Improve metadata first load performance (#46)
* fix: reduces the number of full metadata calls - speeding up imports #45 * chore(deps): update EmulatorJS
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@@ -267,7 +267,7 @@ namespace gaseous_server.Classes
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if (games.Length == 1)
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{
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// exact match!
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determinedGame = Metadata.Games.GetGame((long)games[0].Id, false, false);
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determinedGame = Metadata.Games.GetGame((long)games[0].Id, false, false, false);
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Logging.Log(Logging.LogType.Information, "Import Game", " IGDB game: " + determinedGame.Name);
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GameFound = true;
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break;
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@@ -425,7 +425,7 @@ namespace gaseous_server.Classes
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// get metadata
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IGDB.Models.Platform platform = gaseous_server.Classes.Metadata.Platforms.GetPlatform(rom.PlatformId);
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IGDB.Models.Game game = gaseous_server.Classes.Metadata.Games.GetGame(rom.GameId, false, false);
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IGDB.Models.Game game = gaseous_server.Classes.Metadata.Games.GetGame(rom.GameId, false, false, false);
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// build path
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string platformSlug = "Unknown Platform";
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