main.go aktualisiert
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221
main.go
221
main.go
@@ -21,6 +21,102 @@ const (
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var lobbyID = os.Getenv("LOBBY_CHANNEL_ID")
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var discordToken = os.Getenv("DISCORD_TOKEN")
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// ===== Neu: gemeinsame Helper =====
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func createPrivateVCAndMove(
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s *discordgo.Session,
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guildID, requesterID, displayName, categoryID string,
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userLimit, timeoutMin int,
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srcChannelID string, // aus welchem Channel wir verschieben (Lobby oder aktueller VC). Leer = kein Move.
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) (*discordgo.Channel, error) {
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everyoneID := guildID
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allowOwner := int64(
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discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect |
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discordgo.PermissionVoiceSpeak |
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discordgo.PermissionVoiceUseVAD |
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discordgo.PermissionVoiceStreamVideo,
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)
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denyEveryone := int64(
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discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect,
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)
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name := "🔒 " + displayName
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newChan, err := s.GuildChannelCreateComplex(guildID, discordgo.GuildChannelCreateData{
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Name: name,
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Type: discordgo.ChannelTypeGuildVoice,
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ParentID: categoryID,
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UserLimit: userLimit,
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Bitrate: 64000,
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PermissionOverwrites: []*discordgo.PermissionOverwrite{
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{ID: everyoneID, Type: discordgo.PermissionOverwriteTypeRole, Deny: denyEveryone},
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{ID: requesterID, Type: discordgo.PermissionOverwriteTypeMember, Allow: allowOwner},
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},
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})
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if err != nil {
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return nil, fmt.Errorf("VC-Anlage fehlgeschlagen: %w", err)
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}
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// optionaler Move (nur wenn wir eine Quelle haben)
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if srcChannelID != "" {
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go func() {
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time.Sleep(200 * time.Millisecond) // kurze Wartezeit nach Channel-Create
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// (best-effort) Permissions prüfen
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if perms, err := s.UserChannelPermissions(s.State.User.ID, srcChannelID); err == nil {
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need := int64(discordgo.PermissionVoiceMoveMembers)
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if perms&need == 0 {
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log.Printf("WARN: Bot hat im Quell-Channel keine MoveMembers-Permission")
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}
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}
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if perms, err := s.UserChannelPermissions(s.State.User.ID, newChan.ID); err == nil {
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need := int64(discordgo.PermissionVoiceMoveMembers)
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if perms&need == 0 {
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log.Printf("WARN: Bot hat im Ziel-Channel keine MoveMembers-Permission")
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}
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}
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// Retry mit Backoff
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var moveErr error
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for attempt := 0; attempt < 5; attempt++ {
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moveErr = s.GuildMemberMove(guildID, requesterID, &newChan.ID)
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if moveErr == nil {
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break
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}
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wait := time.Duration(150*(attempt+1)) * time.Millisecond
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log.Printf("Move fehlgeschlagen (Versuch %d): %v - retry in %s", attempt+1, moveErr, wait)
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time.Sleep(wait)
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}
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if moveErr != nil {
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log.Printf("Move endgültig fehlgeschlagen: %v", moveErr)
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}
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}()
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}
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// Auto-Cleanup
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go watchAndCleanup(s, guildID, newChan.ID, time.Duration(timeoutMin)*time.Minute)
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return newChan, nil
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}
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// Aktuellen Voice-Channel des Users finden (für Slash-Command)
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func findUserVoiceChannelID(s *discordgo.Session, guildID, userID string) string {
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g, err := s.State.Guild(guildID)
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if err != nil {
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g, err = s.Guild(guildID)
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if err != nil {
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return ""
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}
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}
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for _, vs := range g.VoiceStates {
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if vs.UserID == userID && vs.ChannelID != "" {
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return vs.ChannelID
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}
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}
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return ""
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}
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// /makevc Optionen:
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// - name (string, optional) → Name des Voice-Channels
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// - user_limit (int, optional) → Max. User (0 = unbegrenzt)
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@@ -54,9 +150,10 @@ var slashCommands = []*discordgo.ApplicationCommand{
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},
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}
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// Triggert beim Joinen in die Lobby und erstellt den VC + Move via Helper
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func onVoiceStateUpdate(s *discordgo.Session, e *discordgo.VoiceStateUpdate) {
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// nur Join-Events in die Lobby interessieren
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if e.UserID == "" || e.ChannelID != lobbyID || e.BeforeUpdate != nil && e.BeforeUpdate.ChannelID == lobbyID {
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if e.UserID == "" || e.ChannelID != lobbyID || (e.BeforeUpdate != nil && e.BeforeUpdate.ChannelID == lobbyID) {
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return
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}
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// Bots ignorieren
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@@ -65,47 +162,28 @@ func onVoiceStateUpdate(s *discordgo.Session, e *discordgo.VoiceStateUpdate) {
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return
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}
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// Channel anlegen wie im /makevc-Handler:
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// Parameter laden
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categoryID := os.Getenv(envCategoryID)
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name := "🔒 " + safeDisplayName(m)
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userLimit := 0
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timeoutMin := 60
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if v := os.Getenv("TIMEOUT_MIN"); v != "" {
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fmt.Sscanf(v, "%d", &timeoutMin)
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}
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everyoneID := e.GuildID
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allowOwner := int64(discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect |
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discordgo.PermissionVoiceSpeak |
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discordgo.PermissionVoiceStreamVideo |
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discordgo.PermissionVoiceUseVAD)
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denyEveryone := int64(discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect)
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newChan, err := s.GuildChannelCreateComplex(e.GuildID, discordgo.GuildChannelCreateData{
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Name: name,
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Type: discordgo.ChannelTypeGuildVoice,
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ParentID: categoryID,
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UserLimit: userLimit,
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Bitrate: 64000,
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PermissionOverwrites: []*discordgo.PermissionOverwrite{
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{ID: everyoneID, Type: discordgo.PermissionOverwriteTypeRole, Deny: denyEveryone},
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{ID: e.UserID, Type: discordgo.PermissionOverwriteTypeMember, Allow: allowOwner},
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},
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})
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// Einheitliche Erstellung + Move (Quelle = Lobby)
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_, err = createPrivateVCAndMove(
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s,
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e.GuildID,
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e.UserID,
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safeDisplayName(m),
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categoryID,
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userLimit,
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timeoutMin,
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e.ChannelID, // Quell-Channel: Lobby
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)
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if err != nil {
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log.Printf("VC-Anlage fehlgeschlagen: %v", err)
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return
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log.Printf("VC-Erstellung/Move fehlgeschlagen: %v", err)
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}
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// User rüber bewegen
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if moveErr := s.GuildMemberMove(e.GuildID, e.UserID, &newChan.ID); moveErr != nil {
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log.Printf("Move fehlgeschlagen: %v", moveErr)
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}
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// Auto-Cleanup starten
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go watchAndCleanup(s, e.GuildID, newChan.ID, time.Duration(timeoutMin)*time.Minute)
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}
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func safeDisplayName(m *discordgo.Member) string {
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@@ -171,6 +249,7 @@ func main() {
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_ = s.Close()
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}
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// Slash-Command-Variante, nutzt dieselbe Helper-Logik und moved falls der User bereits in einem VC ist
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func onInteractionCreate(categoryID string) func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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return func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if i.Type != discordgo.InteractionApplicationCommand {
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@@ -180,10 +259,13 @@ func onInteractionCreate(categoryID string) func(s *discordgo.Session, i *discor
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return
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}
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// Options lesen
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var name string
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// Optionen lesen
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var name string // (wird nur für die Anzeige verwendet – der Helper baut "🔒 <display>" selbst)
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userLimit := 0
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timeoutMin := 60
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if v := os.Getenv("TIMEOUT_MIN"); v != "" {
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fmt.Sscanf(v, "%d", &timeoutMin)
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}
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for _, o := range i.ApplicationCommandData().Options {
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switch o.Name {
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case "name":
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@@ -194,63 +276,49 @@ func onInteractionCreate(categoryID string) func(s *discordgo.Session, i *discor
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timeoutMin = int(o.IntValue())
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}
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}
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// Aufrufer bestimmen
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user := i.User
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if user == nil && i.Member != nil {
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user = i.Member.User
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}
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if name == "" {
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name = fmt.Sprintf("🔒 %s", displayName(i))
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display := displayName(i)
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if name != "" {
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// Falls Name explizit gesetzt wurde, nimm ihn als Display-Basis
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display = name
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}
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// Permission Overwrites: @everyone deny, Owner allow
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guildID := i.GuildID
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everyoneID := guildID // @everyone Rolle hat die ID der Guild
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allowOwner := int64(discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect |
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discordgo.PermissionVoiceSpeak |
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discordgo.PermissionVoiceStreamVideo |
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discordgo.PermissionVoiceUseVAD)
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denyEveryone := int64(discordgo.PermissionViewChannel |
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discordgo.PermissionVoiceConnect)
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// Wenn der User bereits in einem VC ist, verschieben wir ihn automatisch
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srcVC := findUserVoiceChannelID(s, i.GuildID, user.ID) // "" wenn nicht in VC
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newChan, err := s.GuildChannelCreateComplex(guildID, discordgo.GuildChannelCreateData{
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Name: name,
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Type: discordgo.ChannelTypeGuildVoice,
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// optional unter Kategorie
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ParentID: categoryID,
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// Userlimit (0 = unlimited)
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UserLimit: userLimit,
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// Bitrate (optional): 64kbps ist sicher für die meisten Server
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Bitrate: 64000,
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PermissionOverwrites: []*discordgo.PermissionOverwrite{
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{
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ID: everyoneID,
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Type: discordgo.PermissionOverwriteTypeRole,
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Deny: denyEveryone,
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Allow: 0,
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},
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{
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ID: user.ID,
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Type: discordgo.PermissionOverwriteTypeMember,
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Allow: allowOwner,
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Deny: 0,
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},
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},
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})
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newChan, err := createPrivateVCAndMove(
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s,
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i.GuildID,
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user.ID,
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display,
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categoryID,
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userLimit,
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timeoutMin,
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srcVC, // nur wenn nicht leer wird moved
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)
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if err != nil {
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errMsg := "Konnte Voice-Channel nicht erstellen. Fehlen dem Bot die Rechte **Manage Channels**?"
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_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: errMsg,
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Content: "Konnte Voice-Channel nicht erstellen. Fehlen dem Bot Rechte (Manage Channels/Move Members)?",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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return
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}
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// Sofort antworten (ephemeral)
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msg := fmt.Sprintf("✅ Voice-Channel **%s** erstellt. Ich lösche ihn, wenn er leer ist (Timeout: %d min).", newChan.Name, timeoutMin)
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msg := fmt.Sprintf("✅ Voice-Channel **%s** erstellt.", newChan.Name)
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if srcVC == "" {
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msg += " Du bist aktuell in keinem Voice-Channel; join bitte manuell in deinen neuen Raum."
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} else {
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msg += " Ich verschiebe dich jetzt dort hinein."
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}
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_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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@@ -258,9 +326,6 @@ func onInteractionCreate(categoryID string) func(s *discordgo.Session, i *discor
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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// Auto-Cleanup starten
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go watchAndCleanup(s, i.GuildID, newChan.ID, time.Duration(timeoutMin)*time.Minute)
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}
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}
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