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76 lines
1.7 KiB
Go
76 lines
1.7 KiB
Go
package network
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import (
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"context"
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"time"
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)
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const (
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// routeChangeSettle is how long the routing table must be quiet after a
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// change before onChange runs, so the burst of updates a single network
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// switch produces (link, addresses, routes) is handled once, after it has
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// finished.
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routeChangeSettle = time.Second
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// routeChangeMaxDelay bounds how long continuous churn can postpone
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// onChange.
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routeChangeMaxDelay = 5 * time.Second
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)
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// WatchRouteChanges calls onChange whenever the host's routing table,
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// interface addresses or link state change - debounced, so one network switch
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// results in one call - until ctx is done. Only events from the OS are
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// watched: changes this process makes itself (e.g. adding bypass routes) also
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// trigger it, so onChange must be idempotent. A no-op where ManagesHostRoutes
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// is false, since there are no host routes to keep up to date there.
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func WatchRouteChanges(ctx context.Context, onChange func()) error {
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if !ManagesHostRoutes() {
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return nil
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}
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trigger := make(chan struct{}, 1)
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notify := func() {
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select {
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case trigger <- struct{}{}:
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default:
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}
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}
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if err := watchRouteEvents(ctx, notify); err != nil {
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return err
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}
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go func() {
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for {
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select {
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case <-ctx.Done():
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return
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case <-trigger:
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}
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settle := time.NewTimer(routeChangeSettle)
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maxDelay := time.NewTimer(routeChangeMaxDelay)
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wait:
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for {
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select {
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case <-ctx.Done():
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settle.Stop()
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maxDelay.Stop()
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return
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case <-trigger:
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settle.Reset(routeChangeSettle)
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case <-settle.C:
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break wait
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case <-maxDelay.C:
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break wait
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}
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}
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settle.Stop()
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maxDelay.Stop()
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onChange()
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}
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}()
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return nil
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}
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