Files
gaseous-server/gaseous-server/Classes/Metadata/GameModes.cs
Michael Green f7906f692d Add more filter types (#50)
* feat: support for filtering by igdb rating

* fix: new user rating filter was always excluding unrated games

* feat: added metadata for game multiplayer modes

* feat: added metadata for game player perspectives

* feat: added metadata for game themes

* chore(deps): EmulatorJS version bump

* feat: all filters added

* feat: filter options now have visible toggles

* feat: jazzed up the styling of the game rating
2023-08-13 17:41:56 +10:00

111 lines
3.5 KiB
C#

using System;
using gaseous_tools;
using IGDB;
using IGDB.Models;
using MySqlX.XDevAPI.Common;
using static gaseous_tools.Config.ConfigFile;
namespace gaseous_server.Classes.Metadata
{
public class GameModes
{
const string fieldList = "fields checksum,created_at,name,slug,updated_at,url;";
public GameModes()
{
}
private static IGDBClient igdb = new IGDBClient(
// Found in Twitch Developer portal for your app
Config.IGDB.ClientId,
Config.IGDB.Secret
);
public static GameMode? GetGame_Modes(long? Id)
{
if ((Id == 0) || (Id == null))
{
return null;
}
else
{
Task<GameMode> RetVal = _GetGame_Modes(SearchUsing.id, Id);
return RetVal.Result;
}
}
public static GameMode GetGame_Modes(string Slug)
{
Task<GameMode> RetVal = _GetGame_Modes(SearchUsing.slug, Slug);
return RetVal.Result;
}
private static async Task<GameMode> _GetGame_Modes(SearchUsing searchUsing, object searchValue)
{
// check database first
Storage.CacheStatus? cacheStatus = new Storage.CacheStatus();
if (searchUsing == SearchUsing.id)
{
cacheStatus = Storage.GetCacheStatus("GameMode", (long)searchValue);
}
else
{
cacheStatus = Storage.GetCacheStatus("GameMode", (string)searchValue);
}
// set up where clause
string WhereClause = "";
switch (searchUsing)
{
case SearchUsing.id:
WhereClause = "where id = " + searchValue;
break;
case SearchUsing.slug:
WhereClause = "where slug = " + searchValue;
break;
default:
throw new Exception("Invalid search type");
}
GameMode returnValue = new GameMode();
bool forceImageDownload = false;
switch (cacheStatus)
{
case Storage.CacheStatus.NotPresent:
returnValue = await GetObjectFromServer(WhereClause);
Storage.NewCacheValue(returnValue);
forceImageDownload = true;
break;
case Storage.CacheStatus.Expired:
returnValue = await GetObjectFromServer(WhereClause);
Storage.NewCacheValue(returnValue, true);
forceImageDownload = true;
break;
case Storage.CacheStatus.Current:
returnValue = Storage.GetCacheValue<GameMode>(returnValue, "id", (long)searchValue);
break;
default:
throw new Exception("How did you get here?");
}
return returnValue;
}
private enum SearchUsing
{
id,
slug
}
private static async Task<GameMode> GetObjectFromServer(string WhereClause)
{
// get Game_Modes metadata
var results = await igdb.QueryAsync<GameMode>(IGDBClient.Endpoints.GameModes, query: fieldList + " " + WhereClause + ";");
var result = results.First();
return result;
}
}
}