DNS Platform Module
A standalone Go module for managing system DNS settings across different platforms and DNS management systems.
Overview
This module provides a unified interface for overriding system DNS servers on:
- macOS: Using
scutil - Windows: Using Windows Registry
- Linux/FreeBSD: Supporting multiple backends:
- systemd-resolved (D-Bus)
- NetworkManager (D-Bus)
- resolvconf utility
- Direct
/etc/resolv.confmanipulation
Features
- ✅ Cross-platform DNS override
- ✅ Automatic detection of best DNS management method
- ✅ Backup and restore original DNS settings
- ✅ Platform-specific optimizations
- ✅ No external dependencies for basic functionality
Architecture
Interface
All configurators implement the DNSConfigurator interface:
type DNSConfigurator interface {
SetDNS(servers []netip.Addr) ([]netip.Addr, error)
RestoreDNS() error
GetCurrentDNS() ([]netip.Addr, error)
Name() string
}
Platform-Specific Implementations
Each platform has dedicated structs instead of using build tags at the file level:
DarwinDNSConfigurator- macOS using scutilWindowsDNSConfigurator- Windows using registryFileDNSConfigurator- Unix using /etc/resolv.confSystemdResolvedDNSConfigurator- Linux using systemd-resolvedNetworkManagerDNSConfigurator- Linux using NetworkManagerResolvconfDNSConfigurator- Linux using resolvconf utility
Usage
Automatic Detection
import "github.com/your-org/olm/dns/platform"
// On Linux/Unix - provide interface name for best results
configurator, err := platform.DetectBestConfigurator("eth0")
if err != nil {
log.Fatal(err)
}
// Set DNS servers
originalServers, err := configurator.SetDNS([]netip.Addr{
netip.MustParseAddr("8.8.8.8"),
netip.MustParseAddr("8.8.4.4"),
})
if err != nil {
log.Fatal(err)
}
// Restore original DNS
defer configurator.RestoreDNS()
Manual Selection
// Linux - Direct file manipulation
configurator, err := platform.NewFileDNSConfigurator()
// Linux - systemd-resolved
configurator, err := platform.NewSystemdResolvedDNSConfigurator("eth0")
// Linux - NetworkManager
configurator, err := platform.NewNetworkManagerDNSConfigurator("eth0")
// Linux - resolvconf
configurator, err := platform.NewResolvconfDNSConfigurator("eth0")
// macOS
configurator, err := platform.NewDarwinDNSConfigurator()
// Windows (requires interface GUID)
configurator, err := platform.NewWindowsDNSConfigurator("{GUID-HERE}")
Platform Detection Utilities
// Check if systemd-resolved is available
if platform.IsSystemdResolvedAvailable() {
// Use systemd-resolved
}
// Check if NetworkManager is available
if platform.IsNetworkManagerAvailable() {
// Use NetworkManager
}
// Check if resolvconf is available
if platform.IsResolvconfAvailable() {
// Use resolvconf
}
// Get system DNS servers
servers, err := platform.GetSystemDNS()
Implementation Details
macOS (Darwin)
Uses scutil to create DNS configuration states in the system configuration database. DNS settings are applied via the Network Service state hierarchy.
Pros:
- Native macOS API
- Proper integration with system preferences
- Supports DNS flushing
Cons:
- Requires elevated privileges
Windows
Modifies registry keys under SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\{GUID}.
Pros:
- Direct registry manipulation
- Immediate effect after cache flush
Cons:
- Requires interface GUID
- Requires administrator privileges
- May require restart of DNS client service
Linux: systemd-resolved
Uses D-Bus API to communicate with systemd-resolved service.
Pros:
- Modern standard on many distributions
- Proper per-interface configuration
- No file manipulation needed
Cons:
- Requires D-Bus access
- Only available on systemd systems
- Interface-specific
Linux: NetworkManager
Uses D-Bus API to modify NetworkManager connection settings.
Pros:
- Common on desktop Linux
- Integrates with NetworkManager GUI
- Per-interface configuration
Cons:
- Requires NetworkManager to be running
- D-Bus access required
- Interface-specific
Linux: resolvconf
Uses the resolvconf utility to update DNS configuration.
Pros:
- Works on many different systems
- Handles merging of multiple DNS sources
- Supports both openresolv and Debian resolvconf
Cons:
- Requires resolvconf to be installed
- Interface-specific
Linux: Direct File
Directly modifies /etc/resolv.conf with backup.
Pros:
- Works everywhere
- No dependencies
- Simple and reliable
Cons:
- May be overwritten by DHCP or other services
- No per-interface configuration
- Doesn't integrate with system tools
Build Tags
The module uses build tags to compile platform-specific code:
//go:build darwin && !ios- macOS (non-iOS)//go:build windows- Windows//go:build (linux && !android) || freebsd- Linux and FreeBSD//go:build linux && !android- Linux only (for systemd)
Dependencies
github.com/godbus/dbus/v5- D-Bus communication (Linux only)golang.org/x/sys- System calls and registry access- Standard library
Security Considerations
- Elevated Privileges: Most DNS modification operations require root/administrator privileges
- Backup Files: Backup files contain original DNS configuration and should be protected
- State Persistence: DNS state is stored in memory; unexpected termination may require manual cleanup
Cleanup
The module properly cleans up after itself:
- Backup files are created before modification
- Original DNS servers are stored in memory
RestoreDNS()should be called to restore original settings- On Linux file-based systems, backup files are removed after restoration
Testing
Each configurator can be tested independently:
func TestDNSOverride(t *testing.T) {
configurator, err := platform.NewFileDNSConfigurator()
require.NoError(t, err)
servers := []netip.Addr{
netip.MustParseAddr("1.1.1.1"),
}
original, err := configurator.SetDNS(servers)
require.NoError(t, err)
defer configurator.RestoreDNS()
current, err := configurator.GetCurrentDNS()
require.NoError(t, err)
require.Equal(t, servers, current)
}
Future Enhancements
- Support for search domains configuration
- Support for DNS options (timeout, attempts, etc.)
- Monitoring for external DNS changes
- Automatic restoration on process exit
- Windows NRPT (Name Resolution Policy Table) support
- IPv6 DNS server support on all platforms