Improve metadata first load performance (#46)
* fix: reduces the number of full metadata calls - speeding up imports #45 * chore(deps): update EmulatorJS
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@@ -114,7 +114,7 @@ app.MapControllers();
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Config.LibraryConfiguration.InitLibrary();
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// insert unknown platform and game if not present
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gaseous_server.Classes.Metadata.Games.GetGame(0, false, false);
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gaseous_server.Classes.Metadata.Games.GetGame(0, false, false, false);
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gaseous_server.Classes.Metadata.Platforms.GetPlatform(0);
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// organise library
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