fix: updated import code and added organise library command
This commit is contained in:
@@ -2,6 +2,7 @@
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using System.Data;
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using System.Threading.Tasks;
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using gaseous_tools;
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using Org.BouncyCastle.Utilities.IO.Pem;
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namespace gaseous_server.Classes
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{
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@@ -16,8 +17,7 @@ namespace gaseous_server.Classes
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// import files first
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foreach (string importContent in importContents_Files) {
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ImportGame importGame = new ImportGame();
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importGame.ImportGameFile(importContent);
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ImportGame.ImportGameFile(importContent);
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}
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}
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else
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@@ -34,9 +34,13 @@ namespace gaseous_server.Classes
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{
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private Database db = new Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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public void ImportGameFile(string GameFileImportPath, bool IsDirectory = false)
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public static void ImportGameFile(string GameFileImportPath, bool IsDirectory = false, bool ForceImport = false)
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{
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if (String.Equals(Path.GetFileName(GameFileImportPath),".DS_STORE", StringComparison.OrdinalIgnoreCase))
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "";
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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if (String.Equals(Path.GetFileName(GameFileImportPath),".DS_STORE", StringComparison.OrdinalIgnoreCase))
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{
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Logging.Log(Logging.LogType.Information, "Import Game", "Skipping item " + GameFileImportPath);
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}
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@@ -46,75 +50,248 @@ namespace gaseous_server.Classes
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if (IsDirectory == false)
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{
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FileInfo fi = new FileInfo(GameFileImportPath);
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Common.hashObject hash = new Common.hashObject(GameFileImportPath);
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// process as a single file
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// check 1: do we have a signature for it?
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Common.hashObject hash = new Common.hashObject(GameFileImportPath);
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gaseous_server.Controllers.SignaturesController sc = new Controllers.SignaturesController();
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List<Models.Signatures_Games> signatures = sc.GetSignature(hash.md5hash);
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if (signatures.Count == 0)
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// check to make sure we don't already have this file imported
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sql = "SELECT COUNT(Id) AS count FROM games_roms WHERE md5=@md5 AND sha1=@sha1";
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dbDict.Add("md5", hash.md5hash);
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dbDict.Add("sha1", hash.sha1hash);
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DataTable importDB = db.ExecuteCMD(sql, dbDict);
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if ((Int64)importDB.Rows[0]["count"] > 0)
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{
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// no md5 signature found - try sha1
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signatures = sc.GetSignature("", hash.sha1hash);
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}
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Models.Signatures_Games discoveredSignature = new Models.Signatures_Games();
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if (signatures.Count == 1)
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{
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// only 1 signature found!
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discoveredSignature = signatures.ElementAt(0);
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
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}
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else if (signatures.Count > 1)
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{
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// more than one signature found - find one with highest score
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foreach (Models.Signatures_Games Sig in signatures)
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{
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if (Sig.Score > discoveredSignature.Score)
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{
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discoveredSignature = Sig;
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
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}
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}
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Logging.Log(Logging.LogType.Information, "Import Game", " " + GameFileImportPath + " already in database - skipping");
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}
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else
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{
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// no signature match found - try alternate methods
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Models.Signatures_Games.GameItem gi = new Models.Signatures_Games.GameItem();
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Models.Signatures_Games.RomItem ri = new Models.Signatures_Games.RomItem();
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Logging.Log(Logging.LogType.Information, "Import Game", " " + GameFileImportPath + " not in database - processing");
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discoveredSignature.Game = gi;
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discoveredSignature.Rom = ri;
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// process as a single file
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// check 1: do we have a signature for it?
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gaseous_server.Controllers.SignaturesController sc = new Controllers.SignaturesController();
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List<Models.Signatures_Games> signatures = sc.GetSignature(hash.md5hash);
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if (signatures.Count == 0)
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{
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// no md5 signature found - try sha1
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signatures = sc.GetSignature("", hash.sha1hash);
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}
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// game title is the file name without the extension or path
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gi.Name = Path.GetFileNameWithoutExtension(GameFileImportPath);
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Models.Signatures_Games discoveredSignature = new Models.Signatures_Games();
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if (signatures.Count == 1)
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{
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// only 1 signature found!
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discoveredSignature = signatures.ElementAt(0);
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
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}
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else if (signatures.Count > 1)
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{
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// more than one signature found - find one with highest score
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foreach (Models.Signatures_Games Sig in signatures)
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{
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if (Sig.Score > discoveredSignature.Score)
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{
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discoveredSignature = Sig;
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, false);
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}
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}
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}
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else
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{
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// no signature match found - try alternate methods
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Models.Signatures_Games.GameItem gi = new Models.Signatures_Games.GameItem();
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Models.Signatures_Games.RomItem ri = new Models.Signatures_Games.RomItem();
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// guess platform
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, true);
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discoveredSignature.Game = gi;
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discoveredSignature.Rom = ri;
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// get rom data
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ri.Name = Path.GetFileName(GameFileImportPath);
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ri.Md5 = hash.md5hash;
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ri.Sha1 = hash.sha1hash;
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}
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// game title is the file name without the extension or path
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gi.Name = Path.GetFileNameWithoutExtension(GameFileImportPath);
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Console.WriteLine("Importing " + discoveredSignature.Game.Name + " (" + discoveredSignature.Game.Year + ") " + discoveredSignature.Game.System);
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// get discovered platform
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IGDB.Models.Platform determinedPlatform = Metadata.Platforms.GetPlatform(discoveredSignature.Flags.IGDBPlatformId);
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// search discovered game
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IGDB.Models.Game[] games = Metadata.Games.SearchForGame(discoveredSignature.Game.Name, discoveredSignature.Flags.IGDBPlatformId, Metadata.Games.SearchType.where);
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if (games.Length == 0)
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{
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games = Metadata.Games.SearchForGame(discoveredSignature.Game.Name, discoveredSignature.Flags.IGDBPlatformId, Metadata.Games.SearchType.search);
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}
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if (games.Length > 0)
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{
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IGDB.Models.Game determinedGame = Metadata.Games.GetGame((long)games[0].Id);
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Console.WriteLine(" IGDB game: " + determinedGame.Name);
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}
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// guess platform
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gaseous_server.Models.PlatformMapping.GetIGDBPlatformMapping(ref discoveredSignature, fi, true);
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// get rom data
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ri.Name = Path.GetFileName(GameFileImportPath);
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ri.Md5 = hash.md5hash;
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ri.Sha1 = hash.sha1hash;
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ri.Size = fi.Length;
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}
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Logging.Log(Logging.LogType.Information, "Import Game", " Determined import file as: " + discoveredSignature.Game.Name + " (" + discoveredSignature.Game.Year + ") " + discoveredSignature.Game.System);
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// get discovered platform
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IGDB.Models.Platform determinedPlatform = Metadata.Platforms.GetPlatform(discoveredSignature.Flags.IGDBPlatformId);
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if (determinedPlatform == null)
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{
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determinedPlatform = new IGDB.Models.Platform();
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}
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// search discovered game - case insensitive exact match first
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IGDB.Models.Game determinedGame = new IGDB.Models.Game();
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foreach (Metadata.Games.SearchType searchType in Enum.GetValues(typeof(Metadata.Games.SearchType)))
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{
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Logging.Log(Logging.LogType.Information, "Import Game", " Search type: " + searchType.ToString());
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IGDB.Models.Game[] games = Metadata.Games.SearchForGame(discoveredSignature.Game.Name, discoveredSignature.Flags.IGDBPlatformId, searchType);
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if (games.Length == 1)
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{
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// exact match!
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determinedGame = Metadata.Games.GetGame((long)games[0].Id);
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Logging.Log(Logging.LogType.Information, "Import Game", " IGDB game: " + determinedGame.Name);
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break;
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}
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}
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if (determinedGame == null)
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{
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determinedGame = new IGDB.Models.Game();
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}
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string destSlug = "";
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if (determinedGame.Id == null)
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{
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Logging.Log(Logging.LogType.Information, "Import Game", " Unable to determine game");
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}
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// add to database
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sql = "INSERT INTO games_roms (platformid, gameid, name, size, crc, md5, sha1, developmentstatus, flags, romtype, romtypemedia, medialabel, path) VALUES (@platformid, @gameid, @name, @size, @crc, @md5, @sha1, @developmentstatus, @flags, @romtype, @romtypemedia, @medialabel, @path); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
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dbDict.Add("platformid", Common.ReturnValueIfNull(determinedPlatform.Id, 0));
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dbDict.Add("gameid", Common.ReturnValueIfNull(determinedGame.Id, 0));
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dbDict.Add("name", Common.ReturnValueIfNull(discoveredSignature.Rom.Name, ""));
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dbDict.Add("size", Common.ReturnValueIfNull(discoveredSignature.Rom.Size, 0));
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dbDict.Add("crc", Common.ReturnValueIfNull(discoveredSignature.Rom.Crc, ""));
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dbDict.Add("developmentstatus", Common.ReturnValueIfNull(discoveredSignature.Rom.DevelopmentStatus, ""));
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if (discoveredSignature.Rom.flags != null)
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{
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if (discoveredSignature.Rom.flags.Count > 0)
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{
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dbDict.Add("flags", Newtonsoft.Json.JsonConvert.SerializeObject(discoveredSignature.Rom.flags));
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}
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else
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{
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dbDict.Add("flags", "[ ]");
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}
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}
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else
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{
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dbDict.Add("flags", "[ ]");
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}
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dbDict.Add("romtype", (int)discoveredSignature.Rom.RomType);
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dbDict.Add("romtypemedia", Common.ReturnValueIfNull(discoveredSignature.Rom.RomTypeMedia, ""));
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dbDict.Add("medialabel", Common.ReturnValueIfNull(discoveredSignature.Rom.MediaLabel, ""));
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dbDict.Add("path", GameFileImportPath);
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DataTable romInsert = db.ExecuteCMD(sql, dbDict);
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long romId = (long)romInsert.Rows[0][0];
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// move to destination
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MoveGameFile(romId);
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}
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}
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}
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}
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}
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public static string ComputeROMPath(long RomId)
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{
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Classes.Roms.RomItem rom = Classes.Roms.GetRom(RomId);
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// get metadata
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IGDB.Models.Platform platform = gaseous_server.Classes.Metadata.Platforms.GetPlatform(rom.PlatformId);
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IGDB.Models.Game game = gaseous_server.Classes.Metadata.Games.GetGame(rom.GameId);
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// build path
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string platformSlug = "Unknown Platform";
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if (platform != null)
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{
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platformSlug = platform.Slug;
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}
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string gameSlug = "Unknown Title";
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if (game != null)
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{
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gameSlug = game.Slug;
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}
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string DestinationPath = Path.Combine(Config.LibraryConfiguration.LibraryDataDirectory, gameSlug, platformSlug);
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if (!Directory.Exists(DestinationPath))
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{
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Directory.CreateDirectory(DestinationPath);
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}
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string DestinationPathName = Path.Combine(DestinationPath, rom.Name);
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return DestinationPathName;
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}
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public static void MoveGameFile(long RomId)
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{
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Classes.Roms.RomItem rom = Classes.Roms.GetRom(RomId);
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string romPath = rom.Path;
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if (File.Exists(romPath))
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{
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string DestinationPath = ComputeROMPath(RomId);
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if (romPath == DestinationPath)
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{
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Logging.Log(Logging.LogType.Debug, "Move Game ROM", "Destination path is the same as the current path - aborting");
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}
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else
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{
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Logging.Log(Logging.LogType.Information, "Move Game ROM", "Moving " + romPath + " to " + DestinationPath);
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if (File.Exists(DestinationPath))
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{
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Logging.Log(Logging.LogType.Information, "Move Game ROM", "A file with the same name exists at the destination - aborting");
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}
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else
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{
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File.Move(romPath, DestinationPath);
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// update the db
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "UPDATE games_roms SET path=@path WHERE id=@id";
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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dbDict.Add("id", RomId);
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dbDict.Add("path", DestinationPath);
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db.ExecuteCMD(sql, dbDict);
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}
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}
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}
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else
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{
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Logging.Log(Logging.LogType.Warning, "Move Game ROM", "File " + romPath + " appears to be missing!");
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}
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}
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public static void OrganiseLibrary()
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{
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// move rom files to their new location
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "SELECT * FROM games_roms";
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DataTable romDT = db.ExecuteCMD(sql);
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if (romDT.Rows.Count > 0)
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{
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foreach (DataRow dr in romDT.Rows)
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{
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long RomId = (long)dr["id"];
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MoveGameFile(RomId);
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}
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}
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// clean up empty directories
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processDirectory(Config.LibraryConfiguration.LibraryDataDirectory);
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}
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private static void processDirectory(string startLocation)
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{
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foreach (var directory in Directory.GetDirectories(startLocation))
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{
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processDirectory(directory);
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if (Directory.GetFiles(directory).Length == 0 &&
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Directory.GetDirectories(directory).Length == 0)
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{
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Directory.Delete(directory, false);
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}
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}
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}
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}
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}
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