Merge branch 'main' into dev

This commit is contained in:
Owen
2026-03-24 20:38:16 -07:00
14 changed files with 586 additions and 90 deletions

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@@ -15,8 +15,10 @@ import { rateLimitService } from "#private/lib/rateLimit";
import { cleanup as wsCleanup } from "#private/routers/ws";
import { flushBandwidthToDb } from "@server/routers/newt/handleReceiveBandwidthMessage";
import { flushSiteBandwidthToDb } from "@server/routers/gerbil/receiveBandwidth";
import { stopPingAccumulator } from "@server/routers/newt/pingAccumulator";
async function cleanup() {
await stopPingAccumulator();
await flushBandwidthToDb();
await flushSiteBandwidthToDb();
await rateLimitService.cleanup();

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@@ -1,3 +1,16 @@
/*
* This file is part of a proprietary work.
*
* Copyright (c) 2025 Fossorial, Inc.
* All rights reserved.
*
* This file is licensed under the Fossorial Commercial License.
* You may not use this file except in compliance with the License.
* Unauthorized use, copying, modification, or distribution is strictly prohibited.
*
* This file is not licensed under the AGPLv3.
*/
import NodeCache from "node-cache";
import logger from "@server/logger";
import { redisManager } from "@server/private/lib/redis";

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@@ -0,0 +1,77 @@
/*
* This file is part of a proprietary work.
*
* Copyright (c) 2025 Fossorial, Inc.
* All rights reserved.
*
* This file is licensed under the Fossorial Commercial License.
* You may not use this file except in compliance with the License.
* Unauthorized use, copying, modification, or distribution is strictly prohibited.
*
* This file is not licensed under the AGPLv3.
*/
import redisManager from "#private/lib/redis";
import { encrypt, decrypt } from "@server/lib/crypto";
import logger from "@server/logger";
/**
* Returns a cached plaintext token from Redis if one exists and decrypts
* cleanly, otherwise calls `createSession` to mint a fresh token, stores the
* encrypted value in Redis with the given TTL, and returns it.
*
* Failures at the Redis layer are non-fatal the function always falls
* through to session creation so the caller is never blocked by a Redis outage.
*
* @param cacheKey Unique Redis key, e.g. `"newt:token_cache:abc123"`
* @param secret Server secret used for AES encryption/decryption
* @param ttlSeconds Cache TTL in seconds (should match session expiry)
* @param createSession Factory that mints a new session and returns its raw token
*/
export async function getOrCreateCachedToken(
cacheKey: string,
secret: string,
ttlSeconds: number,
createSession: () => Promise<string>
): Promise<string> {
if (redisManager.isRedisEnabled()) {
try {
const cached = await redisManager.get(cacheKey);
if (cached) {
const token = decrypt(cached, secret);
if (token) {
logger.debug(`Token cache hit for key: ${cacheKey}`);
return token;
}
// Decryption produced an empty string treat as a miss
logger.warn(
`Token cache decryption returned empty string for key: ${cacheKey}, treating as miss`
);
}
} catch (e) {
logger.warn(
`Token cache read/decrypt failed for key ${cacheKey}, falling through to session creation:`,
e
);
}
}
const token = await createSession();
if (redisManager.isRedisEnabled()) {
try {
const encrypted = encrypt(token, secret);
await redisManager.set(cacheKey, encrypted, ttlSeconds);
logger.debug(
`Token cached in Redis for key: ${cacheKey} (TTL ${ttlSeconds}s)`
);
} catch (e) {
logger.warn(
`Token cache write failed for key ${cacheKey} (session was still created):`,
e
);
}
}
return token;
}

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@@ -23,8 +23,10 @@ import { z } from "zod";
import { fromError } from "zod-validation-error";
import {
createRemoteExitNodeSession,
validateRemoteExitNodeSessionToken
validateRemoteExitNodeSessionToken,
EXPIRES
} from "#private/auth/sessions/remoteExitNode";
import { getOrCreateCachedToken } from "@server/private/lib/tokenCache";
import { verifyPassword } from "@server/auth/password";
import logger from "@server/logger";
import config from "@server/lib/config";
@@ -103,14 +105,23 @@ export async function getRemoteExitNodeToken(
);
}
const resToken = generateSessionToken();
await createRemoteExitNodeSession(
resToken,
existingRemoteExitNode.remoteExitNodeId
// Return a cached token if one exists to prevent thundering herd on
// simultaneous restarts; falls back to creating a fresh session when
// Redis is unavailable or the cache has expired.
const resToken = await getOrCreateCachedToken(
`remote_exit_node:token_cache:${existingRemoteExitNode.remoteExitNodeId}`,
config.getRawConfig().server.secret!,
Math.floor(EXPIRES / 1000),
async () => {
const token = generateSessionToken();
await createRemoteExitNodeSession(
token,
existingRemoteExitNode.remoteExitNodeId
);
return token;
}
);
// logger.debug(`Created RemoteExitNode token response: ${JSON.stringify(resToken)}`);
return response<{ token: string }>(res, {
data: {
token: resToken

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@@ -19,17 +19,14 @@ import { Socket } from "net";
import {
Newt,
newts,
NewtSession,
olms,
Olm,
OlmSession,
olms,
RemoteExitNode,
RemoteExitNodeSession,
remoteExitNodes,
sites
} from "@server/db";
import { eq } from "drizzle-orm";
import { db } from "@server/db";
import { recordPing } from "@server/routers/newt/pingAccumulator";
import { validateNewtSessionToken } from "@server/auth/sessions/newt";
import { validateOlmSessionToken } from "@server/auth/sessions/olm";
import logger from "@server/logger";
@@ -197,11 +194,7 @@ const connectedClients: Map<string, AuthenticatedWebSocket[]> = new Map();
// Config version tracking map (local to this node, resets on server restart)
const clientConfigVersions: Map<string, number> = new Map();
// Tracks the last Unix timestamp (seconds) at which a ping was flushed to the
// DB for a given siteId. Resets on server restart which is fine the first
// ping after startup will always write, re-establishing the online state.
const lastPingDbWrite: Map<number, number> = new Map();
const PING_DB_WRITE_INTERVAL = 45; // seconds
// Recovery tracking
let isRedisRecoveryInProgress = false;
@@ -853,32 +846,16 @@ const setupConnection = async (
);
});
// Handle WebSocket protocol-level pings from older newt clients that do
// not send application-level "newt/ping" messages. Update the site's
// online state and lastPing timestamp so the offline checker treats them
// the same as modern newt clients.
if (clientType === "newt") {
const newtClient = client as Newt;
ws.on("ping", async () => {
ws.on("ping", () => {
if (!newtClient.siteId) return;
const now = Math.floor(Date.now() / 1000);
const lastWrite = lastPingDbWrite.get(newtClient.siteId) ?? 0;
if (now - lastWrite < PING_DB_WRITE_INTERVAL) return;
lastPingDbWrite.set(newtClient.siteId, now);
try {
await db
.update(sites)
.set({
online: true,
lastPing: now
})
.where(eq(sites.siteId, newtClient.siteId));
} catch (error) {
logger.error(
"Error updating newt site online state on WS ping",
{ error }
);
}
// Record the ping in the accumulator instead of writing to the
// database on every WS ping frame. The accumulator flushes all
// pending pings in a single batched UPDATE every ~10s, which
// prevents connection pool exhaustion under load (especially
// with cross-region latency to the database).
recordPing(newtClient.siteId);
});
}