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Update to use new packages
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378
bind/shared_bind.go
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378
bind/shared_bind.go
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@@ -0,0 +1,378 @@
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//go:build !js
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package bind
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import (
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"fmt"
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"net"
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"net/netip"
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"runtime"
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"sync"
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"sync/atomic"
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"golang.org/x/net/ipv4"
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"golang.org/x/net/ipv6"
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wgConn "golang.zx2c4.com/wireguard/conn"
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)
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// Endpoint represents a network endpoint for the SharedBind
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type Endpoint struct {
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AddrPort netip.AddrPort
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}
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// ClearSrc implements the wgConn.Endpoint interface
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func (e *Endpoint) ClearSrc() {}
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// DstIP implements the wgConn.Endpoint interface
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func (e *Endpoint) DstIP() netip.Addr {
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return e.AddrPort.Addr()
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}
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// SrcIP implements the wgConn.Endpoint interface
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func (e *Endpoint) SrcIP() netip.Addr {
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return netip.Addr{}
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}
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// DstToBytes implements the wgConn.Endpoint interface
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func (e *Endpoint) DstToBytes() []byte {
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b, _ := e.AddrPort.MarshalBinary()
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return b
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}
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// DstToString implements the wgConn.Endpoint interface
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func (e *Endpoint) DstToString() string {
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return e.AddrPort.String()
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}
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// SrcToString implements the wgConn.Endpoint interface
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func (e *Endpoint) SrcToString() string {
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return ""
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}
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// SharedBind is a thread-safe UDP bind that can be shared between WireGuard
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// and hole punch senders. It wraps a single UDP connection and implements
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// reference counting to prevent premature closure.
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type SharedBind struct {
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mu sync.RWMutex
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// The underlying UDP connection
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udpConn *net.UDPConn
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// IPv4 and IPv6 packet connections for advanced features
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ipv4PC *ipv4.PacketConn
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ipv6PC *ipv6.PacketConn
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// Reference counting to prevent closing while in use
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refCount atomic.Int32
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closed atomic.Bool
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// Channels for receiving data
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recvFuncs []wgConn.ReceiveFunc
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// Port binding information
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port uint16
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}
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// New creates a new SharedBind from an existing UDP connection.
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// The SharedBind takes ownership of the connection and will close it
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// when all references are released.
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func New(udpConn *net.UDPConn) (*SharedBind, error) {
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if udpConn == nil {
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return nil, fmt.Errorf("udpConn cannot be nil")
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}
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bind := &SharedBind{
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udpConn: udpConn,
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}
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// Initialize reference count to 1 (the creator holds the first reference)
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bind.refCount.Store(1)
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// Get the local port
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if addr, ok := udpConn.LocalAddr().(*net.UDPAddr); ok {
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bind.port = uint16(addr.Port)
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}
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return bind, nil
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}
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// AddRef increments the reference count. Call this when sharing
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// the bind with another component.
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func (b *SharedBind) AddRef() {
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newCount := b.refCount.Add(1)
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// Optional: Add logging for debugging
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_ = newCount // Placeholder for potential logging
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}
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// Release decrements the reference count. When it reaches zero,
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// the underlying UDP connection is closed.
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func (b *SharedBind) Release() error {
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newCount := b.refCount.Add(-1)
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// Optional: Add logging for debugging
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_ = newCount // Placeholder for potential logging
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if newCount < 0 {
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// This should never happen with proper usage
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b.refCount.Store(0)
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return fmt.Errorf("SharedBind reference count went negative")
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}
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if newCount == 0 {
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return b.closeConnection()
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}
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return nil
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}
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// closeConnection actually closes the UDP connection
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func (b *SharedBind) closeConnection() error {
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if !b.closed.CompareAndSwap(false, true) {
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// Already closed
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return nil
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}
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b.mu.Lock()
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defer b.mu.Unlock()
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var err error
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if b.udpConn != nil {
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err = b.udpConn.Close()
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b.udpConn = nil
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}
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b.ipv4PC = nil
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b.ipv6PC = nil
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return err
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}
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// GetUDPConn returns the underlying UDP connection.
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// The caller must not close this connection directly.
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func (b *SharedBind) GetUDPConn() *net.UDPConn {
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b.mu.RLock()
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defer b.mu.RUnlock()
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return b.udpConn
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}
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// GetRefCount returns the current reference count (for debugging)
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func (b *SharedBind) GetRefCount() int32 {
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return b.refCount.Load()
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}
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// IsClosed returns whether the bind is closed
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func (b *SharedBind) IsClosed() bool {
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return b.closed.Load()
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}
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// WriteToUDP writes data to a specific UDP address.
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// This is thread-safe and can be used by hole punch senders.
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func (b *SharedBind) WriteToUDP(data []byte, addr *net.UDPAddr) (int, error) {
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if b.closed.Load() {
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return 0, net.ErrClosed
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}
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b.mu.RLock()
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conn := b.udpConn
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b.mu.RUnlock()
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if conn == nil {
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return 0, net.ErrClosed
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}
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return conn.WriteToUDP(data, addr)
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}
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// Close implements the WireGuard Bind interface.
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// It decrements the reference count and closes the connection if no references remain.
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func (b *SharedBind) Close() error {
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return b.Release()
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}
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// Open implements the WireGuard Bind interface.
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// Since the connection is already open, this just sets up the receive functions.
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func (b *SharedBind) Open(uport uint16) ([]wgConn.ReceiveFunc, uint16, error) {
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if b.closed.Load() {
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return nil, 0, net.ErrClosed
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}
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b.mu.Lock()
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defer b.mu.Unlock()
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if b.udpConn == nil {
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return nil, 0, net.ErrClosed
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}
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// Set up IPv4 and IPv6 packet connections for advanced features
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if runtime.GOOS == "linux" || runtime.GOOS == "android" {
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b.ipv4PC = ipv4.NewPacketConn(b.udpConn)
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b.ipv6PC = ipv6.NewPacketConn(b.udpConn)
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}
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// Create receive functions
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recvFuncs := make([]wgConn.ReceiveFunc, 0, 2)
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// Add IPv4 receive function
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if b.ipv4PC != nil || runtime.GOOS != "linux" {
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recvFuncs = append(recvFuncs, b.makeReceiveIPv4())
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}
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// Add IPv6 receive function if needed
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// For now, we focus on IPv4 for hole punching use case
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b.recvFuncs = recvFuncs
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return recvFuncs, b.port, nil
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}
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// makeReceiveIPv4 creates a receive function for IPv4 packets
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func (b *SharedBind) makeReceiveIPv4() wgConn.ReceiveFunc {
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return func(bufs [][]byte, sizes []int, eps []wgConn.Endpoint) (n int, err error) {
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if b.closed.Load() {
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return 0, net.ErrClosed
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}
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b.mu.RLock()
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conn := b.udpConn
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pc := b.ipv4PC
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b.mu.RUnlock()
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if conn == nil {
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return 0, net.ErrClosed
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}
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// Use batch reading on Linux for performance
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if pc != nil && (runtime.GOOS == "linux" || runtime.GOOS == "android") {
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return b.receiveIPv4Batch(pc, bufs, sizes, eps)
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}
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// Fallback to simple read for other platforms
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return b.receiveIPv4Simple(conn, bufs, sizes, eps)
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}
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}
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// receiveIPv4Batch uses batch reading for better performance on Linux
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func (b *SharedBind) receiveIPv4Batch(pc *ipv4.PacketConn, bufs [][]byte, sizes []int, eps []wgConn.Endpoint) (int, error) {
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// Create messages for batch reading
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msgs := make([]ipv4.Message, len(bufs))
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for i := range bufs {
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msgs[i].Buffers = [][]byte{bufs[i]}
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msgs[i].OOB = make([]byte, 0) // No OOB data needed for basic use
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}
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numMsgs, err := pc.ReadBatch(msgs, 0)
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if err != nil {
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return 0, err
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}
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for i := 0; i < numMsgs; i++ {
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sizes[i] = msgs[i].N
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if sizes[i] == 0 {
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continue
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}
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if msgs[i].Addr != nil {
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if udpAddr, ok := msgs[i].Addr.(*net.UDPAddr); ok {
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addrPort := udpAddr.AddrPort()
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eps[i] = &wgConn.StdNetEndpoint{AddrPort: addrPort}
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}
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}
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}
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return numMsgs, nil
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}
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// receiveIPv4Simple uses simple ReadFromUDP for non-Linux platforms
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func (b *SharedBind) receiveIPv4Simple(conn *net.UDPConn, bufs [][]byte, sizes []int, eps []wgConn.Endpoint) (int, error) {
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n, addr, err := conn.ReadFromUDP(bufs[0])
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if err != nil {
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return 0, err
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}
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sizes[0] = n
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if addr != nil {
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addrPort := addr.AddrPort()
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eps[0] = &wgConn.StdNetEndpoint{AddrPort: addrPort}
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}
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return 1, nil
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}
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// Send implements the WireGuard Bind interface.
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// It sends packets to the specified endpoint.
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func (b *SharedBind) Send(bufs [][]byte, ep wgConn.Endpoint) error {
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if b.closed.Load() {
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return net.ErrClosed
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}
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b.mu.RLock()
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conn := b.udpConn
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b.mu.RUnlock()
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if conn == nil {
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return net.ErrClosed
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}
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// Extract the destination address from the endpoint
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var destAddr *net.UDPAddr
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// Try to cast to StdNetEndpoint first
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if stdEp, ok := ep.(*wgConn.StdNetEndpoint); ok {
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destAddr = net.UDPAddrFromAddrPort(stdEp.AddrPort)
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} else {
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// Fallback: construct from DstIP and DstToBytes
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dstBytes := ep.DstToBytes()
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if len(dstBytes) >= 6 { // Minimum for IPv4 (4 bytes) + port (2 bytes)
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var addr netip.Addr
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var port uint16
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if len(dstBytes) >= 18 { // IPv6 (16 bytes) + port (2 bytes)
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addr, _ = netip.AddrFromSlice(dstBytes[:16])
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port = uint16(dstBytes[16]) | uint16(dstBytes[17])<<8
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} else { // IPv4
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addr, _ = netip.AddrFromSlice(dstBytes[:4])
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port = uint16(dstBytes[4]) | uint16(dstBytes[5])<<8
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}
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if addr.IsValid() {
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destAddr = net.UDPAddrFromAddrPort(netip.AddrPortFrom(addr, port))
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}
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}
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}
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if destAddr == nil {
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return fmt.Errorf("could not extract destination address from endpoint")
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}
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// Send all buffers to the destination
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for _, buf := range bufs {
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_, err := conn.WriteToUDP(buf, destAddr)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// SetMark implements the WireGuard Bind interface.
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// It's a no-op for this implementation.
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func (b *SharedBind) SetMark(mark uint32) error {
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// Not implemented for this use case
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return nil
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}
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// BatchSize returns the preferred batch size for sending packets.
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func (b *SharedBind) BatchSize() int {
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if runtime.GOOS == "linux" || runtime.GOOS == "android" {
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return wgConn.IdealBatchSize
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}
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return 1
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}
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// ParseEndpoint creates a new endpoint from a string address.
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func (b *SharedBind) ParseEndpoint(s string) (wgConn.Endpoint, error) {
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addrPort, err := netip.ParseAddrPort(s)
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if err != nil {
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return nil, err
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}
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return &wgConn.StdNetEndpoint{AddrPort: addrPort}, nil
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}
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