Add http server

This commit is contained in:
Owen
2025-04-20 16:56:03 -04:00
parent 5497eb8a4e
commit e606264deb
2 changed files with 222 additions and 0 deletions

177
httpserver/httpserver.go Normal file
View File

@@ -0,0 +1,177 @@
package httpserver
import (
"encoding/json"
"fmt"
"net/http"
"sync"
"time"
"github.com/fosrl/newt/logger"
)
// ConnectionRequest defines the structure for an incoming connection request
type ConnectionRequest struct {
ID string `json:"id"`
Secret string `json:"secret"`
Endpoint string `json:"endpoint"`
}
// PeerStatus represents the status of a peer connection
type PeerStatus struct {
SiteID int `json:"siteId"`
Connected bool `json:"connected"`
RTT time.Duration `json:"rtt"`
LastSeen time.Time `json:"lastSeen"`
}
// StatusResponse is returned by the status endpoint
type StatusResponse struct {
Status string `json:"status"`
Connected bool `json:"connected"`
TunnelIP string `json:"tunnelIP,omitempty"`
PeerStatuses map[int]*PeerStatus `json:"peers,omitempty"`
}
// HTTPServer represents the HTTP server and its state
type HTTPServer struct {
addr string
server *http.Server
connectionChan chan ConnectionRequest
statusMu sync.RWMutex
peerStatuses map[int]*PeerStatus
connectedAt time.Time
isConnected bool
}
// NewHTTPServer creates a new HTTP server
func NewHTTPServer(addr string) *HTTPServer {
s := &HTTPServer{
addr: addr,
connectionChan: make(chan ConnectionRequest, 1),
peerStatuses: make(map[int]*PeerStatus),
}
return s
}
// Start starts the HTTP server
func (s *HTTPServer) Start() error {
mux := http.NewServeMux()
mux.HandleFunc("/connect", s.handleConnect)
mux.HandleFunc("/status", s.handleStatus)
s.server = &http.Server{
Addr: s.addr,
Handler: mux,
}
logger.Info("Starting HTTP server on %s", s.addr)
go func() {
if err := s.server.ListenAndServe(); err != nil && err != http.ErrServerClosed {
logger.Error("HTTP server error: %v", err)
}
}()
return nil
}
// Stop stops the HTTP server
func (s *HTTPServer) Stop() error {
logger.Info("Stopping HTTP server")
return s.server.Close()
}
// GetConnectionChannel returns the channel for receiving connection requests
func (s *HTTPServer) GetConnectionChannel() <-chan ConnectionRequest {
return s.connectionChan
}
// UpdatePeerStatus updates the status of a peer
func (s *HTTPServer) UpdatePeerStatus(siteID int, connected bool, rtt time.Duration) {
s.statusMu.Lock()
defer s.statusMu.Unlock()
status, exists := s.peerStatuses[siteID]
if !exists {
status = &PeerStatus{
SiteID: siteID,
}
s.peerStatuses[siteID] = status
}
status.Connected = connected
status.RTT = rtt
status.LastSeen = time.Now()
}
// SetConnectionStatus sets the overall connection status
func (s *HTTPServer) SetConnectionStatus(isConnected bool) {
s.statusMu.Lock()
defer s.statusMu.Unlock()
s.isConnected = isConnected
if isConnected {
s.connectedAt = time.Now()
} else {
// Clear peer statuses when disconnected
s.peerStatuses = make(map[int]*PeerStatus)
}
}
// handleConnect handles the /connect endpoint
func (s *HTTPServer) handleConnect(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
var req ConnectionRequest
decoder := json.NewDecoder(r.Body)
if err := decoder.Decode(&req); err != nil {
http.Error(w, fmt.Sprintf("Invalid request: %v", err), http.StatusBadRequest)
return
}
// Validate required fields
if req.ID == "" || req.Secret == "" || req.Endpoint == "" {
http.Error(w, "Missing required fields: id, secret, and endpoint must be provided", http.StatusBadRequest)
return
}
// Send the request to the main goroutine
s.connectionChan <- req
// Return a success response
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusAccepted)
json.NewEncoder(w).Encode(map[string]string{
"status": "connection request accepted",
})
}
// handleStatus handles the /status endpoint
func (s *HTTPServer) handleStatus(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
s.statusMu.RLock()
defer s.statusMu.RUnlock()
resp := StatusResponse{
Connected: s.isConnected,
PeerStatuses: s.peerStatuses,
}
if s.isConnected {
resp.Status = "connected"
} else {
resp.Status = "disconnected"
}
w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(resp)
}