fix: added condition to move the game file if it’s path is different than expected
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@@ -93,13 +93,9 @@ namespace gaseous_server
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case QueueItemType.LibraryScan:
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Logging.Log(Logging.LogType.Information, "Timered Event", "Starting Library Scanner");
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Classes.ImportGame.LibraryScan(false);
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Classes.ImportGame.LibraryScan();
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break;
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case QueueItemType.LibraryScanFull:
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Logging.Log(Logging.LogType.Information, "Timered Event", "Starting Full Library Scanner");
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Classes.ImportGame.LibraryScan(true);
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break;
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}
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}
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catch (Exception ex)
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@@ -129,8 +125,7 @@ namespace gaseous_server
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TitleIngestor,
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MetadataRefresh,
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OrganiseLibrary,
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LibraryScan,
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LibraryScanFull
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LibraryScan
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}
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public enum QueueItemState
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