All compressed archives (zip, rar, and 7z) are decompressed when a media group is created.
Only files with an extension defined in the platform mapping are added to the M3U file.
Closes#307
* Saved game icon now displays on game cover art in library
* Fixed casing error on save state download icon
* Migrate EJS from submodule to 7z download during docker build
* Updated README and gitignore
* Resized library search buttons
* Export to JSON now triggers the download rather than display of a formatted platform map
* Added ability to save emulator state
* Save states can now be fully managed during a game
* Save states can also be launched from the game info screen
* Removed insta-search and added a search button - closes#203
* Pagination is constrained to 5 pages on either side of the current page (10 page numbers displayed in total) - closes#223
* Reviewed all dialogs and made behaviour consistent - closes#225
* fix: added visual feed back for mass rom matching
* chore(deps): EmulatorJS version bump
* chore(deps): nuget package version bump
* feat: added cover art to the emulator
* ci: updated .gitignore
* ci: remove .DS_Store files
* feat: updated the about box, and labeled the IGDB user score
* chore(deps): EmulatorJS version bump
* feat: start of collections build, and styling changes
* fix: updated PlatformMap.json file with more platforms and fixed SNES extensions
* feat: more progress on romsets
* doc: updated readme to include new screenshots and discord link
* fix: repairs an issue where the author column in signatures was too narrow
* chore(deps): EmulatorJS version bump
* feat: Collection build code mostly complete
* fix: renamed collection classes to avoid conflicts in Swagger
* Re-wrote collection builder to correct major bugs and performance
* Completed collection builder and zipper
* API changes completed
* Fixed some last minute Collections API bugs
* Collections mostly complete. Todo: delete button
* Completed collections build
* feat: added Sega 32X and Sega CD mappings
* feat: added lazy loading to the main game library
* fix: using full file name when loading roms into the emulator #43
* feat: introduced bulk rom matching #25
* fix: xss fix
* feat: API support for uploading ROM’s
* fix: downloads of files larger than approx 300MB would cause an out of memory error
* fix: resolved broken bios path
* feat: added an upload button
* feat: EmulatorJS support - importing of BIOS files #15
* feat: added Bios controller to make Bios files available to the emulator, also resolved SNES identification issues (see: #25)
* feat: added firmware selector to emulator screen
* refactor: moved EmulatorJS to a subfolder
* feat: added firmware image availability page
* feat: added EmulatorJS support for Mega Drive, NES, and N64 (see: #15)
* doc: updated attribution in README.MD to include EmulatorJS
* ci: updated action to include submodules