main.go aktualisiert
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2025-08-10 18:13:09 +00:00
parent 0f4aaa6e9f
commit 1d747f5c17

129
main.go
View File

@@ -427,68 +427,128 @@ func onInteractionCreate(_ string) func(s *discordgo.Session, i *discordgo.Inter
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: msg, Flags: discordgo.MessageFlagsEphemeral}})
case "setlobby":
// Admin-Check zuerst
if !isGuildAdmin(s, guildID, i.User, i.Member) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "❌ Nur Administratoren dürfen das.", Flags: discordgo.MessageFlagsEphemeral}})
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "❌ Nur Administratoren dürfen das.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// Option "name" lesen
var name string
for _, o := range data.Options {
if o.Name == "name" {
name = o.StringValue()
break
}
}
if name == "" {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "Bitte gib einen Namen an.", Flags: discordgo.MessageFlagsEphemeral}})
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Bitte gib einen Namen an.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// speichern
cfgMu.Lock()
getCfg(guildID).LobbyName = name
cfgMu.Unlock()
if err := saveGuildCfgs(); err != nil {
log.Printf("Speichern fehlgeschlagen: %v", err)
}
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "✅ Lobby-Name aktualisiert auf: " + name, Flags: discordgo.MessageFlagsEphemeral}})
case "setcategory":
if !isGuildAdmin(s, guildID, i.User, i.Member) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "❌ Nur Administratoren dürfen das.", Flags: discordgo.MessageFlagsEphemeral}})
log.Printf("saveGuildCfgs failed: %v", err)
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "⚠️ Lobby-Name gesetzt, aber Speichern fehlgeschlagen. Schau die Logs.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// Antwort <= 3s
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "✅ Lobby-Name aktualisiert auf: " + name,
Flags: discordgo.MessageFlagsEphemeral,
},
})
case "setcategory":
// Admin-Check zuerst
if !isGuildAdmin(s, guildID, i.User, i.Member) {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "❌ Nur Administratoren dürfen das.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// Option "name" lesen
var name string
for _, o := range data.Options {
if o.Name == "name" {
name = o.StringValue()
break
}
}
if name == "" {
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "Bitte gib einen Namen an.", Flags: discordgo.MessageFlagsEphemeral}})
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Bitte gib einen Namen an.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// speichern
cfgMu.Lock()
getCfg(guildID).CategoryName = name
cfgMu.Unlock()
if err := saveGuildCfgs(); err != nil {
log.Printf("Speichern fehlgeschlagen: %v", err)
}
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{Type: discordgo.InteractionResponseChannelMessageWithSource, Data: &discordgo.InteractionResponseData{Content: "✅ Kategorie-Name aktualisiert auf: " + name, Flags: discordgo.MessageFlagsEphemeral}})
case "settimeout":
// Log + schneller ACK
log.Printf("[settimeout] guild=%s user=%s", guildID, i.Member.User.ID)
if err := s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseDeferredChannelMessageWithSource,
log.Printf("saveGuildCfgs failed: %v", err)
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "⚠️ Kategorie-Name gesetzt, aber Speichern fehlgeschlagen. Schau die Logs.",
Flags: discordgo.MessageFlagsEphemeral,
},
}); err != nil {
log.Printf("Defer failed: %v", err)
})
return
}
// Admin-Check
// Antwort <= 3s
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "✅ Kategorie-Name aktualisiert auf: " + name,
Flags: discordgo.MessageFlagsEphemeral,
},
})
case "settimeout":
// Admin-Check zuerst
if !isGuildAdmin(s, guildID, i.User, i.Member) {
_, _ = s.FollowupMessageCreate(i.AppID, i.Token, true, &discordgo.WebhookParams{
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "❌ Nur Administratoren dürfen das.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
@@ -496,9 +556,13 @@ func onInteractionCreate(_ string) func(s *discordgo.Session, i *discordgo.Inter
// minutes lesen
minutes := int64(getCfg(guildID).TimeoutMin)
for _, o := range data.Options {
if o.Name == "minutes" { minutes = o.IntValue() }
if o.Name == "minutes" {
minutes = o.IntValue()
}
}
if minutes < 1 {
minutes = 1
}
if minutes < 1 { minutes = 1 }
// speichern
cfgMu.Lock()
@@ -506,16 +570,25 @@ func onInteractionCreate(_ string) func(s *discordgo.Session, i *discordgo.Inter
cfgMu.Unlock()
if err := saveGuildCfgs(); err != nil {
log.Printf("saveGuildCfgs failed: %v", err)
_, _ = s.FollowupMessageCreate(i.AppID, i.Token, true, &discordgo.WebhookParams{
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "⚠️ Timeout gesetzt, aber Speichern fehlgeschlagen. Schau die Logs.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
return
}
// final reply
_, _ = s.FollowupMessageCreate(i.AppID, i.Token, true, &discordgo.WebhookParams{
// Antwort <= 3s
_ = s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: fmt.Sprintf("✅ Timeout auf %d Minuten gesetzt.", minutes),
Flags: discordgo.MessageFlagsEphemeral,
},
})
case "adduser":
// wer ruft auf?
requester := i.User