refactor: removed unneeded else statement
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@@ -337,10 +337,6 @@ namespace gaseous_identifier.classes
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gameObject.DevelopmentStatus = new KeyValuePair<string, string>(token, TOSECDevelopment[token]);
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}
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}
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else
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{
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// handle the square bracket tokens
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}
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}
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StartToken += 1;
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}
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