Implement Bulk Change Function (#44)
* feat: added Sega 32X and Sega CD mappings * feat: added lazy loading to the main game library * fix: using full file name when loading roms into the emulator #43 * feat: introduced bulk rom matching #25 * fix: xss fix
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@@ -5,10 +5,8 @@
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<div id="emulator"></div>
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<script type="text/javascript">
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const urlParams = new URLSearchParams(window.location.search);
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var gameId = urlParams.get('gameid');
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var platformId = urlParams.get('platformid');
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var gameId = getQueryString('gameid', 'int');
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var platformId = getQueryString('platformid', 'int');
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var gameData;
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var artworks = null;
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var artworksPosition = 0;
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@@ -39,7 +37,7 @@
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emuBios = '/api/v1/Bios/zip/' + platformId;
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}
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switch (urlParams.get('engine')) {
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switch (getQueryString('engine', 'string')) {
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case 'EmulatorJS':
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$('#emulator').load('/pages/EmulatorJS.html');
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break;
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