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perf: optimize reverse NAT lookup with O(1) map instead of O(n) iteration
Replace O(n) linear search through NAT table with O(1) reverse lookup map for reply packet NAT translation. Changes: - Add reverseConnKey type for reverse NAT lookups - Add reverseNatTable map to ProxyHandler for O(1) lookups - Populate both forward and reverse maps when creating NAT entries - Replace iteration-based reverse lookup with direct map access Performance: - O(n) → O(1) complexity for reverse NAT lookups - Eliminates lock-held iteration on every reply packet - Removes string comparisons from hot path - Expected 10-50x improvement for reverse NAT lookups This addresses Critical #1 from performance analysis where reply path was walking the entire NAT table to find original mapping.
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@@ -136,7 +136,7 @@ func (sl *SubnetLookup) Match(srcIP, dstIP netip.Addr, port uint16) *SubnetRule
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return nil
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return nil
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}
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}
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// connKey uniquely identifies a connection for NAT tracking
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// connKey uniquely identifies a connection for NAT tracking (forward direction)
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type connKey struct {
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type connKey struct {
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srcIP string
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srcIP string
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srcPort uint16
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srcPort uint16
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@@ -145,6 +145,17 @@ type connKey struct {
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proto uint8
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proto uint8
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}
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}
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// reverseConnKey uniquely identifies a connection for reverse NAT lookup (reply direction)
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// Key structure: (rewrittenTo, originalSrcIP, originalSrcPort, originalDstPort, proto)
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// This allows O(1) lookup of NAT entries for reply packets
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type reverseConnKey struct {
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rewrittenTo string // The address we rewrote to (becomes src in replies)
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originalSrcIP string // Original source IP (becomes dst in replies)
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originalSrcPort uint16 // Original source port (becomes dst port in replies)
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originalDstPort uint16 // Original destination port (becomes src port in replies)
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proto uint8
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}
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// destKey identifies a destination for handler lookups (without source port since it may change)
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// destKey identifies a destination for handler lookups (without source port since it may change)
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type destKey struct {
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type destKey struct {
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srcIP string
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srcIP string
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@@ -168,7 +179,8 @@ type ProxyHandler struct {
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udpHandler *UDPHandler
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udpHandler *UDPHandler
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subnetLookup *SubnetLookup
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subnetLookup *SubnetLookup
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natTable map[connKey]*natState
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natTable map[connKey]*natState
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destRewriteTable map[destKey]netip.Addr // Maps original dest to rewritten dest for handler lookups
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reverseNatTable map[reverseConnKey]*natState // Reverse lookup map for O(1) reply packet NAT
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destRewriteTable map[destKey]netip.Addr // Maps original dest to rewritten dest for handler lookups
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natMu sync.RWMutex
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natMu sync.RWMutex
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enabled bool
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enabled bool
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}
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}
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@@ -190,6 +202,7 @@ func NewProxyHandler(options ProxyHandlerOptions) (*ProxyHandler, error) {
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enabled: true,
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enabled: true,
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subnetLookup: NewSubnetLookup(),
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subnetLookup: NewSubnetLookup(),
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natTable: make(map[connKey]*natState),
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natTable: make(map[connKey]*natState),
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reverseNatTable: make(map[reverseConnKey]*natState),
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destRewriteTable: make(map[destKey]netip.Addr),
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destRewriteTable: make(map[destKey]netip.Addr),
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proxyEp: channel.New(1024, uint32(options.MTU), ""),
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proxyEp: channel.New(1024, uint32(options.MTU), ""),
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proxyStack: stack.New(stack.Options{
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proxyStack: stack.New(stack.Options{
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@@ -472,10 +485,23 @@ func (p *ProxyHandler) HandleIncomingPacket(packet []byte) bool {
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// Store NAT state for this connection
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// Store NAT state for this connection
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p.natMu.Lock()
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p.natMu.Lock()
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p.natTable[key] = &natState{
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natEntry := &natState{
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originalDst: dstAddr,
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originalDst: dstAddr,
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rewrittenTo: newDst,
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rewrittenTo: newDst,
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}
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}
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p.natTable[key] = natEntry
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// Create reverse lookup key for O(1) reply packet lookups
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// Key: (rewrittenTo, originalSrcIP, originalSrcPort, originalDstPort, proto)
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reverseKey := reverseConnKey{
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rewrittenTo: newDst.String(),
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originalSrcIP: srcAddr.String(),
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originalSrcPort: srcPort,
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originalDstPort: dstPort,
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proto: uint8(protocol),
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}
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p.reverseNatTable[reverseKey] = natEntry
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// Store destination rewrite for handler lookups
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// Store destination rewrite for handler lookups
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p.destRewriteTable[dKey] = newDst
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p.destRewriteTable[dKey] = newDst
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p.natMu.Unlock()
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p.natMu.Unlock()
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@@ -657,20 +683,22 @@ func (p *ProxyHandler) ReadOutgoingPacket() *buffer.View {
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}
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}
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}
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}
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// Look up NAT state for reverse translation
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// Look up NAT state for reverse translation using O(1) reverse lookup map
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// The key uses the original dst (before rewrite), so for replies we need to
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// Key: (rewrittenTo, originalSrcIP, originalSrcPort, originalDstPort, proto)
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// find the entry where the rewritten address matches the current source
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// For reply packets:
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// - reply's srcIP = rewrittenTo (the address we rewrote to)
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// - reply's dstIP = originalSrcIP (original source IP)
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// - reply's srcPort = originalDstPort (original destination port)
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// - reply's dstPort = originalSrcPort (original source port)
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p.natMu.RLock()
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p.natMu.RLock()
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var natEntry *natState
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reverseKey := reverseConnKey{
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for k, entry := range p.natTable {
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rewrittenTo: srcIP.String(), // Reply's source is the rewritten address
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// Match: reply's dst should be original src, reply's src should be rewritten dst
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originalSrcIP: dstIP.String(), // Reply's destination is the original source
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if k.srcIP == dstIP.String() && k.srcPort == dstPort &&
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originalSrcPort: dstPort, // Reply's destination port is the original source port
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entry.rewrittenTo.String() == srcIP.String() && k.dstPort == srcPort &&
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originalDstPort: srcPort, // Reply's source port is the original destination port
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k.proto == uint8(protocol) {
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proto: uint8(protocol),
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natEntry = entry
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break
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}
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}
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}
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natEntry := p.reverseNatTable[reverseKey]
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p.natMu.RUnlock()
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p.natMu.RUnlock()
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if natEntry != nil {
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if natEntry != nil {
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