Files
newt/netstack2/access_log.go
2026-03-23 16:39:01 -07:00

355 lines
10 KiB
Go

package netstack2
import (
"bytes"
"compress/zlib"
"crypto/rand"
"encoding/base64"
"encoding/hex"
"encoding/json"
"sync"
"time"
"github.com/fosrl/newt/logger"
)
const (
// flushInterval is how often the access logger flushes completed sessions to the server
flushInterval = 60 * time.Second
// maxBufferedSessions is the max number of completed sessions to buffer before forcing a flush
maxBufferedSessions = 100
)
// SendFunc is a callback that sends compressed access log data to the server.
// The data is a base64-encoded zlib-compressed JSON array of AccessSession objects.
type SendFunc func(data string) error
// AccessSession represents a tracked access session through the proxy
type AccessSession struct {
SessionID string `json:"sessionId"`
ResourceID int `json:"resourceId"`
SourceAddr string `json:"sourceAddr"`
DestAddr string `json:"destAddr"`
Protocol string `json:"protocol"`
StartedAt time.Time `json:"startedAt"`
EndedAt time.Time `json:"endedAt,omitempty"`
BytesTx int64 `json:"bytesTx"`
BytesRx int64 `json:"bytesRx"`
}
// udpSessionKey identifies a unique UDP "session" by src -> dst
type udpSessionKey struct {
srcAddr string
dstAddr string
protocol string
}
// AccessLogger tracks access sessions for resources and periodically
// flushes completed sessions to the server via a configurable SendFunc.
type AccessLogger struct {
mu sync.Mutex
sessions map[string]*AccessSession // active sessions: sessionID -> session
udpSessions map[udpSessionKey]*AccessSession // active UDP sessions for dedup
completedSessions []*AccessSession // completed sessions waiting to be flushed
udpTimeout time.Duration
sendFn SendFunc
stopCh chan struct{}
flushDone chan struct{} // closed after the flush goroutine exits
}
// NewAccessLogger creates a new access logger.
// udpTimeout controls how long a UDP session is kept alive without traffic before being ended.
func NewAccessLogger(udpTimeout time.Duration) *AccessLogger {
al := &AccessLogger{
sessions: make(map[string]*AccessSession),
udpSessions: make(map[udpSessionKey]*AccessSession),
completedSessions: make([]*AccessSession, 0),
udpTimeout: udpTimeout,
stopCh: make(chan struct{}),
flushDone: make(chan struct{}),
}
go al.backgroundLoop()
return al
}
// SetSendFunc sets the callback used to send compressed access log batches
// to the server. This can be called after construction once the websocket
// client is available.
func (al *AccessLogger) SetSendFunc(fn SendFunc) {
al.mu.Lock()
defer al.mu.Unlock()
al.sendFn = fn
}
// generateSessionID creates a random session identifier
func generateSessionID() string {
b := make([]byte, 8)
rand.Read(b)
return hex.EncodeToString(b)
}
// StartTCPSession logs the start of a TCP session and returns a session ID.
func (al *AccessLogger) StartTCPSession(resourceID int, srcAddr, dstAddr string) string {
sessionID := generateSessionID()
now := time.Now()
session := &AccessSession{
SessionID: sessionID,
ResourceID: resourceID,
SourceAddr: srcAddr,
DestAddr: dstAddr,
Protocol: "tcp",
StartedAt: now,
}
al.mu.Lock()
al.sessions[sessionID] = session
al.mu.Unlock()
logger.Info("ACCESS START session=%s resource=%d proto=tcp src=%s dst=%s time=%s",
sessionID, resourceID, srcAddr, dstAddr, now.Format(time.RFC3339))
return sessionID
}
// EndTCPSession logs the end of a TCP session and queues it for sending.
func (al *AccessLogger) EndTCPSession(sessionID string) {
now := time.Now()
al.mu.Lock()
session, ok := al.sessions[sessionID]
if ok {
session.EndedAt = now
delete(al.sessions, sessionID)
al.completedSessions = append(al.completedSessions, session)
}
shouldFlush := len(al.completedSessions) >= maxBufferedSessions
al.mu.Unlock()
if ok {
duration := now.Sub(session.StartedAt)
logger.Info("ACCESS END session=%s resource=%d proto=tcp src=%s dst=%s started=%s ended=%s duration=%s",
sessionID, session.ResourceID, session.SourceAddr, session.DestAddr,
session.StartedAt.Format(time.RFC3339), now.Format(time.RFC3339), duration)
}
if shouldFlush {
al.flush()
}
}
// TrackUDPSession starts or returns an existing UDP session. Returns the session ID.
func (al *AccessLogger) TrackUDPSession(resourceID int, srcAddr, dstAddr string) string {
key := udpSessionKey{
srcAddr: srcAddr,
dstAddr: dstAddr,
protocol: "udp",
}
al.mu.Lock()
defer al.mu.Unlock()
if existing, ok := al.udpSessions[key]; ok {
return existing.SessionID
}
sessionID := generateSessionID()
now := time.Now()
session := &AccessSession{
SessionID: sessionID,
ResourceID: resourceID,
SourceAddr: srcAddr,
DestAddr: dstAddr,
Protocol: "udp",
StartedAt: now,
}
al.sessions[sessionID] = session
al.udpSessions[key] = session
logger.Info("ACCESS START session=%s resource=%d proto=udp src=%s dst=%s time=%s",
sessionID, resourceID, srcAddr, dstAddr, now.Format(time.RFC3339))
return sessionID
}
// EndUDPSession ends a UDP session and queues it for sending.
func (al *AccessLogger) EndUDPSession(sessionID string) {
now := time.Now()
al.mu.Lock()
session, ok := al.sessions[sessionID]
if ok {
session.EndedAt = now
delete(al.sessions, sessionID)
key := udpSessionKey{
srcAddr: session.SourceAddr,
dstAddr: session.DestAddr,
protocol: "udp",
}
delete(al.udpSessions, key)
al.completedSessions = append(al.completedSessions, session)
}
shouldFlush := len(al.completedSessions) >= maxBufferedSessions
al.mu.Unlock()
if ok {
duration := now.Sub(session.StartedAt)
logger.Info("ACCESS END session=%s resource=%d proto=udp src=%s dst=%s started=%s ended=%s duration=%s",
sessionID, session.ResourceID, session.SourceAddr, session.DestAddr,
session.StartedAt.Format(time.RFC3339), now.Format(time.RFC3339), duration)
}
if shouldFlush {
al.flush()
}
}
// backgroundLoop handles periodic flushing and stale session reaping.
func (al *AccessLogger) backgroundLoop() {
defer close(al.flushDone)
flushTicker := time.NewTicker(flushInterval)
defer flushTicker.Stop()
reapTicker := time.NewTicker(30 * time.Second)
defer reapTicker.Stop()
for {
select {
case <-al.stopCh:
return
case <-flushTicker.C:
al.flush()
case <-reapTicker.C:
al.reapStaleSessions()
}
}
}
// reapStaleSessions cleans up UDP sessions that were not properly ended.
func (al *AccessLogger) reapStaleSessions() {
al.mu.Lock()
defer al.mu.Unlock()
staleThreshold := time.Now().Add(-5 * time.Minute)
for key, session := range al.udpSessions {
if session.StartedAt.Before(staleThreshold) && session.EndedAt.IsZero() {
now := time.Now()
session.EndedAt = now
duration := now.Sub(session.StartedAt)
logger.Info("ACCESS END (reaped) session=%s resource=%d proto=udp src=%s dst=%s started=%s ended=%s duration=%s",
session.SessionID, session.ResourceID, session.SourceAddr, session.DestAddr,
session.StartedAt.Format(time.RFC3339), now.Format(time.RFC3339), duration)
al.completedSessions = append(al.completedSessions, session)
delete(al.sessions, session.SessionID)
delete(al.udpSessions, key)
}
}
}
// flush drains the completed sessions buffer, compresses with zlib, and sends via the SendFunc.
func (al *AccessLogger) flush() {
al.mu.Lock()
if len(al.completedSessions) == 0 {
al.mu.Unlock()
return
}
batch := al.completedSessions
al.completedSessions = make([]*AccessSession, 0)
sendFn := al.sendFn
al.mu.Unlock()
if sendFn == nil {
logger.Debug("Access logger: no send function configured, discarding %d sessions", len(batch))
return
}
compressed, err := compressSessions(batch)
if err != nil {
logger.Error("Access logger: failed to compress %d sessions: %v", len(batch), err)
return
}
if err := sendFn(compressed); err != nil {
logger.Error("Access logger: failed to send %d sessions: %v", len(batch), err)
// Re-queue the batch so we don't lose data
al.mu.Lock()
al.completedSessions = append(batch, al.completedSessions...)
// Cap re-queued data to prevent unbounded growth if server is unreachable
if len(al.completedSessions) > maxBufferedSessions*5 {
dropped := len(al.completedSessions) - maxBufferedSessions*5
al.completedSessions = al.completedSessions[:maxBufferedSessions*5]
logger.Warn("Access logger: buffer overflow, dropped %d oldest sessions", dropped)
}
al.mu.Unlock()
return
}
logger.Info("Access logger: sent %d sessions to server", len(batch))
}
// compressSessions JSON-encodes the sessions, compresses with zlib, and returns
// a base64-encoded string suitable for embedding in a JSON message.
func compressSessions(sessions []*AccessSession) (string, error) {
jsonData, err := json.Marshal(sessions)
if err != nil {
return "", err
}
var buf bytes.Buffer
w, err := zlib.NewWriterLevel(&buf, zlib.BestCompression)
if err != nil {
return "", err
}
if _, err := w.Write(jsonData); err != nil {
w.Close()
return "", err
}
if err := w.Close(); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(buf.Bytes()), nil
}
// Close shuts down the background loop, ends all active sessions,
// and performs one final flush to send everything to the server.
func (al *AccessLogger) Close() {
// Signal the background loop to stop
select {
case <-al.stopCh:
// Already closed
return
default:
close(al.stopCh)
}
// Wait for the background loop to exit so we don't race on flush
<-al.flushDone
al.mu.Lock()
now := time.Now()
// End all active sessions and move them to the completed buffer
for _, session := range al.sessions {
if session.EndedAt.IsZero() {
session.EndedAt = now
duration := now.Sub(session.StartedAt)
logger.Info("ACCESS END (shutdown) session=%s resource=%d proto=%s src=%s dst=%s started=%s ended=%s duration=%s",
session.SessionID, session.ResourceID, session.Protocol, session.SourceAddr, session.DestAddr,
session.StartedAt.Format(time.RFC3339), now.Format(time.RFC3339), duration)
al.completedSessions = append(al.completedSessions, session)
}
}
al.sessions = make(map[string]*AccessSession)
al.udpSessions = make(map[udpSessionKey]*AccessSession)
al.mu.Unlock()
// Final flush to send all remaining sessions to the server
al.flush()
}