EmulatorJS - First Version (#23)

* feat: added EmulatorJS support for Mega Drive, NES, and N64 (see: #15)

* doc: updated attribution in README.MD to include EmulatorJS

* ci: updated action to include submodules
This commit is contained in:
Michael Green
2023-07-13 13:31:38 +10:00
committed by GitHub
parent b010f9742b
commit 7a8e445471
17 changed files with 140 additions and 6 deletions

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@@ -0,0 +1,25 @@
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be fceumm or nestopia
EJS_core = urlParams.get('core');
// Lightgun
EJS_lightgun = false; // can be true or false
// URL to BIOS file
EJS_biosUrl = ''; // example: https://dl.dropboxusercontent.com/s/[random-code]/bios.bin
// URL to Game rom
EJS_gameUrl = decodeURIComponent(urlParams.get('rompath'));
// Path to the data directory
EJS_pathtodata = '/EmulatorJS/data/';
EJS_DEBUG_XX = false;
</script>
<script src='/EmulatorJS/data/loader.js'></script>

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@@ -0,0 +1,48 @@
<div id="bgImage">
<div id="bgImage_Opacity"></div>
</div>
<div id="emulator"></div>
<script type="text/javascript">
const urlParams = new URLSearchParams(window.location.search);
var gameId = urlParams.get('gameid');
var gameData;
var artworks = null;
var artworksPosition = 0;
ajaxCall('/api/v1/Games/' + gameId, 'GET', function (result) {
gameData = result;
// load artwork
if (result.artworks) {
artworks = result.artworks.ids;
var startPos = randomIntFromInterval(0, result.artworks.ids.length);
artworksPosition = startPos;
rotateBackground();
} else {
if (result.cover) {
var bg = document.getElementById('bgImage');
bg.setAttribute('style', 'background-image: url("/api/v1/Games/' + gameId + '/cover/image"); background-position: center; background-repeat: no-repeat; background-size: cover; filter: blur(10px); -webkit-filter: blur(10px);');
}
}
});
function rotateBackground() {
if (artworks) {
artworksPosition += 1;
if (artworks[artworksPosition] == null) {
artworksPosition = 0;
}
var bg = document.getElementById('bgImage');
bg.setAttribute('style', 'background-image: url("/api/v1/Games/' + gameId + '/artwork/' + artworks[artworksPosition] + '/image"); background-position: center; background-repeat: no-repeat; background-size: cover; filter: blur(10px); -webkit-filter: blur(10px);');
}
}
switch (urlParams.get('engine')) {
case 'EmulatorJS':
$('#emulator').load('/pages/EmulatorJS.html');
break;
}
</script>

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@@ -304,7 +304,7 @@
var newTable = document.createElement('table');
newTable.className = 'romtable';
newTable.setAttribute('cellspacing', 0);
newTable.appendChild(createTableRow(true, ['Name', 'Size', 'Media', '', '']));
newTable.appendChild(createTableRow(true, ['Name', 'Size', 'Media', '', '', '']));
var lastPlatform = '';
for (var i = 0; i < result.length; i++) {
@@ -318,11 +318,17 @@
newTable.appendChild(platformRow);
}
var launchButton = '';
if (result[i].emulator) {
launchButton = '<a href="/index.html?page=emulator&engine=' + result[i].emulator.Type + '&core=' + result[i].emulator.Core + '&gameid=' + gameId + '&rompath=' + encodeURIComponent('/api/v1/Games/' + gameId + '/roms/' + result[i].id + '/file') + '" class="romlink">Start</a>';
}
var newRow = [
'<a href="/api/v1/Games/' + gameId + '/roms/' + result[i].id + '/file" class="romlink">' + result[i].name + '</a>',
formatBytes(result[i].size, 2),
result[i].romTypeMedia,
result[i].mediaLabel,
launchButton,
'<span class="romlink" onclick="showDialog(\'rominfo\', ' + result[i].id + ');">...</span>'
];
newTable.appendChild(createTableRow(false, newRow, 'romrow', 'romcell'));

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@@ -578,4 +578,10 @@ button:disabled {
.redbutton:disabled {
background-color: #555;
}
#emulator {
margin: 0 auto;
width: 640px;
padding-top: 100px;
}