @developmentstatus, @Attributes, @romtype, @romtypemedia, @medialabel, @path, @metadatasource, @metadatagamename, @metadataversion, @libraryid); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
}
else
{
sql = "UPDATE Games_Roms SET PlatformId=@platformid, GameId=@gameid, Name=@name, Size=@size, DevelopmentStatus=@developmentstatus, Attributes=@Attributes, RomType=@romtype, RomTypeMedia=@romtypemedia, MediaLabel=@medialabel, MetadataSource=@metadatasource, MetadataGameName=@metadatagamename, MetadataVersion=@metadataversion WHERE Id=@id;";
dbDict.Add("id", UpdateId);
}
dbDict.Add("platformid", Common.ReturnValueIfNull(determinedPlatform.Id, 0));
dbDict.Add("gameid", Common.ReturnValueIfNull(determinedGame.Id, 0));
dbDict.Add("name", Common.ReturnValueIfNull(discoveredSignature.Rom.Name, 0));
dbDict.Add("size", Common.ReturnValueIfNull(discoveredSignature.Rom.Size, 0));
dbDict.Add("md5", hash.md5hash);
dbDict.Add("sha1", hash.sha1hash);
dbDict.Add("crc", Common.ReturnValueIfNull(discoveredSignature.Rom.Crc, ""));
dbDict.Add("developmentstatus", Common.ReturnValueIfNull(discoveredSignature.Rom.DevelopmentStatus, ""));
dbDict.Add("metadatasource", discoveredSignature.Rom.SignatureSource);
dbDict.Add("metadatagamename", discoveredSignature.Game.Name);
dbDict.Add("metadataversion", 2);
dbDict.Add("libraryid", library.Id);
if (discoveredSignature.Rom.Attributes != null)
{
if (discoveredSignature.Rom.Attributes.Count > 0)
{
dbDict.Add("attributes", Newtonsoft.Json.JsonConvert.SerializeObject(discoveredSignature.Rom.Attributes));
}
else
{
dbDict.Add("attributes", "[ ]");
}
}
else
{
dbDict.Add("attributes", "[ ]");
}
dbDict.Add("romtype", (int)discoveredSignature.Rom.RomType);
dbDict.Add("romtypemedia", Common.ReturnValueIfNull(discoveredSignature.Rom.RomTypeMedia, ""));
dbDict.Add("medialabel", Common.ReturnValueIfNull(discoveredSignature.Rom.MediaLabel, ""));
dbDict.Add("path", GameFileImportPath);
DataTable romInsert = db.ExecuteCMD(sql, dbDict);
long romId = 0;
if (UpdateId == 0)
{
romId = (long)romInsert.Rows[0][0];
}
else
{
romId = UpdateId;
}
// move to destination
if (library.IsDefaultLibrary == true)
{
MoveGameFile(romId);
}
return romId;
}
public static string ComputeROMPath(long RomId)
{
Classes.Roms.GameRomItem rom = Classes.Roms.GetRom(RomId);
// get metadata
IGDB.Models.Platform platform = gaseous_server.Classes.Metadata.Platforms.GetPlatform(rom.PlatformId);
IGDB.Models.Game game = gaseous_server.Classes.Metadata.Games.GetGame(rom.GameId, false, false, false);
// build path
string platformSlug = "Unknown Platform";
if (platform != null)
{
platformSlug = platform.Slug;
}
string gameSlug = "Unknown Title";
if (game != null)
{
gameSlug = game.Slug;
}
string DestinationPath = Path.Combine(GameLibrary.GetDefaultLibrary.Path, gameSlug, platformSlug);
if (!Directory.Exists(DestinationPath))
{
Directory.CreateDirectory(DestinationPath);
}
string DestinationPathName = Path.Combine(DestinationPath, rom.Name);
return DestinationPathName;
}
public static bool MoveGameFile(long RomId)
{
Classes.Roms.GameRomItem rom = Classes.Roms.GetRom(RomId);
string romPath = rom.Path;
if (File.Exists(romPath))
{
string DestinationPath = ComputeROMPath(RomId);
if (romPath == DestinationPath)
{
Logging.Log(Logging.LogType.Debug, "Move Game ROM", "Destination path is the same as the current path - aborting");
return true;
}
else
{
Logging.Log(Logging.LogType.Information, "Move Game ROM", "Moving " + romPath + " to " + DestinationPath);
if (File.Exists(DestinationPath))
{
Logging.Log(Logging.LogType.Information, "Move Game ROM", "A file with the same name exists at the destination - aborting");
return false;
}
else
{
File.Move(romPath, DestinationPath);
// update the db
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "UPDATE Games_Roms SET Path=@path WHERE Id=@id";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("id", RomId);
dbDict.Add("path", DestinationPath);
db.ExecuteCMD(sql, dbDict);
return true;
}
}
}
else
{
Logging.Log(Logging.LogType.Warning, "Move Game ROM", "File " + romPath + " appears to be missing!");
return false;
}
}
public void OrganiseLibrary()
{
Logging.Log(Logging.LogType.Information, "Organise Library", "Starting default library organisation");
GameLibrary.LibraryItem library = GameLibrary.GetDefaultLibrary;
// move rom files to their new location
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "SELECT * FROM Games_Roms WHERE LibraryId = @libraryid";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("libraryid", library.Id);
DataTable romDT = db.ExecuteCMD(sql, dbDict);
if (romDT.Rows.Count > 0)
{
for (int i = 0; i < romDT.Rows.Count; i++)
{
SetStatus(i, romDT.Rows.Count, "Processing file " + romDT.Rows[i]["name"]);
Logging.Log(Logging.LogType.Information, "Organise Library", "(" + i + "/" + romDT.Rows.Count + ") Processing ROM " + romDT.Rows[i]["name"]);
long RomId = (long)romDT.Rows[i]["id"];
MoveGameFile(RomId);
}
}
ClearStatus();
// clean up empty directories
DeleteOrphanedDirectories(GameLibrary.GetDefaultLibrary.Path);
Logging.Log(Logging.LogType.Information, "Organise Library", "Finsihed default library organisation");
}
public static void DeleteOrphanedDirectories(string startLocation)
{
foreach (var directory in Directory.GetDirectories(startLocation))
{
DeleteOrphanedDirectories(directory);
string[] files = Directory.GetFiles(directory);
string[] directories = Directory.GetDirectories(directory);
if (files.Length == 0 &&
directories.Length == 0)
{
Directory.Delete(directory, false);
}
}
}
public void LibraryScan(GameLibrary.LibraryItem? singleLibrary = null)
{
int maxWorkers = Config.MetadataConfiguration.MaxLibraryScanWorkers;
List<GameLibrary.LibraryItem> libraries = new List<GameLibrary.LibraryItem>();
if (singleLibrary == null)
{
libraries.AddRange(GameLibrary.GetLibraries);
}
else
{
libraries.Add(singleLibrary);
}
// setup background tasks for each library
foreach (GameLibrary.LibraryItem library in libraries)
{
Logging.Log(Logging.LogType.Information, "Library Scan", "Starting worker process for library " + library.Name);
ProcessQueue.QueueItem queue = new ProcessQueue.QueueItem(
ProcessQueue.QueueItemType.LibraryScanWorker,
1,
new List<ProcessQueue.QueueItemType>
{
ProcessQueue.QueueItemType.OrganiseLibrary,
ProcessQueue.QueueItemType.Rematcher
},
false,
true);
queue.Options = library;
queue.ForceExecute();
ProcessQueue.QueueItems.Add(queue);
// check number of running tasks is less than maxWorkers
bool allowContinue;
do
{
allowContinue = true;
int currentWorkerCount = 0;
List<ProcessQueue.QueueItem> queueItems = new List<ProcessQueue.QueueItem>();
queueItems.AddRange(ProcessQueue.QueueItems);
foreach (ProcessQueue.QueueItem item in queueItems)
{
if (item.ItemType == ProcessQueue.QueueItemType.LibraryScanWorker)
{
currentWorkerCount += 1;
}
}
if (currentWorkerCount >= maxWorkers)
{
allowContinue = false;
Thread.Sleep(60000);
}
} while (allowContinue == false);
}
bool WorkersStillWorking;
do
{
WorkersStillWorking = false;
List<ProcessQueue.QueueItem> queueItems = new List<ProcessQueue.QueueItem>();
queueItems.AddRange(ProcessQueue.QueueItems);
foreach (ProcessQueue.QueueItem item in queueItems)
{
if (item.ItemType == ProcessQueue.QueueItemType.LibraryScanWorker)
{
// workers are still running - sleep and keep looping
WorkersStillWorking = true;
Thread.Sleep(30000);
}
}
} while (WorkersStillWorking == true);
Logging.Log(Logging.LogType.Information, "Library Scan", "Library scan complete. All workers stopped");
}
public void LibrarySpecificScan(GameLibrary.LibraryItem library)
{
Logging.Log(Logging.LogType.Information, "Library Scan", "Starting scan of library: " + library.Name);
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
Logging.Log(Logging.LogType.Information, "Library Scan", "Looking for duplicate library files to clean up");
string duplicateSql = "DELETE r1 FROM Games_Roms r1 INNER JOIN Games_Roms r2 WHERE r1.Id > r2.Id AND r1.MD5 = r2.MD5 AND r1.LibraryId=@libraryid AND r2.LibraryId=@libraryid;";
Dictionary<string, object> dupDict = new Dictionary<string, object>();
dupDict.Add("libraryid", library.Id);
db.ExecuteCMD(duplicateSql, dupDict);
string sql = "SELECT * FROM Games_Roms WHERE LibraryId=@libraryid ORDER BY `name`";
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("libraryid", library.Id);
DataTable dtRoms = db.ExecuteCMD(sql, dbDict);
// clean out database entries in the import folder
if (dtRoms.Rows.Count > 0)
{
for (var i = 0; i < dtRoms.Rows.Count; i++)
{
long romId = (long)dtRoms.Rows[i]["Id"];
string romPath = (string)dtRoms.Rows[i]["Path"];
if (!romPath.StartsWith(library.Path))
{
Logging.Log(Logging.LogType.Information, "Library Scan", "Deleting database entry for files with incorrect directory " + romPath);
string deleteSql = "DELETE FROM Games_Roms WHERE Id=@id AND LibraryId=@libraryid";
Dictionary<string, object> deleteDict = new Dictionary<string, object>();
deleteDict.Add("Id", romId);
deleteDict.Add("libraryid", library.Id);
db.ExecuteCMD(deleteSql, deleteDict);
}
}
}
sql = "SELECT * FROM Games_Roms WHERE LibraryId=@libraryid ORDER BY `name`";
dtRoms = db.ExecuteCMD(sql, dbDict);
// search for files in the library that aren't in the database
Logging.Log(Logging.LogType.Information, "Library Scan", "Looking for orphaned library files to add");
string[] LibraryFiles = Directory.GetFiles(library.Path, "*.*", SearchOption.AllDirectories);
int StatusCount = 0;
foreach (string LibraryFile in LibraryFiles)
{
SetStatus(StatusCount, LibraryFiles.Length, "Processing file " + LibraryFile);
if (!Common.SkippableFiles.Contains<string>(Path.GetFileName(LibraryFile), StringComparer.OrdinalIgnoreCase))
{
Common.hashObject LibraryFileHash = new Common.hashObject(LibraryFile);
// check if file is in database
bool romFound = false;
for (var i = 0; i < dtRoms.Rows.Count; i++)
{
long romId = (long)dtRoms.Rows[i]["Id"];
string romPath = (string)dtRoms.Rows[i]["Path"];
string romMd5 = (string)dtRoms.Rows[i]["MD5"];
if ((LibraryFile == romPath) || (LibraryFileHash.md5hash == romMd5))
{
romFound = true;
break;
}
}
if (romFound == false)
{
// file is not in database - process it
Logging.Log(Logging.LogType.Information, "Library Scan", "Orphaned file found in library: " + LibraryFile);
Common.hashObject hash = new Common.hashObject(LibraryFile);
FileInfo fi = new FileInfo(LibraryFile);
FileSignature fileSignature = new FileSignature();
gaseous_server.Models.Signatures_Games sig = fileSignature.GetFileSignature(library, hash, fi, LibraryFile);
try
{
// get discovered platform
long PlatformId;
IGDB.Models.Platform determinedPlatform;
if (sig.Flags.IGDBPlatformId == null || sig.Flags.IGDBPlatformId == 0)
{
// no platform discovered in the signature
PlatformId = library.DefaultPlatformId;
}
else
{
// use the platform discovered in the signature
PlatformId = sig.Flags.IGDBPlatformId;
}
determinedPlatform = Platforms.GetPlatform(PlatformId);
IGDB.Models.Game determinedGame = SearchForGame(sig, PlatformId, true);
StoreROM(library, hash, determinedGame, determinedPlatform, sig, LibraryFile);
}
catch (Exception ex)
{
Logging.Log(Logging.LogType.Warning, "Library Scan", "An error occurred while matching orphaned file: " + LibraryFile + ". Skipping.", ex);
}
}
}
StatusCount += 1;
}
ClearStatus();
sql = "SELECT * FROM Games_Roms WHERE LibraryId=@libraryid ORDER BY `name`";
dtRoms = db.ExecuteCMD(sql, dbDict);
// check all roms to see if their local file still exists
Logging.Log(Logging.LogType.Information, "Library Scan", "Checking library files exist on disk");
StatusCount = 0;
if (dtRoms.Rows.Count > 0)
{
for (var i = 0; i < dtRoms.Rows.Count; i++)
{
long romId = (long)dtRoms.Rows[i]["Id"];
string romPath = (string)dtRoms.Rows[i]["Path"];
gaseous_server.Models.Signatures_Games.RomItem.SignatureSourceType romMetadataSource = (gaseous_server.Models.Signatures_Games.RomItem.SignatureSourceType)(int)dtRoms.Rows[i]["MetadataSource"];
SetStatus(StatusCount, dtRoms.Rows.Count, "Processing file " + romPath);
Logging.Log(Logging.LogType.Information, "Library Scan", "Processing ROM at path " + romPath);
if (File.Exists(romPath))
{
if (library.IsDefaultLibrary == true)
{
if (romPath != ComputeROMPath(romId))
{
Logging.Log(Logging.LogType.Information, "Library Scan", "ROM at path " + romPath + " found, but needs to be moved");
MoveGameFile(romId);
}
else
{
Logging.Log(Logging.LogType.Information, "Library Scan", "ROM at path " + romPath + " found");
}
}
}
else
{
// file doesn't exist where it's supposed to be! delete it from the db
Logging.Log(Logging.LogType.Warning, "Library Scan", "Deleting orphaned database entry for " + romPath);
string deleteSql = "DELETE FROM Games_Roms WHERE Id = @id AND LibraryId = @libraryid";
Dictionary<string, object> deleteDict = new Dictionary<string, object>();
deleteDict.Add("id", romId);
deleteDict.Add("libraryid", library.Id);
db.ExecuteCMD(deleteSql, deleteDict);
}
StatusCount += 1;
}
}
Logging.Log(Logging.LogType.Information, "Library Scan", "Library scan completed");
}
public void Rematcher(bool ForceExecute = false)
{
// rescan all titles with an unknown platform or title and see if we can get a match
Logging.Log(Logging.LogType.Information, "Rematch Scan", "Rematch scan starting");
Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
foreach (GameLibrary.LibraryItem library in GameLibrary.GetLibraries)
{
Logging.Log(Logging.LogType.Information, "Rematch Scan", "Rematch on library " + library.Name);
string sql = "";
if (ForceExecute == false)
{
sql = "SELECT * FROM Games_Roms WHERE (PlatformId = 0 AND GameId <> 0) OR (((PlatformId = 0 OR GameId = 0) AND MetadataSource = 0) OR (PlatformId = 0 AND GameId = 0)) AND (LastMatchAttemptDate IS NULL OR LastMatchAttemptDate < @lastmatchattemptdate) AND LibraryId = @libraryid LIMIT 100;";
}
else
{
sql = "SELECT * FROM Games_Roms WHERE (PlatformId = 0 AND GameId <> 0) OR (((PlatformId = 0 OR GameId = 0) AND MetadataSource = 0) OR (PlatformId = 0 AND GameId = 0)) AND LibraryId = @libraryid;";
}
Dictionary<string, object> dbDict = new Dictionary<string, object>();
dbDict.Add("lastmatchattemptdate", DateTime.UtcNow.AddDays(-7));
dbDict.Add("libraryid", library.Id);
DataTable data = db.ExecuteCMD(sql, dbDict);
int StatusCount = -0;
foreach (DataRow row in data.Rows)
{
SetStatus(StatusCount, data.Rows.Count, "Running rematcher");
// get rom info
long romId = (long)row["Id"];
string romPath = (string)row["Path"];
Common.hashObject hash = new Common.hashObject
{
md5hash = (string)row["MD5"],
sha1hash = (string)row["SHA1"]
};
FileInfo fi = new FileInfo(romPath);
Logging.Log(Logging.LogType.Information, "Rematch Scan", "Running rematch against " + romPath);
// determine rom signature
FileSignature fileSignature = new FileSignature();
gaseous_server.Models.Signatures_Games sig = fileSignature.GetFileSignature(library, hash, fi, romPath);
// get discovered platform
long PlatformId;
IGDB.Models.Platform determinedPlatform;
if (sig.Flags.IGDBPlatformId == null || sig.Flags.IGDBPlatformId == 0)
{
// no platform discovered in the signature
PlatformId = library.DefaultPlatformId;
}
else
{
// use the platform discovered in the signature
PlatformId = sig.Flags.IGDBPlatformId;
}
determinedPlatform = Platforms.GetPlatform(PlatformId);
IGDB.Models.Game determinedGame = SearchForGame(sig, PlatformId, true);
StoreROM(library, hash, determinedGame, determinedPlatform, sig, romPath, romId);
string attemptSql = "UPDATE Games_Roms SET LastMatchAttemptDate=@lastmatchattemptdate WHERE Id=@id;";
Dictionary<string, object> dbLastAttemptDict = new Dictionary<string, object>();
dbLastAttemptDict.Add("id", romId);
dbLastAttemptDict.Add("lastmatchattemptdate", DateTime.UtcNow);
db.ExecuteCMD(attemptSql, dbLastAttemptDict);
StatusCount += 1;
}
ClearStatus();
Logging.Log(Logging.LogType.Information, "Rematch Scan", "Rematch scan completed");
ClearStatus();
}
}
}
}