Files
newt/wgtester/wgtester.go
2025-10-11 18:19:51 +02:00

243 lines
6.2 KiB
Go

package wgtester
import (
"encoding/binary"
"fmt"
"net"
"sync"
"time"
"github.com/fosrl/newt/logger"
"golang.zx2c4.com/wireguard/tun/netstack"
"gvisor.dev/gvisor/pkg/tcpip/adapters/gonet"
)
const (
// Magic bytes to identify our packets
magicHeader uint32 = 0xDEADBEEF
// Request packet type
packetTypeRequest uint8 = 1
// Response packet type
packetTypeResponse uint8 = 2
// Packet format:
// - 4 bytes: magic header (0xDEADBEEF)
// - 1 byte: packet type (1 = request, 2 = response)
// - 8 bytes: timestamp (for round-trip timing)
packetSize = 13
)
// Server handles listening for connection check requests using UDP
type Server struct {
conn net.Conn // Generic net.Conn interface (could be *net.UDPConn or *gonet.UDPConn)
udpConn *net.UDPConn // Regular UDP connection (when not using netstack)
netstackConn interface{} // Netstack UDP connection (when using netstack)
serverAddr string
serverPort uint16
shutdownCh chan struct{}
isRunning bool
runningLock sync.Mutex
newtID string
outputPrefix string
useNetstack bool
tnet interface{} // Will be *netstack.Net when using netstack
}
// NewServer creates a new connection test server using UDP
func NewServer(serverAddr string, serverPort uint16, newtID string) *Server {
return &Server{
serverAddr: serverAddr,
serverPort: serverPort + 1, // use the next port for the server
shutdownCh: make(chan struct{}),
newtID: newtID,
outputPrefix: "[WGTester] ",
useNetstack: false,
tnet: nil,
}
}
// NewServerWithNetstack creates a new connection test server using WireGuard netstack
func NewServerWithNetstack(serverAddr string, serverPort uint16, newtID string, tnet *netstack.Net) *Server {
return &Server{
serverAddr: serverAddr,
serverPort: serverPort + 1, // use the next port for the server
shutdownCh: make(chan struct{}),
newtID: newtID,
outputPrefix: "[WGTester] ",
useNetstack: true,
tnet: tnet,
}
}
// Start begins listening for connection test packets using UDP
func (s *Server) Start() error {
s.runningLock.Lock()
defer s.runningLock.Unlock()
if s.isRunning {
return nil
}
//create the address to listen on
addr := net.JoinHostPort(s.serverAddr, fmt.Sprintf("%d", s.serverPort))
if s.useNetstack && s.tnet != nil {
// Use WireGuard netstack
tnet := s.tnet.(*netstack.Net)
udpAddr := &net.UDPAddr{Port: int(s.serverPort)}
netstackConn, err := tnet.ListenUDP(udpAddr)
if err != nil {
return err
}
s.netstackConn = netstackConn
s.conn = netstackConn
} else {
// Use regular UDP socket
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return err
}
udpConn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return err
}
s.udpConn = udpConn
s.conn = udpConn
}
s.isRunning = true
go s.handleConnections()
logger.Info("%sServer started on %s:%d", s.outputPrefix, s.serverAddr, s.serverPort)
return nil
}
// Stop shuts down the server
func (s *Server) Stop() {
s.runningLock.Lock()
defer s.runningLock.Unlock()
if !s.isRunning {
return
}
close(s.shutdownCh)
if s.conn != nil {
s.conn.Close()
}
s.isRunning = false
logger.Info("%sServer stopped", s.outputPrefix)
}
// RestartWithNetstack stops the current server and restarts it with netstack
func (s *Server) RestartWithNetstack(tnet *netstack.Net) error {
s.Stop()
// Update configuration to use netstack
s.useNetstack = true
s.tnet = tnet
// Clear previous connections
s.conn = nil
s.udpConn = nil
s.netstackConn = nil
// Create new shutdown channel
s.shutdownCh = make(chan struct{})
// Restart the server
return s.Start()
}
// handleConnections processes incoming packets
func (s *Server) handleConnections() {
buffer := make([]byte, 2000) // Buffer large enough for any UDP packet
for {
select {
case <-s.shutdownCh:
return
default:
// Set read deadline to avoid blocking forever
err := s.conn.SetReadDeadline(time.Now().Add(1 * time.Second))
if err != nil {
logger.Error("%sError setting read deadline: %v", s.outputPrefix, err)
continue
}
// Read from UDP connection - handle both regular UDP and netstack UDP
var n int
var addr net.Addr
if s.useNetstack {
// Use netstack UDP connection
netstackConn := s.netstackConn.(*gonet.UDPConn)
n, addr, err = netstackConn.ReadFrom(buffer)
} else {
// Use regular UDP connection
n, addr, err = s.udpConn.ReadFromUDP(buffer)
}
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Just a timeout, keep going
continue
}
// Check if we're shutting down and the connection was closed
select {
case <-s.shutdownCh:
return // Don't log error if we're shutting down
default:
logger.Error("%sError reading from UDP: %v", s.outputPrefix, err)
}
continue
}
// Process packet only if it meets minimum size requirements
if n < packetSize {
continue // Too small to be our packet
}
// Check magic header
magic := binary.BigEndian.Uint32(buffer[0:4])
if magic != magicHeader {
continue // Not our packet
}
// Check packet type
packetType := buffer[4]
if packetType != packetTypeRequest {
continue // Not a request packet
}
// Create response packet
responsePacket := make([]byte, packetSize)
// Copy the same magic header
binary.BigEndian.PutUint32(responsePacket[0:4], magicHeader)
// Change the packet type to response
responsePacket[4] = packetTypeResponse
// Copy the timestamp (for RTT calculation)
copy(responsePacket[5:13], buffer[5:13])
// Log response being sent for debugging
logger.Debug("%sSending response to %s", s.outputPrefix, addr.String())
// Send the response packet - handle both regular UDP and netstack UDP
if s.useNetstack {
// Use netstack UDP connection
netstackConn := s.netstackConn.(*gonet.UDPConn)
_, err = netstackConn.WriteTo(responsePacket, addr)
} else {
// Use regular UDP connection
udpAddr := addr.(*net.UDPAddr)
_, err = s.udpConn.WriteToUDP(responsePacket, udpAddr)
}
if err != nil {
logger.Error("%sError sending response: %v", s.outputPrefix, err)
} else {
logger.Debug("%sResponse sent successfully", s.outputPrefix)
}
}
}
}