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https://github.com/fosrl/newt.git
synced 2026-02-08 05:56:40 +00:00
Rewriting desitnation works
This commit is contained in:
@@ -7,6 +7,7 @@ import (
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"gvisor.dev/gvisor/pkg/buffer"
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"gvisor.dev/gvisor/pkg/tcpip"
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"gvisor.dev/gvisor/pkg/tcpip/checksum"
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"gvisor.dev/gvisor/pkg/tcpip/header"
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"gvisor.dev/gvisor/pkg/tcpip/link/channel"
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"gvisor.dev/gvisor/pkg/tcpip/network/ipv4"
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@@ -24,10 +25,15 @@ type PortRange struct {
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}
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// SubnetRule represents a subnet with optional port restrictions and source address
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// When RewriteTo is set, DNAT (Destination Network Address Translation) is performed:
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// - Incoming packets: destination IP is rewritten to RewriteTo.Addr()
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// - Outgoing packets: source IP is rewritten back to the original destination
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//
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// This allows transparent proxying where traffic appears to come from the rewritten address
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type SubnetRule struct {
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SourcePrefix netip.Prefix // Source IP prefix (who is sending)
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DestPrefix netip.Prefix // Destination IP prefix (where it's going)
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RewriteTo netip.Prefix // Optional rewrite address for destination
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RewriteTo netip.Prefix // Optional rewrite address for DNAT (destination NAT)
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PortRanges []PortRange // empty slice means all ports allowed
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}
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@@ -83,13 +89,13 @@ func (sl *SubnetLookup) RemoveSubnet(sourcePrefix, destPrefix netip.Prefix) {
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}
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// Match checks if a source IP, destination IP, and port match any subnet rule
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// Returns true if BOTH:
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// Returns the matched rule if BOTH:
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// - The source IP is in the rule's source prefix
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// - The destination IP is in the rule's destination prefix
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// - The port is in an allowed range (or no port restrictions exist)
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//
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// This implementation uses O(n) iteration but checks exact prefix matches first for common cases
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func (sl *SubnetLookup) Match(srcIP, dstIP netip.Addr, port uint16) bool {
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// Returns nil if no rule matches
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func (sl *SubnetLookup) Match(srcIP, dstIP netip.Addr, port uint16) *SubnetRule {
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sl.mu.RLock()
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defer sl.mu.RUnlock()
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@@ -107,18 +113,33 @@ func (sl *SubnetLookup) Match(srcIP, dstIP netip.Addr, port uint16) bool {
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// Both IPs match - now check port restrictions
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// If no port ranges specified, all ports are allowed
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if len(rule.PortRanges) == 0 {
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return true
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return rule
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}
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// Check if port is in any of the allowed ranges
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for _, pr := range rule.PortRanges {
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if port >= pr.Min && port <= pr.Max {
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return true
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return rule
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}
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}
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}
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return false
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return nil
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}
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// connKey uniquely identifies a connection for NAT tracking
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type connKey struct {
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srcIP string
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srcPort uint16
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dstIP string
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dstPort uint16
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proto uint8
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}
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// natState tracks NAT translation state for reverse translation
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type natState struct {
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originalDst netip.Addr // Original destination before DNAT
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rewrittenTo netip.Addr // The address we rewrote to
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}
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// ProxyHandler handles packet injection and extraction for promiscuous mode
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@@ -129,6 +150,8 @@ type ProxyHandler struct {
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tcpHandler *TCPHandler
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udpHandler *UDPHandler
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subnetLookup *SubnetLookup
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natTable map[connKey]*natState
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natMu sync.RWMutex
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enabled bool
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}
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@@ -148,6 +171,7 @@ func NewProxyHandler(options ProxyHandlerOptions) (*ProxyHandler, error) {
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handler := &ProxyHandler{
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enabled: true,
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subnetLookup: NewSubnetLookup(),
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natTable: make(map[connKey]*natState),
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proxyEp: channel.New(1024, uint32(options.MTU), ""),
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proxyStack: stack.New(stack.Options{
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NetworkProtocols: []stack.NetworkProtocolFactory{
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@@ -307,7 +331,48 @@ func (p *ProxyHandler) HandleIncomingPacket(packet []byte) bool {
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}
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// Check if the source IP, destination IP, and port match any subnet rule
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if p.subnetLookup.Match(srcAddr, dstAddr, dstPort) {
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matchedRule := p.subnetLookup.Match(srcAddr, dstAddr, dstPort)
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if matchedRule != nil {
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// Check if we need to perform DNAT
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if matchedRule.RewriteTo.IsValid() && matchedRule.RewriteTo.Addr().IsValid() {
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// Perform DNAT - rewrite destination IP
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originalDst := dstAddr
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newDst := matchedRule.RewriteTo.Addr()
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// Create connection tracking key
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var srcPort uint16
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switch protocol {
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case header.TCPProtocolNumber:
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tcpHeader := header.TCP(packet[headerLen:])
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srcPort = tcpHeader.SourcePort()
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case header.UDPProtocolNumber:
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udpHeader := header.UDP(packet[headerLen:])
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srcPort = udpHeader.SourcePort()
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}
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key := connKey{
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srcIP: srcAddr.String(),
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srcPort: srcPort,
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dstIP: newDst.String(),
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dstPort: dstPort,
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proto: uint8(protocol),
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}
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// Store NAT state for reverse translation
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p.natMu.Lock()
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p.natTable[key] = &natState{
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originalDst: originalDst,
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rewrittenTo: newDst,
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}
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p.natMu.Unlock()
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// Rewrite the packet
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packet = p.rewritePacketDestination(packet, newDst)
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if packet == nil {
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return false
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}
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}
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// Inject into proxy stack
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pkb := stack.NewPacketBuffer(stack.PacketBufferOptions{
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Payload: buffer.MakeWithData(packet),
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@@ -319,6 +384,118 @@ func (p *ProxyHandler) HandleIncomingPacket(packet []byte) bool {
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return false
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}
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// rewritePacketDestination rewrites the destination IP in a packet and recalculates checksums
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func (p *ProxyHandler) rewritePacketDestination(packet []byte, newDst netip.Addr) []byte {
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if len(packet) < header.IPv4MinimumSize {
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return nil
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}
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// Make a copy to avoid modifying the original
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pkt := make([]byte, len(packet))
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copy(pkt, packet)
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ipv4Header := header.IPv4(pkt)
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headerLen := int(ipv4Header.HeaderLength())
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// Rewrite destination IP
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newDstBytes := newDst.As4()
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newDstAddr := tcpip.AddrFrom4(newDstBytes)
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ipv4Header.SetDestinationAddress(newDstAddr)
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// Recalculate IP checksum
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ipv4Header.SetChecksum(0)
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ipv4Header.SetChecksum(^ipv4Header.CalculateChecksum())
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// Update transport layer checksum if needed
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protocol := ipv4Header.TransportProtocol()
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switch protocol {
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case header.TCPProtocolNumber:
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if len(pkt) >= headerLen+header.TCPMinimumSize {
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tcpHeader := header.TCP(pkt[headerLen:])
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tcpHeader.SetChecksum(0)
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xsum := header.PseudoHeaderChecksum(
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header.TCPProtocolNumber,
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ipv4Header.SourceAddress(),
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ipv4Header.DestinationAddress(),
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uint16(len(pkt)-headerLen),
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)
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xsum = checksum.Checksum(pkt[headerLen:], xsum)
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tcpHeader.SetChecksum(^xsum)
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}
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case header.UDPProtocolNumber:
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if len(pkt) >= headerLen+header.UDPMinimumSize {
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udpHeader := header.UDP(pkt[headerLen:])
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udpHeader.SetChecksum(0)
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xsum := header.PseudoHeaderChecksum(
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header.UDPProtocolNumber,
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ipv4Header.SourceAddress(),
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ipv4Header.DestinationAddress(),
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uint16(len(pkt)-headerLen),
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)
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xsum = checksum.Checksum(pkt[headerLen:], xsum)
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udpHeader.SetChecksum(^xsum)
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}
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}
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return pkt
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}
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// rewritePacketSource rewrites the source IP in a packet and recalculates checksums (for reverse NAT)
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func (p *ProxyHandler) rewritePacketSource(packet []byte, newSrc netip.Addr) []byte {
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if len(packet) < header.IPv4MinimumSize {
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return nil
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}
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// Make a copy to avoid modifying the original
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pkt := make([]byte, len(packet))
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copy(pkt, packet)
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ipv4Header := header.IPv4(pkt)
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headerLen := int(ipv4Header.HeaderLength())
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// Rewrite source IP
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newSrcBytes := newSrc.As4()
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newSrcAddr := tcpip.AddrFrom4(newSrcBytes)
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ipv4Header.SetSourceAddress(newSrcAddr)
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// Recalculate IP checksum
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ipv4Header.SetChecksum(0)
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ipv4Header.SetChecksum(^ipv4Header.CalculateChecksum())
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// Update transport layer checksum if needed
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protocol := ipv4Header.TransportProtocol()
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switch protocol {
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case header.TCPProtocolNumber:
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if len(pkt) >= headerLen+header.TCPMinimumSize {
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tcpHeader := header.TCP(pkt[headerLen:])
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tcpHeader.SetChecksum(0)
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xsum := header.PseudoHeaderChecksum(
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header.TCPProtocolNumber,
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ipv4Header.SourceAddress(),
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ipv4Header.DestinationAddress(),
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uint16(len(pkt)-headerLen),
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)
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xsum = checksum.Checksum(pkt[headerLen:], xsum)
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tcpHeader.SetChecksum(^xsum)
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}
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case header.UDPProtocolNumber:
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if len(pkt) >= headerLen+header.UDPMinimumSize {
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udpHeader := header.UDP(pkt[headerLen:])
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udpHeader.SetChecksum(0)
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xsum := header.PseudoHeaderChecksum(
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header.UDPProtocolNumber,
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ipv4Header.SourceAddress(),
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ipv4Header.DestinationAddress(),
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uint16(len(pkt)-headerLen),
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)
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xsum = checksum.Checksum(pkt[headerLen:], xsum)
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udpHeader.SetChecksum(^xsum)
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}
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}
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return pkt
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}
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// ReadOutgoingPacket reads packets from the proxy stack that need to be
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// sent back through the tunnel
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func (p *ProxyHandler) ReadOutgoingPacket() *buffer.View {
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@@ -330,6 +507,55 @@ func (p *ProxyHandler) ReadOutgoingPacket() *buffer.View {
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if pkt != nil {
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view := pkt.ToView()
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pkt.DecRef()
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// Check if we need to perform reverse NAT
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packet := view.AsSlice()
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if len(packet) >= header.IPv4MinimumSize && packet[0]>>4 == 4 {
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ipv4Header := header.IPv4(packet)
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srcIP := ipv4Header.SourceAddress()
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dstIP := ipv4Header.DestinationAddress()
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protocol := ipv4Header.TransportProtocol()
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headerLen := int(ipv4Header.HeaderLength())
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// Extract ports
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var srcPort, dstPort uint16
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switch protocol {
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case header.TCPProtocolNumber:
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if len(packet) >= headerLen+header.TCPMinimumSize {
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tcpHeader := header.TCP(packet[headerLen:])
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srcPort = tcpHeader.SourcePort()
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dstPort = tcpHeader.DestinationPort()
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}
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case header.UDPProtocolNumber:
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if len(packet) >= headerLen+header.UDPMinimumSize {
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udpHeader := header.UDP(packet[headerLen:])
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srcPort = udpHeader.SourcePort()
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dstPort = udpHeader.DestinationPort()
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}
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}
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// Look up NAT state (key is based on the request, so dst/src are swapped for replies)
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key := connKey{
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srcIP: dstIP.String(),
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srcPort: dstPort,
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dstIP: srcIP.String(),
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dstPort: srcPort,
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proto: uint8(protocol),
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}
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p.natMu.RLock()
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natEntry, exists := p.natTable[key]
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p.natMu.RUnlock()
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if exists {
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// Perform reverse NAT - rewrite source to original destination
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packet = p.rewritePacketSource(packet, natEntry.originalDst)
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if packet != nil {
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return buffer.NewViewWithData(packet)
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}
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}
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}
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return view
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}
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