Fix clients targets sync and remove nat entries

This commit is contained in:
Owen
2026-07-02 16:17:52 -04:00
parent 8bf9a2bc0c
commit 6b66548d8f
9 changed files with 239 additions and 130 deletions
+14
View File
@@ -166,6 +166,13 @@ func (h *TCPHandler) handleTCPConn(netstackConn *gonet.TCPConn, id stack.Transpo
defer netstackConn.Close()
// Release this connection's NAT state once it fully closes, so a rule
// change (e.g. RewriteTo) takes effect for the next connection on this
// tuple instead of being masked by a stale cached resolution forever.
if h.proxyHandler != nil {
defer h.proxyHandler.releaseConnectionState(srcIP, srcPort, dstIP, dstPort, uint8(tcp.ProtocolNumber))
}
logger.Info("TCP Forwarder: Handling connection %s:%d -> %s:%d", srcIP, srcPort, dstIP, dstPort)
// Check if there's a destination rewrite for this connection (e.g., localhost targets)
@@ -315,6 +322,13 @@ func (h *UDPHandler) handleUDPConn(netstackConn *gonet.UDPConn, id stack.Transpo
dstIP := id.LocalAddress.String()
dstPort := id.LocalPort
// Release this session's NAT state once it fully closes (session end or
// idle timeout), so a rule change takes effect for the next session on
// this tuple instead of being masked by a stale cached resolution.
if h.proxyHandler != nil {
defer h.proxyHandler.releaseConnectionState(srcIP, srcPort, dstIP, dstPort, uint8(udp.ProtocolNumber))
}
logger.Info("UDP Forwarder: Handling connection %s:%d -> %s:%d", srcIP, srcPort, dstIP, dstPort)
// Drop connection if blocking is enabled