Fixes a bug where the state manager would show an empty list (#410)
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@@ -432,7 +432,7 @@ function LoadGamePlatforms() {
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if (result[i].emulatorConfiguration.emulatorType.length > 0 && result[i].emulatorConfiguration.core.length > 0 && result[i].favouriteRomId) {
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showSaveState = true;
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romId = result[i].favouriteRomId;
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isMediaGroup = result[i].favouriteIsMediaGroup;
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isMediaGroup = result[i].favouriteRomIsMediagroup;
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platformItem.setAttribute('isFavourite', true);
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platformItem.classList.add('platform_item_green');
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@@ -492,6 +492,7 @@ function LoadGamePlatforms() {
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platformStateManagerButton.innerHTML = '<img src="/images/SaveStates.png" class="savedstatemanagericon" />';
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platformStateManagerButton.addEventListener('click', (e) => {
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e.stopPropagation();
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console.log('RomID: ' + romId + ' isMediaGroup: ' + isMediaGroup);
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let stateManager = new EmulatorStateManager(romId, isMediaGroup, platformData.emulatorConfiguration.emulatorType, platformData.emulatorConfiguration.core, platformData.id, gameId, platformData.lastPlayedRomName);
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stateManager.open();
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});
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