main.go aktualisiert
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19
main.go
19
main.go
@@ -262,7 +262,7 @@ func createPrivateVCAndMove(
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break
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}
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wait := time.Duration(150*(attempt+1)) * time.Millisecond
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log.Printf("Move fehlgeschlagen (Versuch %d): %v – retry in %s", attempt+1, moveErr, wait)
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log.Printf("Move fehlgeschlagen (Versuch %d): %v - retry in %s", attempt+1, moveErr, wait)
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time.Sleep(wait)
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}
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if moveErr != nil {
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@@ -589,6 +589,22 @@ func onInteractionCreate(_ string) func(s *discordgo.Session, i *discordgo.Inter
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}
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}
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// Handler: Commands registrieren, wenn Bot auf neuen Server kommt
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func onGuildCreate(s *discordgo.Session, g *discordgo.GuildCreate) {
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appID := s.State.User.ID
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log.Printf("Registriere Commands in neuer Guild: %s (%s)", g.Name, g.ID)
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for _, cmd := range slashCommands {
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c, err := s.ApplicationCommandCreate(appID, g.ID, cmd)
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if err != nil {
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log.Printf("Command-Registrierung in %s fehlgeschlagen: %v", g.Name, err)
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continue
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}
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cfgMu.Lock()
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createdCmds[g.ID] = append(createdCmds[g.ID], c)
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cfgMu.Unlock()
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}
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}
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// ===== Commands Definition =====
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var (
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adminPerm = int64(discordgo.PermissionAdministrator)
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@@ -661,6 +677,7 @@ func main() {
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s.Identify.Intents = discordgo.IntentsGuilds | discordgo.IntentsGuildVoiceStates
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s.AddHandler(onVoiceStateUpdate)
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s.AddHandler(onGuildCreate)
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s.AddHandler(onInteractionCreate(""))
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s.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) {
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log.Printf("Eingeloggt als %s", r.User.Username)
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