Verteilung angepasst, kleine Designanpassungen
All checks were successful
release-tag / release-image (push) Successful in 2m18s
All checks were successful
release-tag / release-image (push) Successful in 2m18s
This commit is contained in:
6
main.go
6
main.go
@@ -458,7 +458,7 @@ func main() {
|
||||
//test
|
||||
// Dynamische Abteilungen – frei anpassbar
|
||||
abteilungen := []Abteilung{
|
||||
{Name: "Raumkampf", Anteil: 15, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Raumkampf (+8)", Anteil: 23, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Bodenkampf", Anteil: 8, Beispiel: "P4-AR Rifle", WertItem: 5900},
|
||||
{Name: "Racing", Anteil: 3, Beispiel: "LumaCore - Power Plant", WertItem: 69300},
|
||||
{Name: "Medical", Anteil: 5, Beispiel: "ParaMed Medical Device", WertItem: 1250},
|
||||
@@ -471,7 +471,7 @@ func main() {
|
||||
{Name: "Basebuilding (+10)", Anteil: 0, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Crafting (+8)", Anteil: 0, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Forschung (+5)", Anteil: 0, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Events (-23)", Anteil: 38, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Events (-15)", Anteil: 30, Beispiel: "CF-337 Panther", WertItem: 36308},
|
||||
{Name: "Roleplay", Anteil: 3, Beispiel: "Clothing", WertItem: 8400},
|
||||
{Name: "Kunstflug", Anteil: 3, Beispiel: "Beacon Undersuit Crimson", WertItem: 1000},
|
||||
}
|
||||
@@ -715,7 +715,7 @@ const htmlTemplate = `
|
||||
<td>
|
||||
{{if .Bezahlt}}
|
||||
{{if $.LoggedIn}}
|
||||
<a href="/unmarkaspaid?id={{.ID}}" class="btn btn-sm btn-outline-warning">Als unverteilt markieren</a>
|
||||
<a href="/unmarkaspaid?id={{.ID}}" class="btn btn-sm btn-warning">Als unverteilt markieren</a>
|
||||
{{else}}
|
||||
<span class="badge bg-success">✓ verteilt</span>
|
||||
{{end}}
|
||||
|
Reference in New Issue
Block a user