Include ROM's without a signature match in rematcher efforts (#191)
* Include ROM's without a signature match in rematcher efforts * Rematcher will now execute on all titles if manually started
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@@ -746,15 +746,23 @@ namespace gaseous_server.Classes
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}
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}
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}
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}
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public static void Rematcher()
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public static void Rematcher(bool ForceExecute = false)
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{
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{
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// rescan all titles with an unknown platform or title and see if we can get a match
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// rescan all titles with an unknown platform or title and see if we can get a match
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Logging.Log(Logging.LogType.Information, "Rematch Scan", "Rematch scan starting");
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Logging.Log(Logging.LogType.Information, "Rematch Scan", "Rematch scan starting");
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Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "SELECT * FROM Games_Roms WHERE (PlatformId = 0 OR GameId = 0) AND (LastMatchAttemptDate IS NULL OR LastMatchAttemptDate < @lastmatchattemptdate) LIMIT 100;";
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string sql = "";
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if (ForceExecute == false)
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{
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sql = "SELECT * FROM Games_Roms WHERE (PlatformId = 0 OR GameId = 0 OR MetaddataSource = 0) AND (LastMatchAttemptDate IS NULL OR LastMatchAttemptDate < @lastmatchattemptdate) LIMIT 100;";
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}
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else
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{
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sql = "SELECT * FROM Games_Roms WHERE (PlatformId = 0 OR GameId = 0 OR MetaddataSource = 0);";
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}
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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dbDict.Add("lastmatchattemptdate", DateTime.UtcNow.AddMonths(-1));
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dbDict.Add("lastmatchattemptdate", DateTime.UtcNow.AddDays(-7));
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DataTable data = db.ExecuteCMD(sql, dbDict);
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DataTable data = db.ExecuteCMD(sql, dbDict);
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foreach (DataRow row in data.Rows)
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foreach (DataRow row in data.Rows)
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{
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{
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@@ -148,7 +148,7 @@ namespace gaseous_server
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case QueueItemType.Rematcher:
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case QueueItemType.Rematcher:
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Logging.Log(Logging.LogType.Debug, "Timered Event", "Starting Rematch");
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Logging.Log(Logging.LogType.Debug, "Timered Event", "Starting Rematch");
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Classes.ImportGame.Rematcher();
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Classes.ImportGame.Rematcher(_ForceExecute);
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_SaveLastRunTime = true;
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_SaveLastRunTime = true;
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