fix: added condition to move the game file if it’s path is different than expected
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@@ -112,16 +112,7 @@ ProcessQueue.QueueItems.Add(new ProcessQueue.QueueItem(
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ProcessQueue.QueueItemType.LibraryScan, 30, new List<ProcessQueue.QueueItemType>
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{
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ProcessQueue.QueueItemType.TitleIngestor,
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ProcessQueue.QueueItemType.OrganiseLibrary,
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ProcessQueue.QueueItemType.LibraryScanFull
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})
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);
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ProcessQueue.QueueItems.Add(new ProcessQueue.QueueItem(
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ProcessQueue.QueueItemType.LibraryScanFull, 10080, new List<ProcessQueue.QueueItemType>
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{
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ProcessQueue.QueueItemType.TitleIngestor,
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ProcessQueue.QueueItemType.OrganiseLibrary,
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ProcessQueue.QueueItemType.LibraryScan
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ProcessQueue.QueueItemType.OrganiseLibrary
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})
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);
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