Add support for the RetroPie folder structure when building Collections (#88)
* Moved Bios info to the root of the platform map, started adding more content to the platform map to support collection naming options * Major updates to the PlatformMap.json * Added support for RetroPie directory structures and adding relevant BIOS files
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@@ -6,6 +6,7 @@ using System.Runtime.InteropServices;
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using System.Security.Cryptography;
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using gaseous_server.Classes.Metadata;
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using gaseous_server.Controllers;
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using gaseous_server.Models;
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using gaseous_tools;
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using IGDB.Models;
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using Newtonsoft.Json;
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@@ -57,7 +58,7 @@ namespace gaseous_server.Classes
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public static CollectionItem NewCollection(CollectionItem item)
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{
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "INSERT INTO RomCollections (`Name`, Description, Platforms, Genres, Players, PlayerPerspectives, Themes, MinimumRating, MaximumRating, MaximumRomsPerPlatform, MaximumBytesPerPlatform, MaximumCollectionSizeInBytes, BuiltStatus) VALUES (@name, @description, @platforms, @genres, @players, @playerperspectives, @themes, @minimumrating, @maximumrating, @maximumromsperplatform, @maximumbytesperplatform, @maximumcollectionsizeinbytes, @builtstatus); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
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string sql = "INSERT INTO RomCollections (`Name`, Description, Platforms, Genres, Players, PlayerPerspectives, Themes, MinimumRating, MaximumRating, MaximumRomsPerPlatform, MaximumBytesPerPlatform, MaximumCollectionSizeInBytes, FolderStructure, IncludeBIOSFiles, BuiltStatus) VALUES (@name, @description, @platforms, @genres, @players, @playerperspectives, @themes, @minimumrating, @maximumrating, @maximumromsperplatform, @maximumbytesperplatform, @maximumcollectionsizeinbytes, @folderstructure, @includebiosfiles, @builtstatus); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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dbDict.Add("name", item.Name);
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dbDict.Add("description", item.Description);
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@@ -71,6 +72,8 @@ namespace gaseous_server.Classes
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dbDict.Add("maximumromsperplatform", Common.ReturnValueIfNull(item.MaximumRomsPerPlatform, -1));
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dbDict.Add("maximumbytesperplatform", Common.ReturnValueIfNull(item.MaximumBytesPerPlatform, -1));
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dbDict.Add("maximumcollectionsizeinbytes", Common.ReturnValueIfNull(item.MaximumCollectionSizeInBytes, -1));
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dbDict.Add("folderstructure", Common.ReturnValueIfNull(item.FolderStructure, CollectionItem.FolderStructures.Gaseous));
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dbDict.Add("includebiosfiles", Common.ReturnValueIfNull(item.IncludeBIOSFiles, 0));
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dbDict.Add("builtstatus", CollectionItem.CollectionBuildStatus.WaitingForBuild);
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DataTable romDT = db.ExecuteCMD(sql, dbDict);
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long CollectionId = (long)romDT.Rows[0][0];
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@@ -85,7 +88,7 @@ namespace gaseous_server.Classes
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public static CollectionItem EditCollection(long Id, CollectionItem item)
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{
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Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
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string sql = "UPDATE RomCollections SET `Name`=@name, Description=@description, Platforms=@platforms, Genres=@genres, Players=@players, PlayerPerspectives=@playerperspectives, Themes=@themes, MinimumRating=@minimumrating, MaximumRating=@maximumrating, MaximumRomsPerPlatform=@maximumromsperplatform, MaximumBytesPerPlatform=@maximumbytesperplatform, MaximumCollectionSizeInBytes=@maximumcollectionsizeinbytes, BuiltStatus=@builtstatus WHERE Id=@id";
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string sql = "UPDATE RomCollections SET `Name`=@name, Description=@description, Platforms=@platforms, Genres=@genres, Players=@players, PlayerPerspectives=@playerperspectives, Themes=@themes, MinimumRating=@minimumrating, MaximumRating=@maximumrating, MaximumRomsPerPlatform=@maximumromsperplatform, MaximumBytesPerPlatform=@maximumbytesperplatform, MaximumCollectionSizeInBytes=@maximumcollectionsizeinbytes, FolderStructure=@folderstructure, IncludeBIOSFiles=@includebiosfiles, BuiltStatus=@builtstatus WHERE Id=@id";
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Dictionary<string, object> dbDict = new Dictionary<string, object>();
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dbDict.Add("id", Id);
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dbDict.Add("name", item.Name);
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@@ -100,6 +103,8 @@ namespace gaseous_server.Classes
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dbDict.Add("maximumromsperplatform", Common.ReturnValueIfNull(item.MaximumRomsPerPlatform, -1));
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dbDict.Add("maximumbytesperplatform", Common.ReturnValueIfNull(item.MaximumBytesPerPlatform, -1));
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dbDict.Add("maximumcollectionsizeinbytes", Common.ReturnValueIfNull(item.MaximumCollectionSizeInBytes, -1));
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dbDict.Add("folderstructure", Common.ReturnValueIfNull(item.FolderStructure, CollectionItem.FolderStructures.Gaseous));
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dbDict.Add("includebiosfiles", Common.ReturnValueIfNull(item.IncludeBIOSFiles, 0));
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dbDict.Add("builtstatus", CollectionItem.CollectionBuildStatus.WaitingForBuild);
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db.ExecuteCMD(sql, dbDict);
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@@ -299,11 +304,50 @@ namespace gaseous_server.Classes
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// gather collection files
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Directory.CreateDirectory(ZipFileTempPath);
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string ZipBiosPath = Path.Combine(ZipFileTempPath, "BIOS");
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// get the games
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foreach (CollectionContents.CollectionPlatformItem collectionPlatformItem in collectionPlatformItems)
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{
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// get platform bios files if present
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if (collectionItem.IncludeBIOSFiles == true)
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{
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List<Bios.BiosItem> bios = Bios.GetBios(collectionPlatformItem.Id, true);
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if (!Directory.Exists(ZipBiosPath)) {
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Directory.CreateDirectory(ZipBiosPath);
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}
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foreach (Bios.BiosItem biosItem in bios)
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{
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if (File.Exists(biosItem.biosPath))
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{
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File.Copy(biosItem.biosPath, Path.Combine(ZipBiosPath, biosItem.filename));
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}
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}
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}
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// create platform directory
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string ZipPlatformPath = Path.Combine(ZipFileTempPath, collectionPlatformItem.Slug);
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string ZipPlatformPath = "";
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switch (collectionItem.FolderStructure)
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{
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case CollectionItem.FolderStructures.Gaseous:
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ZipPlatformPath = Path.Combine(ZipFileTempPath, collectionPlatformItem.Slug);
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break;
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case CollectionItem.FolderStructures.RetroPie:
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try
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{
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PlatformMapping.PlatformMapItem platformMapItem = PlatformMapping.GetPlatformMappingByIGDBid(collectionPlatformItem.Id);
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ZipPlatformPath = Path.Combine(ZipFileTempPath, "roms", platformMapItem.RetroPieDirectoryName);
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}
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catch
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{
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ZipPlatformPath = Path.Combine(ZipFileTempPath, collectionPlatformItem.Slug);
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}
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break;
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}
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if (!Directory.Exists(ZipPlatformPath))
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{
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Directory.CreateDirectory(ZipPlatformPath);
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@@ -311,13 +355,23 @@ namespace gaseous_server.Classes
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foreach (CollectionContents.CollectionPlatformItem.CollectionGameItem collectionGameItem in collectionPlatformItem.Games)
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{
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// create game directory
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string ZipGamePath = Path.Combine(ZipPlatformPath, collectionGameItem.Slug);
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if (!Directory.Exists(ZipGamePath))
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string ZipGamePath = "";
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switch (collectionItem.FolderStructure)
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{
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Directory.CreateDirectory(ZipGamePath);
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}
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case CollectionItem.FolderStructures.Gaseous:
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// create game directory
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ZipGamePath = Path.Combine(ZipPlatformPath, collectionGameItem.Slug);
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if (!Directory.Exists(ZipGamePath))
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{
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Directory.CreateDirectory(ZipGamePath);
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}
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break;
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case CollectionItem.FolderStructures.RetroPie:
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ZipGamePath = ZipPlatformPath;
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break;
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}
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// copy in roms
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foreach (Roms.GameRomItem gameRomItem in collectionGameItem.Roms)
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{
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@@ -386,6 +440,8 @@ namespace gaseous_server.Classes
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item.MaximumRomsPerPlatform = (int)Common.ReturnValueIfNull(row["MaximumRomsPerPlatform"], (int)-1);
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item.MaximumBytesPerPlatform = (long)Common.ReturnValueIfNull(row["MaximumBytesPerPlatform"], (long)-1);
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item.MaximumCollectionSizeInBytes = (long)Common.ReturnValueIfNull(row["MaximumCollectionSizeInBytes"], (long)-1);
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item.FolderStructure = (CollectionItem.FolderStructures)(int)Common.ReturnValueIfNull(row["FolderStructure"], 0);
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item.IncludeBIOSFiles = (bool)row["IncludeBIOSFiles"];
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item.BuildStatus = (CollectionItem.CollectionBuildStatus)(int)Common.ReturnValueIfNull(row["BuiltStatus"], 0);
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return item;
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@@ -411,6 +467,8 @@ namespace gaseous_server.Classes
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public int? MaximumRomsPerPlatform { get; set; }
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public long? MaximumBytesPerPlatform { get; set; }
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public long? MaximumCollectionSizeInBytes { get; set; }
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public FolderStructures FolderStructure { get; set; } = FolderStructures.Gaseous;
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public bool IncludeBIOSFiles { get; set; } = true;
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[JsonIgnore]
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public CollectionBuildStatus BuildStatus
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@@ -473,6 +531,12 @@ namespace gaseous_server.Classes
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Completed = 3,
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Failed = 4
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}
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public enum FolderStructures
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{
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Gaseous = 0,
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RetroPie = 1
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}
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}
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public class CollectionContents {
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