feat: added company info support
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@@ -1,8 +1,11 @@
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<div id="bgImage"></div>
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<div id="bgImage">
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<div id="bgImage_Opacity"></div>
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</div>
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<div id="gamepage">
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<div id="gametitle">
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<h1 id="gametitle_label"></h1>
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<p id="gamedeveloper_label"></p>
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<p id="gametitle_alts">
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<span>Also known as: </span><span id="gametitle_alts_label"></span>
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</p>
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@@ -11,6 +14,15 @@
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<div id="gamesummary">
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<div id="gamesummary_cover"></div>
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<div id="gamesumarry_genres">
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<h3>Genres</h3>
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</div>
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<div id="gamesummary_developer">
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<h3>Developers</h3>
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</div>
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<div id="gamesummary_publishers">
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<h3>Publishers</h3>
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</div>
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<div id="gamesummary_ratings">
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<h3>Age Ratings</h3>
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</div>
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@@ -97,7 +109,8 @@
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// load artwork
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if (result.artworks) {
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artworks = result.artworks.ids;
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artworksPostition = 0;
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var startPos = randomIntFromInterval(0, result.artworks.ids.length);
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artworksPosition = startPos;
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rotateBackground();
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} else {
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if (result.cover) {
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@@ -106,6 +119,52 @@
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}
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}
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// load companies
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var gameHeaderDeveloperLabel = document.getElementById('gamedeveloper_label');
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var gameHeaderDeveloperLogo = document.getElementById('gamedev_logo');
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var gameDeveloperLabel = document.getElementById('gamesummary_developer');
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var gamePublisherLabel = document.getElementById('gamesummary_publishers');
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var gameDeveloperLoaded = false;
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var gamePublisherLoaded = false;
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if (result.involvedCompanies) {
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ajaxCall('/api/v1/games/' + gameId + '/companies', 'GET', function (result) {
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for (var i = 0; i < result.length; i++) {
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var companyLabel = document.createElement('span');
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companyLabel.className = 'gamegenrelabel';
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companyLabel.innerHTML = result[i].company.name;
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if (result[i].involvement.developer == true) {
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if (gameHeaderDeveloperLabel.innerHTML.length > 0) {
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gameHeaderDeveloperLabel += ", ";
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}
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gameHeaderDeveloperLabel.innerHTML += result[i].company.name;
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gameDeveloperLabel.appendChild(companyLabel);
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gameDeveloperLoaded = true;
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} else {
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if (result[i].involvement.publisher == true) {
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gamePublisherLabel.appendChild(companyLabel);
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gamePublisherLoaded = true;
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}
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}
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}
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if (gameDeveloperLoaded == false) {
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gameHeaderDeveloperLabel.setAttribute('style', 'display: none;');
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gameDeveloperLabel.setAttribute('style', 'display: none;');
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}
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if (gamePublisherLoaded == false) {
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gamePublisherLabel.setAttribute('style', 'display: none;');
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}
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});
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} else {
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gameHeaderDeveloperLabel.setAttribute('style', 'display: none;');
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gameHeaderDeveloperLogo.setAttribute('style', 'display: none;');
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gameDeveloperLabel.setAttribute('style', 'display: none;');
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gamePublisherLabel.setAttribute('style', 'display: none;');
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}
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// load cover
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var gameSummaryCover = document.getElementById('gamesummary_cover');
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var gameImage = document.createElement('img');
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@@ -133,6 +192,22 @@
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gameSummaryRatings.setAttribute('style', 'display: none;');
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}
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// load genres
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var gameSummaryGenres = document.getElementById('gamesumarry_genres');
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if (result.genres) {
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ajaxCall('/api/v1/Games/' + gameId + '/genre', 'GET', function (result) {
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for (var i = 0; i < result.length; i++) {
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var genreLabel = document.createElement('span');
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genreLabel.className = 'gamegenrelabel';
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genreLabel.innerHTML = result[i].name;
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gameSummaryGenres.appendChild(genreLabel);
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}
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});
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} else {
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gameSummaryGenres.setAttribute('style', 'display: none;');
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}
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// load screenshots
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var gameScreenshots = document.getElementById('gamescreenshots');
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if (result.screenshots || result.videos) {
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