Files
newt/wgtester/wgtester.go
2025-04-03 21:59:16 -04:00

197 lines
5.0 KiB
Go

package wgtester
import (
"encoding/binary"
"net"
"sync"
"time"
"github.com/fosrl/newt/logger"
"github.com/fosrl/newt/network"
"golang.org/x/net/ipv4"
)
const (
// Magic bytes to identify our packets
magicHeader uint32 = 0xDEADBEEF
// Request packet type
packetTypeRequest uint8 = 1
// Response packet type
packetTypeResponse uint8 = 2
// Packet format:
// - 4 bytes: magic header (0xDEADBEEF)
// - 1 byte: packet type (1 = request, 2 = response)
// - 8 bytes: timestamp (for round-trip timing)
packetSize = 13
)
// Server handles listening for connection check requests using raw sockets
type Server struct {
rawConn *ipv4.RawConn
serverAddr string
serverPort uint16
shutdownCh chan struct{}
isRunning bool
runningLock sync.Mutex
newtID string
outputPrefix string
}
// NewServer creates a new connection test server using raw sockets
func NewServer(serverAddr string, serverPort uint16, newtID string) *Server {
return &Server{
serverAddr: serverAddr,
serverPort: serverPort,
shutdownCh: make(chan struct{}),
newtID: newtID,
outputPrefix: "[WGTester] ",
}
}
// Start begins listening for connection test packets using raw sockets
func (s *Server) Start() error {
s.runningLock.Lock()
defer s.runningLock.Unlock()
if s.isRunning {
return nil
}
// Configure server and client for BPF filtering
server := &network.Server{
Hostname: s.serverAddr,
Addr: network.HostToAddr(s.serverAddr),
Port: s.serverPort,
}
clientIP := network.GetClientIP(server.Addr.IP)
// Use the server port as our client port to match the WireGuard configuration
client := &network.PeerNet{
IP: clientIP,
Port: s.serverPort, // Use same port as server to share with WireGuard
NewtID: s.newtID,
}
// Setup raw connection with custom BPF to filter for our magic header
rawConn := network.SetupRawConnWithCustomBPF(server, client, magicHeader)
s.rawConn = rawConn
s.isRunning = true
go s.handleConnections()
logger.Info(""+s.outputPrefix+"Server started on %s:%d", s.serverAddr, s.serverPort)
return nil
}
// Stop shuts down the server
func (s *Server) Stop() {
s.runningLock.Lock()
defer s.runningLock.Unlock()
if !s.isRunning {
return
}
close(s.shutdownCh)
if s.rawConn != nil {
s.rawConn.Close()
}
s.isRunning = false
logger.Info(s.outputPrefix + "Server stopped")
}
// handleConnections processes incoming packets
func (s *Server) handleConnections() {
for {
select {
case <-s.shutdownCh:
return
default:
// Read packet with timeout using RawConn
err := s.rawConn.SetReadDeadline(time.Now().Add(1 * time.Second))
if err != nil {
logger.Error(s.outputPrefix+"Error setting read deadline: %v", err)
continue
}
// Create buffer for the entire IP packet
payload := make([]byte, 2000) // Large enough for any UDP packet
// Read the packet
_, _, _, err = s.rawConn.ReadFrom(payload)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Just a timeout, keep going
continue
}
logger.Error(s.outputPrefix+"Error reading from UDP: %v", err)
continue
}
// Extract IP and port information
srcIP, srcPort, _, _ := network.ExtractIPAndPorts(payload)
if srcIP == nil {
continue // Invalid packet
}
// Extract UDP payload
udpPayload := network.ExtractUDPPayload(payload)
if udpPayload == nil || len(udpPayload) < packetSize {
continue // Too small to be our packet
}
// Check magic header
magic := binary.BigEndian.Uint32(udpPayload[0:4])
if magic != magicHeader {
continue // Not our packet
}
// Check packet type
packetType := udpPayload[4]
if packetType != packetTypeRequest {
continue // Not a request packet
}
// Create response packet
responsePacket := make([]byte, packetSize)
// Copy the same magic header
binary.BigEndian.PutUint32(responsePacket[0:4], magicHeader)
// Change the packet type to response
responsePacket[4] = packetTypeResponse
// Copy the timestamp (for RTT calculation)
if len(udpPayload) >= 13 {
copy(responsePacket[5:13], udpPayload[5:13])
}
// Use the client's source information to send the response
peerClient := &network.PeerNet{
IP: s.rawConn.LocalAddr().(*net.IPAddr).IP,
Port: s.serverPort,
NewtID: s.newtID,
}
// Setup target server from the source of the incoming packet
server := &network.Server{
Hostname: srcIP.String(),
Addr: &net.IPAddr{IP: srcIP},
Port: srcPort,
}
// Log response being sent for debugging
logger.Debug(s.outputPrefix+"Sending response to %s:%d", srcIP.String(), srcPort)
// Send the response packet
err = network.SendPacket(responsePacket, s.rawConn, server, peerClient)
if err != nil {
logger.Error(s.outputPrefix+"Error sending response: %v", err)
} else {
logger.Debug(s.outputPrefix + "Response sent successfully")
}
if err != nil {
logger.Error(s.outputPrefix+"Error sending response: %v", err)
}
}
}
}