Miscellaneous bug fixes (#220)
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@@ -399,6 +399,8 @@ namespace Authentication
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}
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public int SetPreferences(TUser user, List<UserPreferenceViewModel> model)
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{
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if (model != null)
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{
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List<UserPreferenceViewModel> userPreferences = GetPreferences(user);
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@@ -430,5 +432,10 @@ namespace Authentication
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return model.Count;
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}
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else
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{
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return 0;
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}
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}
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}
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}
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@@ -45,6 +45,11 @@ namespace gaseous_server
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DataRow row = data.Rows[0];
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LibraryItem library = new LibraryItem((int)row["Id"], (string)row["Name"], (string)row["Path"], (long)row["DefaultPlatform"], Convert.ToBoolean((int)row["DefaultLibrary"]));
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if (!Directory.Exists(library.Path))
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{
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Directory.CreateDirectory(library.Path);
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}
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return library;
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}
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}
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@@ -61,6 +66,15 @@ namespace gaseous_server
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{
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LibraryItem library = new LibraryItem((int)row["Id"], (string)row["Name"], (string)row["Path"], (long)row["DefaultPlatform"], Convert.ToBoolean((int)row["DefaultLibrary"]));
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libraryItems.Add(library);
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if (library.IsDefaultLibrary == true)
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{
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// check directory exists
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if (!Directory.Exists(library.Path))
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{
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Directory.CreateDirectory(library.Path);
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}
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}
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}
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return libraryItems;
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@@ -143,6 +157,11 @@ namespace gaseous_server
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_Path = Path;
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_DefaultPlatformId = DefaultPlatformId;
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_IsDefaultLibrary = IsDefaultLibrary;
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if (!Directory.Exists(Path))
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{
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Directory.CreateDirectory(Path);
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}
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}
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int _Id = 0;
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@@ -402,6 +402,9 @@ gaseous_server.Classes.Metadata.Platforms.GetPlatform(0);
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// extract platform map if not present
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PlatformMapping.ExtractPlatformMap();
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// force load platform map into cache
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var platformMap = PlatformMapping.PlatformMap;
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// add background tasks
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ProcessQueue.QueueItems.Add(new ProcessQueue.QueueItem(
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ProcessQueue.QueueItemType.SignatureIngestor,
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@@ -66,4 +66,11 @@ CREATE TABLE `User_Settings` (
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PRIMARY KEY (`Id`, `Setting`));
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ALTER TABLE `ServerLogs`
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ADD FULLTEXT INDEX `ft_message` USING BTREE (`Message`) VISIBLE;
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ADD FULLTEXT INDEX `ft_message` (`Message`) VISIBLE;
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CREATE TABLE `Relation_Game_Platforms` (
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`GameId` BIGINT NOT NULL,
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`PlatformsId` BIGINT NOT NULL,
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PRIMARY KEY (`GameId`, `PlatformsId`),
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INDEX `idx_PrimaryColumn` (`GameId` ASC) VISIBLE
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);
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