Recursively import files in the import directory. Duplicates are now moved to the same path, but in the import errors directory (#159)

This commit is contained in:
Michael Green
2023-10-14 21:45:50 -07:00
committed by GitHub
parent a8bf5a9412
commit 7c504ba8fd
3 changed files with 78 additions and 70 deletions

View File

@@ -22,7 +22,12 @@ namespace gaseous_server.Classes
// import files first
foreach (string importContent in importContents_Files) {
ImportGame.ImportGameFile(importContent, null, false);
ImportGame.ImportGameFile(importContent, null);
}
// import sub directories
foreach (string importDir in importContents_Directories) {
Classes.ImportGames importGames = new Classes.ImportGames(importDir);
}
}
else
@@ -37,7 +42,7 @@ namespace gaseous_server.Classes
public class ImportGame
{
public static void ImportGameFile(string GameFileImportPath, IGDB.Models.Platform? OverridePlatform, bool IsDirectory = false)
public static void ImportGameFile(string GameFileImportPath, IGDB.Models.Platform? OverridePlatform)
{
Database db = new gaseous_tools.Database(Database.databaseType.MySql, Config.DatabaseConfiguration.ConnectionString);
string sql = "";
@@ -48,8 +53,6 @@ namespace gaseous_server.Classes
Logging.Log(Logging.LogType.Debug, "Import Game", "Skipping item " + GameFileImportPath);
}
else
{
if (IsDirectory == false)
{
FileInfo fi = new FileInfo(GameFileImportPath);
Common.hashObject hash = new Common.hashObject(GameFileImportPath);
@@ -70,11 +73,15 @@ namespace gaseous_server.Classes
if (GameFileImportPath.StartsWith(Config.LibraryConfiguration.LibraryImportDirectory))
{
Logging.Log(Logging.LogType.Warning, "Import Game", " " + GameFileImportPath + " already in database - moving to " + Config.LibraryConfiguration.LibraryImportDuplicatesDirectory);
if (!Directory.Exists(Config.LibraryConfiguration.LibraryImportDuplicatesDirectory))
string targetPathWithFileName = GameFileImportPath.Replace(Config.LibraryConfiguration.LibraryImportDirectory, Config.LibraryConfiguration.LibraryImportDuplicatesDirectory);
string targetPath = Path.GetDirectoryName(targetPathWithFileName);
if (!Directory.Exists(targetPath))
{
Directory.CreateDirectory(Config.LibraryConfiguration.LibraryImportDuplicatesDirectory);
Directory.CreateDirectory(targetPath);
}
File.Move(GameFileImportPath, Path.Combine(Config.LibraryConfiguration.LibraryImportDuplicatesDirectory, Path.GetFileName(GameFileImportPath)), true);
File.Move(GameFileImportPath, targetPathWithFileName, true);
}
// import source was the upload directory
@@ -136,7 +143,6 @@ namespace gaseous_server.Classes
}
}
}
}
public static Models.Signatures_Games GetFileSignature(Common.hashObject hash, FileInfo fi, string GameFileImportPath)
{
@@ -574,7 +580,7 @@ namespace gaseous_server.Classes
Logging.Log(Logging.LogType.Information, "Organise Library", "Finsihed default library organisation");
}
private static void DeleteOrphanedDirectories(string startLocation)
public static void DeleteOrphanedDirectories(string startLocation)
{
foreach (var directory in Directory.GetDirectories(startLocation))
{

View File

@@ -70,7 +70,7 @@ namespace gaseous_server.Controllers
// Process uploaded files
foreach (Dictionary<string, object> UploadedFile in UploadedFiles)
{
Classes.ImportGame.ImportGameFile((string)UploadedFile["fullpath"], OverridePlatform, false);
Classes.ImportGame.ImportGameFile((string)UploadedFile["fullpath"], OverridePlatform);
}
if (Directory.Exists(workPath))

View File

@@ -116,6 +116,8 @@ namespace gaseous_server
Logging.Log(Logging.LogType.Debug, "Timered Event", "Starting Title Ingestor");
Classes.ImportGames importGames = new Classes.ImportGames(Config.LibraryConfiguration.LibraryImportDirectory);
Classes.ImportGame.DeleteOrphanedDirectories(Config.LibraryConfiguration.LibraryImportDirectory);
_SaveLastRunTime = true;
break;