# Runtime license client The application uses the client protocol from Universal License Platform v1.0.0. Imports: ```go import ( "github.com/b1tsblog/license-platform/pkg/licensekit" "github.com/b1tsblog/license-platform/sdk/go/licenseclient" ) ``` Initialization is performed in `internal/app/server.go`. The product ID and embedded trust store are not customer-configurable. ```go licenses := licenseclient.New(ctx, licenseclient.Config{ Product: "ai-disclosure-standard", ClientVersion: "2.0.2", Token: cfg.LicenseToken, TrustStore: trustStore, BaseURL: cfg.BaseURL, InstanceID: cfg.LicenseInstanceID, Mode: cfg.LicenseMode, ServerURL: cfg.LicenseServerURL, CacheFile: cfg.LicenseCacheFile, RefreshEvery: cfg.LicenseRefreshEvery, RequestTimeout: cfg.LicenseTimeout, }) ``` Feature checks remain server-side: ```go if licenses.Has("custom_badge") { // accept custom badge presentation } ``` The runtime client contains no license-signing or private-key functionality. See [`LICENSE-INTEGRATION.md`](LICENSE-INTEGRATION.md) for deployment details.