feat: added metadata source field - this will determine the handling of the flags attribute
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@@ -155,6 +155,7 @@ namespace gaseous_server.Classes
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ri.Md5 = hash.md5hash;
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ri.Sha1 = hash.sha1hash;
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ri.Size = fi.Length;
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ri.SignatureSource = Models.Signatures_Games.RomItem.SignatureSourceType.None;
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}
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}
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@@ -205,13 +206,14 @@ namespace gaseous_server.Classes
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}
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// add to database
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sql = "INSERT INTO games_roms (platformid, gameid, name, size, crc, md5, sha1, developmentstatus, flags, romtype, romtypemedia, medialabel, path) VALUES (@platformid, @gameid, @name, @size, @crc, @md5, @sha1, @developmentstatus, @flags, @romtype, @romtypemedia, @medialabel, @path); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
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sql = "INSERT INTO games_roms (platformid, gameid, name, size, crc, md5, sha1, developmentstatus, flags, romtype, romtypemedia, medialabel, path, metadatasource) VALUES (@platformid, @gameid, @name, @size, @crc, @md5, @sha1, @developmentstatus, @flags, @romtype, @romtypemedia, @medialabel, @path, @metadatasource); SELECT CAST(LAST_INSERT_ID() AS SIGNED);";
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dbDict.Add("platformid", Common.ReturnValueIfNull(determinedPlatform.Id, 0));
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dbDict.Add("gameid", Common.ReturnValueIfNull(determinedGame.Id, 0));
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dbDict.Add("name", Common.ReturnValueIfNull(discoveredSignature.Rom.Name, ""));
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dbDict.Add("size", Common.ReturnValueIfNull(discoveredSignature.Rom.Size, 0));
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dbDict.Add("crc", Common.ReturnValueIfNull(discoveredSignature.Rom.Crc, ""));
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dbDict.Add("developmentstatus", Common.ReturnValueIfNull(discoveredSignature.Rom.DevelopmentStatus, ""));
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dbDict.Add("metadatasource", discoveredSignature.Rom.SignatureSource);
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if (discoveredSignature.Rom.flags != null)
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{
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@@ -245,7 +247,7 @@ namespace gaseous_server.Classes
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public static string ComputeROMPath(long RomId)
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{
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Classes.Roms.RomItem rom = Classes.Roms.GetRom(RomId);
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Classes.Roms.GameRomItem rom = Classes.Roms.GetRom(RomId);
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// get metadata
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IGDB.Models.Platform platform = gaseous_server.Classes.Metadata.Platforms.GetPlatform(rom.PlatformId);
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@@ -275,7 +277,7 @@ namespace gaseous_server.Classes
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public static void MoveGameFile(long RomId)
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{
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Classes.Roms.RomItem rom = Classes.Roms.GetRom(RomId);
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Classes.Roms.GameRomItem rom = Classes.Roms.GetRom(RomId);
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string romPath = rom.Path;
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if (File.Exists(romPath))
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