fix: updated import code and added organise library command
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64
gaseous-server/Classes/Roms.cs
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64
gaseous-server/Classes/Roms.cs
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using System;
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using System.Data;
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using gaseous_tools;
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namespace gaseous_server.Classes
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{
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public class Roms
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{
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public static RomItem GetRom(long RomId)
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{
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "SELECT * FROM games_roms WHERE id = @id";
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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dbDict.Add("id", RomId);
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DataTable romDT = db.ExecuteCMD(sql, dbDict);
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if (romDT.Rows.Count > 0)
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{
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DataRow romDR = romDT.Rows[0];
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RomItem romItem = new RomItem
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{
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Id = (long)romDR["id"],
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PlatformId = (long)romDR["platformid"],
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GameId = (long)romDR["gameid"],
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Name = (string)romDR["name"],
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Size = (long)romDR["size"],
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CRC = (string)romDR["crc"],
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MD5 = (string)romDR["md5"],
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SHA1 = (string)romDR["sha1"],
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DevelopmentStatus = (string)romDR["developmentstatus"],
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Flags = Newtonsoft.Json.JsonConvert.DeserializeObject<string[]>((string)romDR["flags"]),
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RomType = (int)romDR["romtype"],
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RomTypeMedia = (string)romDR["romtypemedia"],
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MediaLabel = (string)romDR["medialabel"],
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Path = (string)romDR["path"]
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};
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return romItem;
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}
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else
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{
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throw new Exception("Unknown ROM Id");
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}
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}
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public class RomItem
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{
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public long Id { get; set; }
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public long PlatformId { get; set; }
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public long GameId { get; set; }
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public string? Name { get; set; }
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public long Size { get; set; }
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public string? CRC { get; set; }
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public string? MD5 { get; set; }
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public string? SHA1 { get; set; }
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public string? DevelopmentStatus { get; set; }
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public string[]? Flags { get; set; }
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public int RomType { get; set; }
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public string? RomTypeMedia { get; set; }
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public string? MediaLabel { get; set; }
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public string? Path { get; set; }
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}
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}
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}
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