Files
pangolin/server/lib/statusHistory.ts

134 lines
4.3 KiB
TypeScript

import { z } from "zod";
export const statusHistoryQuerySchema = z
.object({
days: z
.string()
.optional()
.transform((v) => (v ? parseInt(v, 10) : 90)),
})
.pipe(
z.object({
days: z.number().int().min(1).max(365),
})
);
export interface StatusHistoryDayBucket {
date: string; // ISO date "YYYY-MM-DD"
uptimePercent: number; // 0-100
totalDowntimeSeconds: number;
downtimeWindows: { start: number; end: number | null; status: string }[];
status: "good" | "degraded" | "bad" | "no_data";
}
export interface StatusHistoryResponse {
entityType: string;
entityId: number;
days: StatusHistoryDayBucket[];
overallUptimePercent: number;
totalDowntimeSeconds: number;
}
export function computeBuckets(
events: { entityType: string; entityId: number; orgId: string; status: string; timestamp: number; id: number }[],
days: number
): { buckets: StatusHistoryDayBucket[]; totalDowntime: number } {
const nowSec = Math.floor(Date.now() / 1000);
const buckets: StatusHistoryDayBucket[] = [];
let totalDowntime = 0;
for (let d = 0; d < days; d++) {
const dayStartSec = nowSec - (days - d) * 86400;
const dayEndSec = dayStartSec + 86400;
const dayEvents = events.filter(
(e) => e.timestamp >= dayStartSec && e.timestamp < dayEndSec
);
// Determine the status at the start of this day (last event before dayStart)
const lastBeforeDay = [...events]
.filter((e) => e.timestamp < dayStartSec)
.at(-1);
const currentStatus = lastBeforeDay?.status ?? null;
const windows: { start: number; end: number | null; status: string }[] = [];
let dayDowntime = 0;
let windowStart = dayStartSec;
let windowStatus = currentStatus;
for (const evt of dayEvents) {
if (windowStatus !== null && windowStatus !== evt.status) {
const windowEnd = evt.timestamp;
const isDown =
windowStatus === "offline" ||
windowStatus === "unhealthy" ||
windowStatus === "unknown";
if (isDown) {
dayDowntime += windowEnd - windowStart;
windows.push({
start: windowStart,
end: windowEnd,
status: windowStatus,
});
}
}
windowStart = evt.timestamp;
windowStatus = evt.status;
}
// Close the final window at the end of the day (or now if day hasn't ended)
if (windowStatus !== null) {
const finalEnd = Math.min(dayEndSec, nowSec);
const isDown =
windowStatus === "offline" ||
windowStatus === "unhealthy" ||
windowStatus === "unknown";
if (isDown && finalEnd > windowStart) {
dayDowntime += finalEnd - windowStart;
windows.push({
start: windowStart,
end: finalEnd,
status: windowStatus,
});
}
}
totalDowntime += dayDowntime;
const effectiveDayLength = Math.max(
0,
Math.min(dayEndSec, nowSec) - dayStartSec
);
const uptimePct =
effectiveDayLength > 0
? Math.max(
0,
((effectiveDayLength - dayDowntime) /
effectiveDayLength) *
100
)
: 100;
const dateStr = new Date(dayStartSec * 1000).toISOString().slice(0, 10);
let status: StatusHistoryDayBucket["status"] = "no_data";
if (currentStatus !== null || dayEvents.length > 0) {
if (uptimePct >= 99) status = "good";
else if (uptimePct >= 50) status = "degraded";
else status = "bad";
}
buckets.push({
date: dateStr,
uptimePercent: Math.round(uptimePct * 100) / 100,
totalDowntimeSeconds: dayDowntime,
downtimeWindows: windows,
status,
});
}
return { buckets, totalDowntime };
}